u mentioned Russians too, what about them? and the war has nothing to do with the topic, the guy is delaying him on purpose cuz he cant deliver anything.
I never said I hate Russians. Please read carefully.
What I meant is that, due to the ongoing war and other circumstances, I would avoid outsourcing development work to Ukrainian developers at the moment. The limited access to electricity throughout the day and the risk of being called to war at any time make it challenging for them to ensure timely delivery.
Unfortunately, working with Ukrainian developers right now can be unreliable.
Question
MegaCheat
Hallo Guys I want make killing spree
this code
ndex: java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java =================================================================== --- java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (revision 4638) +++ java/com/l2jserver/gameserver/model/actor/instance/L2PcInstance.java (working copy) @@ -243,6 +243,7 @@ import com.l2jserver.gameserver.network.serverpackets.UserInfo; import com.l2jserver.gameserver.skills.AbnormalEffect; import com.l2jserver.gameserver.skills.Env; +import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage; import com.l2jserver.gameserver.skills.Formulas; import com.l2jserver.gameserver.skills.Stats; import com.l2jserver.gameserver.skills.l2skills.L2SkillSiegeFlag; @@ -5664,14 +5737,63 @@ * Increase the pvp kills count and send the info to the player * */ + private int impro = 0; public void increasePvpKills(L2Character target) { if (target instanceof L2PcInstance && AntiFeedManager.getInstance().check(this, target)) { + impro++; + + switch(impro){ + + case 3: + ExShowScreenMessage case3 = new ExShowScreenMessage("You reached 3 killing spree!", 10000); + sendPacket(case3); + Announcements.getInstance().announceToAll("Player: " + getName() + " :Just got a Triple Kill!"); + break; + + case 5: + ExShowScreenMessage case5 = new ExShowScreenMessage("You reached 5 killing spree!", 10000); + sendPacket(case5); + Announcements.getInstance().announceToAll("Player: " + getName() + " :Just got an Ultra Kill!"); + break; + + case 10: + ExShowScreenMessage case10 = new ExShowScreenMessage("You reached 10 killing spree!", 10000); + sendPacket(case10); + Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 10 kill in a row!"); + break; + + case 15: + ExShowScreenMessage case15 = new ExShowScreenMessage("You reached 15 killing spree!", 10000); + sendPacket(case15); + Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 15 kill in a row!"); + break; + + case 20: + ExShowScreenMessage case20 = new ExShowScreenMessage("You reached 20 killing spree!", 10000); + sendPacket(case20); + Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 20 kill in a row!"); + break; + + case 25: + ExShowScreenMessage case25 = new ExShowScreenMessage("You reached 25 killing spree!", 10000); + sendPacket(case25); + Announcements.getInstance().announceToAll("Player: " + getName() + " :reached 25 kill in a row!"); + break; + default: + ; + } + + @@ -13495,6 +13639,8 @@ setCurrentFeed(0); stopFeed(); dismount(); + + impro = 0; sendPacket(SystemMessage.getSystemMessage(SystemMessageId.OUT_OF_FEED_MOUNT_CANCELED)); }
But not when he dies but with time 1 min
impro = 0; <<<< 1 min
8 answers to this question
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