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InertiaX AutoFarm


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Probably the best share on this forum ever, this project doesn't deserve to be shared at all but something GREAT happened to me today and I want to share my positiveness with all of you!



  • Auto Targeting PvE/PvP
  • Auto Targeting Party Assist
  • Using Skills (Up to 9)
  • Range Presets
  • Range / Location Rendering
  • Custom Panels (More Options)
  1.  Drop Tracker
  2.      Target Filter
  3.      Extensions Panel (toggle on/off)
  4.      More Panels ...
  • Extensions (Custom extra behavior that can be turned on/off)
  1.      Pressing To Village, Teleporting back to farm zone
  2.      Custom enchanted PvP/PvE behaviors
  3.      More Extensions ...
  • Time based Credit System
  • Very Lightweight (Able to handle thousands of players without lag)
  • Run on its own ThreadPools (Configurable Core size and Ticks count)





Range Rendering:




Inertia (older version) unofficial video tutorial made by the community. credits: TheSlayer @ L2Trinity



New feature:
Path Editor


Players can create up to 10 Paths

Each path can contain up to 12 lines

Runs through Geodata validation











Full source:



I would appreciate contributions / new extensions and stars on the github page

Edited by xdem
  • Like 8
  • Thanks 8
  • Upvote 7
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  • Celestine featured and pinned this topic
4 minutes ago, Celestine said:

Amazing share and really unique

Topic Pinned & Featured.


Thanks, although it requires a little bit of work to be installed on a server, but anyone can do it without a developer!


I've created a new crypto wallet for those that want to give a "thank you" for the rest of the eternity in the blockchain through a small crypto donation.





Edited by xdem
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17 hours ago, Hustman said:

Dude wow! ❤️

Where can i find the class 



replace it with Integer and getPlayerPassport with getObjectId

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6 hours ago, joseinacio said:

to a possibility to adapt to Acis?


its coded using acis it doesn't need adapt, did you check the code before writing this ?

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18 hours ago, xdem said:


é codificado usando acis, não precisa de adaptação, você verificou o código antes de escrever isso?

I have to modify a lot to add to the acis 399 who can adapt it to acis I really appreciate it

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  • 3 weeks later...
  • 2 months later...
4 minutes ago, Xorus said:

Thanks, I'll see if it works on H5


it will definitely work, you will just see if you are able to make it work

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5 minutes ago, xdem said:


it will definitely work, you will just see if you are able to make it work

Only some files are missing...

It will take me a little time, since I am a newbie

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16 minutes ago, Xorus said:

Only some files are missing...

It will take me a little time, since I am a newbie


the missing files are not necessary, just remove the code that uses them

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