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Hustman

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Everything posted by Hustman

  1. I know that, it is indeed the best option but most ppl do not have that option. I hear that most get frozen for accepting payments as donations, yet Mobius accepts only donations via paypal and he seems to be doing ok.
  2. has anyone managed to adapt it in his project?
  3. I think i get what you say, instead of sending 32 bits with D i can separate them to 16-16 with h and then get them from the variable that they are written with same way, by shifting them again.
  4. So for example if i turn this: packet.writeD(item.getTime()); into this: packet.writeH(100); packet.writeH(100); Do i still write on Item.CurrentDurability with both writeH?
  5. That's clever but how will i know which variable is written? I have to do tests?
  6. It's a test server ofc nothing to be worried about, i just try to learn stuff about interface
  7. Can i create a new writeH somehow to be linked to a new or existed variable in client like below? For example make the weight variable dynamically changed from java https://prnt.sc/e2gnUEgP_y0C
  8. Where can i find Classes that being used in the interface.u such the ItemInfo one for example, to see their code.
  9. other than those 2 files could it possibly be somewhere else?
  10. How can i remove soulshot spiritshot and weight from this window?
  11. You won't find h5 pride style, interlude sure, but there is 99% chance that you will get scammed with interlude.
  12. you need to add all the levels to the class xml files like this one AbyssWalker.xml. They maybe located in the stats folder with the name charstats or smth
  13. you need to change the occurrences in xsd file, also make this maxLevel 100 <table maxLevel="90" maxPetLevel="85" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/experience.xsd"
  14. Exactly this, the progression will be a little different, but yes.
  15. No, I want a new slot item in the inventory as for the system that I am talking about, it is like the elemental one (small bar at the bottom of the item that shows the amount of progress) and the bar will progress (increase) with farming pvping, etc.
  16. Java. I can make the system to increase the points and store them, but I don't know how to edit the interface and create the needed packets.
  17. I was wondering, how difficult would it be to create a brand-new system that will increase a small bar at the bottom of the item when the player gains exp, pvps, etc. Additionally, how difficult is it to add a new item slot to the inventory? Is there any developer who can do those and how much would the price be if you had to assume?
  18. In my opinion, he doesn't have to envy him at all. The guy just opened a shared pack that has been opened by many others before him a thousand times. Any unique feature his server had was either stolen or added by blizzard, in which case he didn't even get any props. Blizzard has proven times and times what he can do and how successful his servers can be, so i don't understand your argument.
  19. I am not trying to look like anything, I just believe that when someone does stuff behind your back, throwing dirt at you name, not recognizing your work and so on, it is his fault. At least blizzard did what ever he did publicly he did not hide anything.
  20. How are you so sure that he is the one who backstabbed and not the other person tho?
  21. I hear that a lot of ppl get their paypals frozen and banned, i dont know what is the best way. To start a company is really expensive on the other hand. Crypto is good but i believe that many players wont have that pay option, most just pay with credit cards and paypal.
  22. I was always wondering how do servers accept payments? Is a simple personal paypal account enough? Do I have to start a new company and pay upfront a lot of money and then pay more on taxes etc? What are the options?
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