Ello folks, i want to ask if this method added on Skill.java do what i want. What i want? A item keeped on inventory by player and for change bufftime to 2 hours in this case. If SkillDurationList it;s 1 hour, with this Item ( 2 hours ) Total i want to be 3 hours.
Here it is method. ( I don't know if it's good as method )
P.S.- if player doesn;t have this item, he can get time of buffs from SkillDurationList.
Project L2j-Mobius !
Greetings !
DISCORD :
utchiha_market
telegram :
https://t.me/utchiha_market
SELLIX STORE :
https://utchihamkt.mysellix.io/
Join our server for more products :
https://discord.gg/hood-services
https://campsite.bio/utchihaamkt
Hello everyone!
I have a problem with editing mobs. I took some Mobs from here without sound and added them,
they looked good !!! BUT BUT !
When I hit him it does generate the effect, but when he hits it it doesn't.
Is this effect controlled from Npcgrp.dat?
PD_ I add capture of the event / effect I mention.
I await your answers, thank you!
Question
0flee
Ello folks, i want to ask if this method added on Skill.java do what i want. What i want? A item keeped on inventory by player and for change bufftime to 2 hours in this case. If SkillDurationList it;s 1 hour, with this Item ( 2 hours ) Total i want to be 3 hours.
Here it is method. ( I don't know if it's good as method )
P.S.- if player doesn;t have this item, he can get time of buffs from SkillDurationList.
Project L2j-Mobius !
Greetings !
4 answers to this question
Recommended Posts