Jump to content

Recommended Posts

  • 2 weeks later...
  • 2 months later...
Posted
On 9/18/2020 at 1:19 PM, Elfocrash said:

You you want to get a version of the engine that is already installed and it is easy to run check this out:

 

 

Great work Elfo

Its a shame that you are putting it on public. That means that you have abandoned the project

Working on bots is something quite fun to do. If they are good enough, at some point you can use them to test everything on the server

I have been using mine for pvps, for raids, for testing instances, quests, etc, its extremely useful and quite fun. Or make a 50 vs 50 massive pvp and the results are great

 

I have been out for some time and I've never seen your project before I believe, just now when you are sharing it.

I hope you return to continue the development, at least for yourself, so they end up fully functional. Its quite a challenge. I have been experimenting with armies and characters collisions the last time, but some things go beyond my skills or knowledge, so its somewhat basic

Posted
9 hours ago, Synerge said:

 

Great work Elfo

Its a shame that you are putting it on public. That means that you have abandoned the project

Working on bots is something quite fun to do. If they are good enough, at some point you can use them to test everything on the server

I have been using mine for pvps, for raids, for testing instances, quests, etc, its extremely useful and quite fun. Or make a 50 vs 50 massive pvp and the results are great

 

I have been out for some time and I've never seen your project before I believe, just now when you are sharing it.

I hope you return to continue the development, at least for yourself, so they end up fully functional. Its quite a challenge. I have been experimenting with armies and characters collisions the last time, but some things go beyond my skills or knowledge, so its somewhat basic

Always a pleasure getting feedback from you mate.

 

Yeah I'm using them as well on something I'm working on right now in private and they are very handy for testing and balancing. I've actually generalized the logic enough enough so it can replace the default AI of NPCs and monesters in order to make "Scenario" type dungeons or even open world behaviors. It's by far the most fun I had working on anything l2j related but sadly priorities change so I put it in the open for people do use and make whatever they want of it.

Posted
4 hours ago, Elfocrash said:

Always a pleasure getting feedback from you mate.

 

Yeah I'm using them as well on something I'm working on right now in private and they are very handy for testing and balancing. I've actually generalized the logic enough enough so it can replace the default AI of NPCs and monesters in order to make "Scenario" type dungeons or even open world behaviors. It's by far the most fun I had working on anything l2j related but sadly priorities change so I put it in the open for people do use and make whatever they want of it.

 

The first one that worked on something like this was Spozniasty/Deedlit, but not exactly bots, but monsters that were intelligent, that could create clans, alliances and move to different territories

AI in general is a huge challenge and its potential is almost unlimited

Its funny because the part that complicated me the most was movement, the simple movement. Maybe its because of the way I did it, but took me long time so they dont "teleport" sometimes when attacking or casting, but yes, its great

 

If you develop it more, I would like to see it, at least a description or a video

I know sometimes its hard to find time, and even more importantly, motivation, to do this kind of stuff. You need also inspiration, as some things are not easy to develop or imagine in the first place, but its quite rewarding

Posted
19 hours ago, Synerge said:

 

Great work Elfo

Its a shame that you are putting it on public. That means that you have abandoned the project

Working on bots is something quite fun to do. If they are good enough, at some point you can use them to test everything on the server

I have been using mine for pvps, for raids, for testing instances, quests, etc, its extremely useful and quite fun. Or make a 50 vs 50 massive pvp and the results are great

 

I have been out for some time and I've never seen your project before I believe, just now when you are sharing it.

I hope you return to continue the development, at least for yourself, so they end up fully functional. Its quite a challenge. I have been experimenting with armies and characters collisions the last time, but some things go beyond my skills or knowledge, so its somewhat basic

Where have you been bro?:)

Posted
On 2/7/2021 at 4:04 PM, Synerge said:

 

The first one that worked on something like this was Spozniasty/Deedlit, but not exactly bots, but monsters that were intelligent, that could create clans, alliances and move to different territories

AI in general is a huge challenge and its potential is almost unlimited

Its funny because the part that complicated me the most was movement, the simple movement. Maybe its because of the way I did it, but took me long time so they dont "teleport" sometimes when attacking or casting, but yes, its great

 

If you develop it more, I would like to see it, at least a description or a video

I know sometimes its hard to find time, and even more importantly, motivation, to do this kind of stuff. You need also inspiration, as some things are not easy to develop or imagine in the first place, but its quite rewarding

If I am re do this again, I would probably do it using the proper Behavior Tree pattern and fundamentally change how AI is implementated in L2j. Building on top of the current ai implementation is like polishing a turd. Let me know if you need a hand to set it up so you can give it a spin.

  • 1 month later...
  • 2 months later...
  • 8 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.




  • Posts

    • I would like to know about the Acis base of the data pack I use. The server source and server file could not find that information. I respectfully ask for the help of masters.🥲
    • discord - adver745645   https://t.me/adenala2   THERE ARE A LOT OF ADEN AT A VERY GOOD PRICE!!! HURRY  
    • Artificial Intelligence for all Chronicles. Developed in L2 HighFive branch since 2023 but it can be adapted to any project including Fand-C, aCis, Frozen, Scripts even compiled projects such as Lucera with some aditional cost.   Features:  1. Grouped of templates to create your own BOT (including skill, items, appearance, sex e.t.c.) 2. Bot can participate in Olympiad (+ any event with extra cost base on your event engine) 3. Bot walk nearby NPC to receive buff, receive equipment and teleport to any other area 4. Bot will accept party & clan invitation and follow party leader to wherever he go including teleport 6. Bot will trade player back dropped items from PK or fallen Raid Bosses after they visit a peace zone 7. Bot will open store and sell configurable item in configurable prices to players. 8. Bot will attack and cast spells in a realistic way. All classes are used including buffers, summoners, bishops e.t.c. 9. Buffer and bishops will cast buff to party members when player has no available or overriden buffs. 10. Bot will enchant their equipent and re-purchase upon failure. Their weapon will also switched between hero weapon and retail weapon when they need to. 11. Bot can move in complex map system and find monsters or players but they can also follow routes for specific paths using configurable XML if you want to.   Preview of some features: Olympiad Trade Store PvP   Example of a single configurable template in XML: https://pastebin.com/RXZVGCfA   Price: 270 Euro (Compiled) - 450 Euro (Source)    Contact Me Discord: https://discord.gg/gKAsAhJNuq MaxCheaters: https://maxcheaters.com/profile/243647-out-of-time/ Gmail: l2outoftime@gmail.com RCS Message: +30 698 740 8501  
    • Good day! Due to the increasing number of questions, "Do you provide services for the client?" - I decided to answer with a separate topic. I provide services for editing/modifying the client and individual files, namely: 1. Transfer/Creation/Editing locations, geodata.   2. All kinds of work with NPCs, including transfer, animation, adding effects to them and logos.   3. Actually, Transfer/Creation/Edit any EFFECTS, including Abnormal Effects.   4. Any work with weapons, armor, accessories and everything related to it.   5. Create or edit textures, including dynamic textures.   6. Creating a Lobby Screen, Lobby Char Selection (character selection window) and Lobby Char Creation (character creation window). What I don't do: 1. Coding in any form (except for CB).   I started publishing my work recently, here - YouTube And here - RuTube If required, I respect confidentiality. Any other questions? Welcome to Telegram or PM.
  • Topics

×
×
  • Create New...