Skip to content

Autobots | The best Fake Player & Autofarm Engine

Featured Replies

WTB FOR L2JSUNRISE 

  • 2 weeks later...
50 minutes ago, leonardoll174 said:

Need buy gold plain 

i no need this i need only mod 

buy new, it will not work without active license 

Edited by millerose23

First thanks for the great work,
I would like to use this with L2JMobius, anyone have it adapted ?

  • 2 months later...
On 9/18/2020 at 1:19 PM, Elfocrash said:

You you want to get a version of the engine that is already installed and it is easy to run check this out:

 

 

Great work Elfo

Its a shame that you are putting it on public. That means that you have abandoned the project

Working on bots is something quite fun to do. If they are good enough, at some point you can use them to test everything on the server

I have been using mine for pvps, for raids, for testing instances, quests, etc, its extremely useful and quite fun. Or make a 50 vs 50 massive pvp and the results are great

 

I have been out for some time and I've never seen your project before I believe, just now when you are sharing it.

I hope you return to continue the development, at least for yourself, so they end up fully functional. Its quite a challenge. I have been experimenting with armies and characters collisions the last time, but some things go beyond my skills or knowledge, so its somewhat basic

  • Author
9 hours ago, Synerge said:

 

Great work Elfo

Its a shame that you are putting it on public. That means that you have abandoned the project

Working on bots is something quite fun to do. If they are good enough, at some point you can use them to test everything on the server

I have been using mine for pvps, for raids, for testing instances, quests, etc, its extremely useful and quite fun. Or make a 50 vs 50 massive pvp and the results are great

 

I have been out for some time and I've never seen your project before I believe, just now when you are sharing it.

I hope you return to continue the development, at least for yourself, so they end up fully functional. Its quite a challenge. I have been experimenting with armies and characters collisions the last time, but some things go beyond my skills or knowledge, so its somewhat basic

Always a pleasure getting feedback from you mate.

 

Yeah I'm using them as well on something I'm working on right now in private and they are very handy for testing and balancing. I've actually generalized the logic enough enough so it can replace the default AI of NPCs and monesters in order to make "Scenario" type dungeons or even open world behaviors. It's by far the most fun I had working on anything l2j related but sadly priorities change so I put it in the open for people do use and make whatever they want of it.

4 hours ago, Elfocrash said:

Always a pleasure getting feedback from you mate.

 

Yeah I'm using them as well on something I'm working on right now in private and they are very handy for testing and balancing. I've actually generalized the logic enough enough so it can replace the default AI of NPCs and monesters in order to make "Scenario" type dungeons or even open world behaviors. It's by far the most fun I had working on anything l2j related but sadly priorities change so I put it in the open for people do use and make whatever they want of it.

 

The first one that worked on something like this was Spozniasty/Deedlit, but not exactly bots, but monsters that were intelligent, that could create clans, alliances and move to different territories

AI in general is a huge challenge and its potential is almost unlimited

Its funny because the part that complicated me the most was movement, the simple movement. Maybe its because of the way I did it, but took me long time so they dont "teleport" sometimes when attacking or casting, but yes, its great

 

If you develop it more, I would like to see it, at least a description or a video

I know sometimes its hard to find time, and even more importantly, motivation, to do this kind of stuff. You need also inspiration, as some things are not easy to develop or imagine in the first place, but its quite rewarding

19 hours ago, Synerge said:

 

Great work Elfo

Its a shame that you are putting it on public. That means that you have abandoned the project

Working on bots is something quite fun to do. If they are good enough, at some point you can use them to test everything on the server

I have been using mine for pvps, for raids, for testing instances, quests, etc, its extremely useful and quite fun. Or make a 50 vs 50 massive pvp and the results are great

 

I have been out for some time and I've never seen your project before I believe, just now when you are sharing it.

I hope you return to continue the development, at least for yourself, so they end up fully functional. Its quite a challenge. I have been experimenting with armies and characters collisions the last time, but some things go beyond my skills or knowledge, so its somewhat basic

Where have you been bro?:)

  • Author
On 2/7/2021 at 4:04 PM, Synerge said:

 

The first one that worked on something like this was Spozniasty/Deedlit, but not exactly bots, but monsters that were intelligent, that could create clans, alliances and move to different territories

AI in general is a huge challenge and its potential is almost unlimited

Its funny because the part that complicated me the most was movement, the simple movement. Maybe its because of the way I did it, but took me long time so they dont "teleport" sometimes when attacking or casting, but yes, its great

 

If you develop it more, I would like to see it, at least a description or a video

I know sometimes its hard to find time, and even more importantly, motivation, to do this kind of stuff. You need also inspiration, as some things are not easy to develop or imagine in the first place, but its quite rewarding

If I am re do this again, I would probably do it using the proper Behavior Tree pattern and fundamentally change how AI is implementated in L2j. Building on top of the current ai implementation is like polishing a turd. Let me know if you need a hand to set it up so you can give it a spin.

  • 1 month later...

thank you !

 

 

//edit

 

can anyone help me add this to acis ?

Edited by arm4729

  • 2 months later...
  • Author
On 3/27/2021 at 4:51 PM, arm4729 said:

thank you !

 

 

//edit

 

can anyone help me add this to acis ?

You can use this as an example to see how: https://github.com/Elfocrash/L2jTesla

Hey thank you for reply , hh for me was easier to move everything from my acis pack to tesla pack because autobots was there lol

is this working for classsic 2.0 saviors?

  • 8 months later...

Create an account or sign in to comment

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.