Jump to content
  • 0

Question

Posted

capcha.jpg

ddb53ece64.jpg

 

out of curiosity what is the thing that spawns this shape on the ground? as you can see they are symmetrical and the lines are perfectly straight

also it seems to be 2-3 'clicks' stacked on top of each other too

 

what packet/method is being sent to spawn this effect? i don't think their devs are that advanced to create a new abnormal effect so i will rule that out 

can something similar be done using a similar idea?

 

 

9 answers to this question

Recommended Posts

  • 0
Posted (edited)
On 5/16/2019 at 7:24 PM, GLO said:

...

 

I doubt it's retail, so it's probably a custom AbnormalEffect using mouse graphics.

 

Without any client edit, you can use ExServerPrimitive to draw Lines and Points (and by extension, any form you want). Here's an exemple used for movement debug purposes.

 

You can eventually use L2PHX on the server and see which packet is actually sent when captcha occurs.

Edited by Tryskell
  • 0
Posted

@Tryskell i saw this effects 10 years ago on the Lineage 2 Epilogue L2J project. This effect used for showing pathway to selected Private Shop from Item Broker in all tradable towns. This effect dissarpes after some time itself.

 

Possible for IL client is not valid, but for highers it's feature. Anyway at this moment for me unknown what the packet was used.

  • 0
Posted
10 minutes ago, Rootware said:

@Tryskell i saw this effects 10 years ago on the Lineage 2 Epilogue L2J project. This effect used for showing pathway to selected Private Shop from Item Broker in all tradable towns. This effect dissarpes after some time itself.

 

Possible for IL client is not valid, but for highers it's feature. Anyway at this moment for me unknown what the packet was used.

 

ExShowTrace then.

 

https://github.com/gmenge/l2jgreen/blob/master/L2J_Server/src/main/java/com/l2jserver/gameserver/network/serverpackets/ExShowTrace.java

  • 0
Posted (edited)

@Tryskell yes. Found leaked sources with Item Broker and this script uses this packet.

 

http://netpro.revengineer.eu/packets/sm_exshowtrace.html

 

Can be used for any clients starts with Kamael.

Edited by Rootware
Wrong client name.
  • 0
Posted
4 hours ago, GLO said:

capcha.jpg

ddb53ece64.jpg

 

out of curiosity what is the thing that spawns this shape on the ground? as you can see they are symmetrical and the lines are perfectly straight

also it seems to be 2-3 'clicks' stacked on top of each other too

 

what packet/method is being sent to spawn this effect? i don't think their devs are that advanced to create a new abnormal effect so i will rule that out 

can something similar be done using a similar idea?

 

 

just ask sorin, but i think its made by sguard devs 

  • 0
Posted
8 hours ago, Rootware said:

@Tryskell i saw this effects 10 years ago on the Lineage 2 Epilogue L2J project. This effect used for showing pathway to selected Private Shop from Item Broker in all tradable towns. This effect dissarpes after some time itself.

 

Possible for IL client is not valid, but for highers it's feature. Anyway at this moment for me unknown what the packet was used.

i am working on classic and thanks i will look into it

 

6 hours ago, AchYlek said:

just ask sorin, but i think its made by sguard devs 

sguard is shit adren works with no patch too but l2scripts dynamic bypass feature is pretty good and stops weak botters

  • 0
Posted

if u want to make the same captcha yourself, add randomization of points amount and rotation of whole figure, to make it a bit harder.

 

  • 0
Posted
3 hours ago, AlmostGood said:

if u want to make the same captcha yourself, add randomization of points amount and rotation of whole figure, to make it a bit harder.

 

I wanted to do something similar or with abnormal, and to have different tasks (random one each time) when you get reported. I understand 90% of players need to use bot but I don't want people botting entire day. They can bot if they are on pc and watching.

 

Can add stormfrontboosting on Skype and maybe we can talk about possible solutions 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Some new features that we added: - 2 new quests - PvP Arena (to get hero status) Olympiad is disabled - Love Event - Dressme for armor/weapons/accessories - HWID Protection - More monsters - New farm zone - New autofarm system (works almost like adrenaline) - Auto enchant - Auto augment - 3 levels of armors - 3 levels of weapons - Anti KS System - Rebirth Manager - 30 days checking rewards - Small event (daily checking with small reward for all online players)
    • Added FloodProtector utility to prevent packet flooding for actions like item use and dice rolling. Integrated flood protection checks in relevant client packet handlers and registered/removal hooks in player lifecycle. Updated movement logic in L2PcInstance for improved position synchronization and geodata handling. Minor fixes and refactoring in attack logic, private store handling, and admin NPC editing. Refactored AI classes to enhance movement, attack, and skill usage logic for characters and mobs. Improved distance checks, attack range calculations, and skill casting conditions. Removed unused intention command logic from L2CharacterAI. Updated configuration to enable CellPathFinding. Minor code cleanups and bug fixes for more reliable AI behavior. Enhanced GeoPathFinding with detailed debug and error messages for region loading, including success/failure counts and file checks. Refactored L2AttackableAI and L2CharacterAI to improve attack range tolerance, immediate attack behavior, and added safety checks for missing targets. Updated configuration to disable CellPathFinding by default and added a new ShowRedName option for aggressive mobs. Minor config and log updates included. Applied TCP socket optimizations (e.g., TCP_NODELAY, buffer sizes, keepalive) in ClientThread, Connection, and SelectorThread to reduce latency and improve throughput. Enhanced L2AttackableAI with better random walk, aggro, and attack logic, including silent move checks, quest monster handling, and improved faction/raid/minion behavior. Added silent move support to L2PlayableInstance and quest monster flag to L2NpcTemplate/L2NpcInstance. These changes aim to improve server responsiveness, AI realism, and overall stability.
    • I’ve been using this Escape from Tarkov Hack for about a week now with no issues at all. ESP works great without any lag, and the aimbot is smooth and doesn't feel obvious. Had a quick setup with the loader, and support answered my questions right away. The HWID spoofer also did its job without messing with my system. So far, the cheat's staying undetected on my side.
  • Topics

×
×
  • Create New...

AdBlock Extension Detected!

Our website is made possible by displaying online advertisements to our members.

Please disable AdBlock browser extension first, to be able to use our community.

I've Disabled AdBlock