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After 12 years after our first launch of Frintezza, we are not the young men and women anymore, a lot of us have jobs, family, kids, or something else that doesn't allow us to play this game the amount of time that we used to have, but we still want to play this wonderful game once again. In this order of ideas, this is why we have thought of a battery of customizations to the OFF files in order to bring you a great quality of game and at the same time, make it more enjoyable at the time of sitting down to play it. These quality of life improvements contain: Frintezza II x1 - Game Features General Server Settings Frintezza Core Founder Membership Premium Accounts Server Phases General Settings Starter Packs (ingame Gifts) Improved Mana Regeneration system Buff system through Agathions Vitamin Pets (Hunting Partners) Class rebalance (skills modifications & new skills) Gatekeepers improvement Black Wyvern Rider UI improvements Enchantment system improvements Quality of Life changes Re: Frintezza x1 - Server Settings & General information TUE MAR 12, 2024 5:38 PM XP & SP: x1 Adena: x1.5 Drop: x1 Spoil: x2 Quest Drop: x2 Quest Reward: x2 High-End Server and Network: Our platform boasts an enterprise-class server equipped with dual physical processors, featuring 144 threads, and employs Enterprise SuperFast NVME U2 storage to ensure a seamless gaming experience without lag. Our network is fortified against DDOS attacks and includes multiple DDOS-protected Accelerator links through AWS, OVH, and Hetzner. L2OFF PTS: We prioritize game stability and authentic retail features. To achieve this, we offer the finest Files, Scripts, and Geodata available. We extend an invitation for you to join our exclusive Founder Membership. As a member, you will enjoy lifetime weekly rewards across all current and future servers. Don't miss this opportunity to continuously earn rewards across all our platforms. Founder Member Benefits Weekly Rewards: Lifetime rewards on any current and future servers. Anniversary Rewards: Lifetime rewards on any current and future servers. Stay Informed: Be the first to receive email notifications about the launch of new servers. Participate in Polls: Have a say in the selection of upcoming server chronicles and styles. Exclusive Beta Access: Be among the first to be informed about and invited to closed beta tests. Preferred Nickname Selection: Founder members receive priority in choosing their nicknames. Preferred Clan name Selection: Founder members receive priority in choosing their clan names. FrintezzaL2 Community Upcoming Servers: A variety of server rates including low, mid, and high, across different Chronicles (C4, Interlude, H5, Classic, Essence). Upcoming Styles: A selection of gameplay styles such as Vanilla L2OFF, Stacksub, Craft, PVP, GVE, and more. Your Opinion Matters: Our community is built on the feedback of our members. We strive to create a welcoming environment and are committed to using your recommendations and opinions to enhance the gaming experience. We encourage you to share your thoughts in our Discord and Forum. Your input is valuable and will contribute to making a meaningful difference. Be a Founder Member today, HERE! XP & SP: +50% Adena: +50% Drop: +50% Spoil: +25% Premium Features Auto-Hunt usage Blacksmith of Mammon through the Premium Manager Merchant of Mammon through the Premium Manager Weekly Consumables Rewards through the Premium Manager Premium Cost 15 days - 150 Frintezza Coins Dawnfall Dominion marks the beginning of your journey in the world of Lineage 2. In this phase, players start as fledgling adventurers, exploring the lands, honing their skills, and facing the challenges of the early game. They can progress up to level 70, forming alliances, battling monsters, and laying the foundation for their adventures to come. Game-related context: Players begin their journey in the lower level zones, encountering basic quests, monsters, and dungeons suitable for beginners. Focus is on leveling up, acquiring gear, learning the game mechanics and being part of Epic battles fighting the Ant Queen, Core and Orfen. Rates: 1-70: x1 Key points Phase duration: 1 month Equipment goal: A-Grade Raid bosses: Ant Queen, Orfen and Core. First respawn will be previusly announced. Midgard's Ascendancy represents a significant advancement in your journey. As players reach this stage, they have already proven themselves as formidable warriors, capable of facing greater challenges. With the level cap raised to 80, players delve deeper into the world's lore, engage in epic battles, and unlock new abilities with 3rd class changes, subclass and olympiads. Game-related context: In this phase, players explore more advanced zones, encounter tougher monsters, and participate in more complex quests and events. They may also engage in PvP battles, begin to focus on endgame content and battle the fierce Baium. Rates: 1-70: x3 70-80: x1 Key points Phase duration: 1 month Equipment goal: Icarus & Moirai Raid bosses: Baium & Zaken. First respawn will be previusly announced, also Ant Queen, Orfen and Core will have their levels raised and drops altered. Start of Olympiads Twilight's Apex marks the pinnacle of power and achievement in your Lineage 2 journey. As players reach level 85, they stand among the mightiest heroes of the realm, wielding incredible strength and skill. In this phase, players undertake legendary quests, conquer formidable foes, and vie for supremacy in epic battles that shape the fate of the world. Game-related context: At this stage, players tackle the most challenging content the game has to offer, including high-level raids, Epic bosses, and PvP battles. They may also focus on maximizing their character's abilities through advanced gear, skills, and strategic gameplay as they reach level 85. Rates: 1-70: x7 70-80: x3 81+: x1 Key points Equipment goal: Vesper & Vorpal Raid bosses: Frintezza, Freya, Beleth, Antharas & Valakas. Chronicle: High-Five Premium Buff system: Agathions basic buff time 4 hs, dances/songs/prophecies 20 minutes. Community Board: Yes Equipment: Retail like, up to Top-C in the normal shops, including common & shadow equipment. Monsters: Original monsters. Quantity of monsters in initial areas has been increased and also reduced the respawn time to avoid traffic jam. Vitality: Retail-Like Dual box: Allowed 2 windows per PC 1st & 2nd Class changes: 1st change 50k adena, 2nd change 1kk adena (Reward Agathion: Griffin) or 200 coins (Reward Agathion: Griffin + 5kk Adena) or else, quests. Skills: Auto-learn Noblesse: 300 coins Noblesse (+1sub) or else, quest chain. Offline shop: Available Auto-loot: Available Catacombs/Necropolises: Retail-like Manor: Available Herbs: Available In-game store: Available. More details in another topic In-game Starter Kits: Yes - New characters will receive NG & D-Grade starter kits. Luxury Shop: Up to A-Grade, including top A items (values have been increased) Cloaks: Yes - We have unlocked all sets bonuses to have the posibility to wear a Cloak Players will receive the following rewards: No-Grade Beginner's Adventurer Pack: Shadow No-Grade Weapon/Armor, Fruit Cocktail, Soulshots, Blessed Spiritshots and Agathion Monkey. D-Grade Fighter/Mage Support Pack: Common D-Grade Weapon/Armor. Beginner's Adventurer Reinforcement Pack: Afro Hair (7 days) and Rune of EXP 30% (7 days). Introducing an exciting enhancement to gameplay: MP recovery now happens even faster! As a part of our ongoing Quality of Life (QoL) updates, all "Buffer Agathions" will now come equipped with a new buff: Mana Blessing. This buff significantly boosts passive MP regeneration by 10/25, providing a substantial increase in mana recovery speed. Additionally, the Mana Blessing buff effectively reduces incoming Mana Recharge by 70%. This enhancement benefits all players, ensuring a smoother and more efficient gameplay experience for solo players by alleviating concerns about mana management. However, it's essential to note that casting players won't gain a double advantage from this buff due to the Mana Recharge penalty. Experience the convenience and improved gameplay flow with our latest update, designed to enhance your gaming journey like never before! To enhance your gameplay experience without interrupting your leveling progress, we've replaced NPC buffers in towns with adorable pets that not only serve as cosmetic companions but also provide essential buffs. Players will receive two charming agathions at different stages of the game. First Stage: Upon character creation, players will receive the Agathion - Monkey, granting the following buffs for 4 hours: Wind Walk, Shield, Might, Acumen, Focus, Concentration, Berserker Spirit, and Mana Blessing. Second Stage: Upon reaching level 40 and completing the 2nd class change, players will receive the Agathion - Griffin, providing an array of buffs for 4 hours, including Wind Walk, Shield, Magic Barrier, Might, Focus, Death Whisper, Guidance, Haste, Vampiric Rage, Clarity, Acumen, Empower, Berserker Spirit, Decrease Weight, Mental Shield, Bless Shield, and Mana Blessing. *Note: Read the "Improved Mana Regeneration" section for more information. We're thrilled to introduce the enhanced vitamin pets, designed to be your trusted companions throughout your journey. Each pet boasts a unique set of skills tailored to complement various classes. Key Features: Our premium pets retain a retail-like experience, with optimized buffs for enhanced gameplay. They no longer consume %EXP from their master, ensuring uninterrupted progression. These exclusive pets will be readily available in the in-game store, providing easy access for all players. Buffs: Weapon Maintenance: Increases your attack dmg. Armor Maintenance: Increases your defense. Blessing of Queen: Increase of 25% P. Critical Rage. Buffs: Wild Magic: Increases your Magic Critical rate. Armor Maintenance: Increases your defense. Gift of Seraphim: Reuse delay decreased by 30%. Stats & Skills retail-like, great companions for enchanters/supports. [New lv. 55] Knight Fury: Increases party members' P.Def by 5%, M.Def by 5%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5. Effects are applied instantly depending on strike probability. Does not work in olympiad matches. Seed of Revenge: Increased activation chance of each level to 35%. [New lv. 52/64/70] Defense Aura: Increases party member's P.Def by 3%/4%/5% and M.Def by 3%/4%/5%. Effect does not stack with Combat Aura. [New lv. 55] Knight Fury: Increases party members' P.Def by 5%, M.Def by 5%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5. Effects are applied instantly depending on strike probability. Does not work in olympiad matches. Angelic Icon: Angelic Icon buff has been changed as follows - For 1 minute, increases Resistance to debuff attacks by 40%, P. Def. by 50%, M. Def. by 50%, Accuracy by 6, Speed by 5/10/15, Atk. Spd. by 5%/10%/15%, Critical Rate by 17/30/50, Critical Damage by 17%/33%/50% and Resistance to buff-canceling attacks by 40%. Decreases the effect of recovery magic by 80%. Available when HP is 30% or lower. Summon Phoenix: The Phoenix has been adjusted to ensure its parity with the other 3rd class summons. Spirit of Phoenix: Increased activation chance of each level to 35% [New lv. 52/64/70] Defense Aura: Increases party member's P.Def by 3%/4%/5% and M.Def by 3%/4%/5%. Effect does not stack with Combat Aura. [New lv. 55] Knight Fury: Increases party members' P.Def by 5%, M.Def by 5%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5. Effects are applied instantly depending on strike probability. Does not work in olympiad matches. Pain of Shilen: Increased activation chance of each level to 35%. [New lv. 52/64/70] Defense Aura: Increases party member's P.Def by 3%/4%/5% and M.Def by 3%/4%/5%. Effect does not stack with Combat Aura. [New lv. 80] Massive Lightning Strike: A lightning strike deals damage to the target and surrounding enemies with 1082 Power, immobilizes them for 15 seconds and then paralyzes for 10 seconds. [New lv. 55] Knight Fury: Increases party members' P.Def by 5%, M.Def by 5%, Atk. Spd. by 5%, Casting Spd. by 5% and Speed by 5. Effects are applied instantly depending on strike probability. Does not work in olympiad matches. Eva's Will: Increased activation chance of each level to 35%. [New lv. 52/64/70] Defense Aura: Increases party member's P.Def by 3%/4%/5% and M.Def by 3%/4%/5%. Effect does not stack with Combat Aura. [New lv. 80] Eva's Defense: Increases party member's P.Def by 15% and M.Def by 10% and Speed by 4 for 5 minutes. [New from lv. 40+] Dual Weapon Mastery: Increases P. Atk. when using a dualsword. [New 44/56/68] Mana Drain: Has a chance to recover MP when striking. [New from lv. 40+] Dual Weapon Mastery: Increases P. Atk. when using a dualsword. [New 44/56/68] Mana Drain: Has a chance to recover MP when striking. [New 44/58] Chant of Improved Combat (Self-buff): Increases Atk. Spd. by 15%/33% and bestows the ability to recover as HP 9% of the standard melee damage inflicted on the enemy. [New from lv. 40+] Dual Weapon Mastery: Increases P. Atk. when using a dualsword. [New from lv. 40+] Revenge Strike: Attacks the enemy with 738 Power added to P. Atk. Requires a sword, dual-sword or blunt weapon. Does not work in olympiad matches. [New 44/58] Blood Awakening (Self-buff): Increases Atk. Spd. by 15%/33% and bestows the ability to recover as HP 9% of the standard melee damage inflicted on the enemy. [New lv. 40] Rush: Charges toward the enemy. [New from lv. 40+] Sword Crush: Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 7 seconds. Requires a sword or dual-sword weapon. Does not work in olympiad matches. Dances: Increased time duration of dances to 20 minutes (+Time enchant extends time duration to be 47 minutes). [New lv. 40] Rush: Charges toward the enemy. [New from lv. 40+] Sword Crush: Attacks the enemy with 487 Power added to P. Atk. and inflicts Shock for 7 seconds. Requires a sword or dual-sword weapon. Does not work in olympiad matches. Songs: Increased time duration of songs to 20 minutes (+Time enchant extends time duration up to 47 minutes) [New from lv. 40+] Mechanical Smash: Swings a spear to attack nearby enemies with 421 Power added to P. Atk. and causes Stun for 9 seconds. Requires a polearm to be equipped. [New from lv. 40+] Provoke (ONLY WARSMITH): Provokes enemies within a wide range and decreases Resistance to spear weapons by 10 for 10 seconds. Chain Heal: Adjusted the learning level to level 80. [Shilien Saint NEW lv. 80] Lord of Vampires: For 30 seconds, gives all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Healers' Skills Transfer: Increased the Holy Pomander amount for Eva's Saint & Cardinals to 2. Dagger Mastery [Trigger]: Increased the Dagger Mastery trigger duration to 15 seconds and increases Speed by +4. [NEW] Bow Mastery [Trigger]: Bow Mastery will now trigger an active buff for 15 seconds that will increase Bow/Crossbow range by 20, Accuracy by 3 and Speed by 4. Premium Buffs (Agathions Buffs): Increased time duration to be 4 hours. Chant of Victory & Proof of Fire/Wind/Water: Increased time duration to be 20 minutes (+Time enchant extends time duration up to 40 minutes). [NEW] Frintezza Welcome Skill(all classes): Increased weight limit by 4 and opens 24 inventory slots. Warcry: Increased time duration to be 20 minutes. Battle Roar: Increased time duration to be 20 minutes. Thrill Fight: Increased time duration to be 20 minutes. Fell Swoop: Increased time duration to be 20 minutes. Majesty: Increased time duration to be 20 minutes. Hawkeye: Eliminated the -10% P.def penalty and increased time duration to be 20 minutes. Focus chance: Increased time duration to be 20 minutes. Focus power: Increased time duration to be 20 minutes. Focus Death: Increased time duration to be 20 minutes. Mortal Strike: Increased time duration to be 20 minutes. Seed of Fire/Water/Wind: Increased time duration to be 20 minutes. Warrior Servitor: Increased time duration to be 20 minutes. Wizard Servitor: Increased time duration to be 20 minutes. Assassin Servitor: Increased time duration to be 20 minutes. Final Servitor: Increased time duration to be 20 minutes. Rage: Increased time duration to be 20 minutes. Dark Form: Increased time duration to be 20 minutes. Totem of Bear: Increased time duration to be 20 minutes. Totem of Wolf: Increased time duration to be 20 minutes. Totem of Ogre: Increased time duration to be 20 minutes. Totem of Puma: Increased time duration to be 20 minutes. Totem of Bison: Increased time duration to be 20 minutes. Totem of Rabbit: Increased time duration to be 20 minutes. Totem of Hawk: Increased time duration to be 20 minutes. Battle Cry: Increased time duration to be 20 minutes. Blood Pact: Increased time duration to be 20 minutes. Furious Soul: Increased time duration to be 20 minutes. Feline Queen Buffs: Increased time duration to be 20 minutes. Seraphim the Unicorn Buffs: Increased time duration to be 20 minutes. Frintezza II Creator https://frintezzal2.com Join our Discord channel
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We are introducing a Loyalty Program for streamers who show the in-game world situation. As a L2Metawars streamer you will get the gift listed below every week: 🔹Premium Account - 7 days Conditions for streamers: Your stream must contain L2MetaWars in its title and L2MetaWars banner or logo in its window. All the streamed materials have to be saved! 20 hours of transmission per week grants a gift. Gifts given every Monday. First gift u can get on June 3 and you will need only 10h+ of streaming. You must put link on you stream in special streaming channel on discord when you start broadcasting. Special role on discord for streamers you will have to message @MetaMan on Discord with a link to your streaming channel and ask for the reward. Gift given each Monday.
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Bumble
Hi,
I'm making this post to test the waters. If what I'm about to show you doesn't interest you, I'll take it as a sign to stop spending time on it. I've been hoping that the old adage "If you build it, they will come" holds true, but I think it's time to straight up ask for feedback. I've contacted a few people for possible collaboration, but none have shown much interest (which is completely fair).
I've been working on L2Homage in my spare time. It's not a quick project, and it will take a long time to complete. It will be done modularly, so it will be usable in stages. The first one is already functional, but I'm still doing tests.
What is L2Homage?
L2Homage is a modding tool meant to make modding L2 OFF files easier. It doesn't do anything you can't do on your own, by editing a handful files.
L2H is an extensive editing tool for both client and server files for Lineage 2 Epilogue. While still in development, the intention of this project is to provide users with a tool that’s capable of repurposing most of existing ingame content. This will allow users to rethink and reshape the world of Lineage 2, providing the hordes of burnt out players with new, exciting content, without having to spend hours learning how to manipulate the data structure. The hope is to see a bunch of unique, new game worlds appear, instead of relaunches of the same L2 experience we’ve all been through too many times to count.
How much will it cost?
L2H will be free, and eventually completely open source. This is not a project created for monetary gain, it’s solely meant to revitalize the stagnating server scene.
Which L2 version does it use and why?
L2H is meant to be free, so the server files should be as well. The most complete, freely available L2OFF files are the Gracia Final/epilogues files, and with Eressea’s extender, it feels nearly bug free. It’s a very strong, free base to build this project on. This tool would likely follow Eressea's extender. If she decides to upgrade L2 version, L2H would most likely follow.
When will it be done?
This is a side project with a single developer attached. It won’t be completed fast, but each milestone will be made available to the public, once tested and functional. The development will be modular, with each version providing new options. If you're interested in helping out, let me know.
Why are you making this post now?
L2H is meant to help users customize the world of Lineage 2. Every user has a different vision, and as such it’s valuable to gather not only critique, but feature requests and suggestions from anyone interested in the project. The development direction is not set in stone, and is open to change. It's also a test to see if such a tool is even desired. If people tell me this is a waste of time, I'll throw in the towel. There's no reason to continue working on something unwanted.
Which language is L2H developed in?
C#
How do I use L2H?
Install the L2OFF gracia epilogue server files and Eressea’s extender, then open L2H. There are 3 folders in the L2H directory; client, server and data. Copy the required server script files into the server folder and the decrypted client .txt files into the client folder. There is a .txt file in each folder, informing you of what goes where. Don’t touch the data folder, as it only keeps track of the work you’ve done so far. When you’ve placed the data files in the correct folders, open the application and go to the load/save tab. Click “Load All” and wait. When done, the other tabs have been populated with data, which you can edit freely. When you’re done editing, click “Save All”. If you don’t click save, your data isn’t exported. Now copy the modified files back where they came from. Client files need to be encrypted with an encryption tool again.
What does it look like?
Here are a few screenshots of the application in action. It’s still very barebone, but that will change in the future. Loading functionality:
Weapons editing:
Armors editing:
Etc editing:
Sets editing:
How does L2H work?
Decrypted Lineage 2 client files and server script files are structured in a very specific way, one that can be parsed and edited. When developers add or remove content to the L2OFF platform, they do this by hand. This often requires editing more files to add a single item. For instance, if you were to add a single weapon, you would have to edit weapongrp (client), itemname-e(client), itemdata(server) and item_pch(server). L2H does this for you with one input. There are a LOT of variables for items, most of which aren't relevant to the modder, and it's easy to mess it up. One wrong space, and your server won't run, or your item won't work. Instead of adding new items from scratch, modders choose a weapon to use as a template. L2H copies all relevant information, and exposes variables that are interesting to edit in an easily accessible grid view. When you're done editing, click export all to get the correctly formatted files. You can copy those directly into the server and client (client files need to be encrypted again).
Can I add custom models and animations?
If you want to add custom models, you will have to do that the old fashioned way. There is a lot more to adding new models to the game, compared to repurposing it. Completely new content like that, however cool it may be, is not the goal of L2H. That being said, once you’ve added the new content, you can use L2H to edit or copy it.
Why are you not planning to develop X?
If you have a feature request or suggestion, feel free to message me or comment in this post. The planned features are those that are absolutely possible to deliver. The limits of L2H is well known, and there won’t be an attempt to include features beyond those. If your suggestion falls within the possibilities of L2H, it will most likely get added to the list.
When will the next version be available?
When it’s ready. This is an ongoing project, and while updates may be far apart, it’ll be finished one day. The project uses no copyrighted info. It's all relying on reverse engineering the data structure. It only reads the data you feed it. Development will continue until all values available for change have been exposed. If I'm doing anything I shouldn't, please let me know. I have no intention of breaking the law.
Will you be running a server?
No. That's not my motivation.
Will it work for other versions of Lineage 2?
That’s not the focus of this project, so that’s not a compatibility that will be added. It will work with any version of Lineage 2 that uses the exact same data structure as Epilogue. Should a newer version of L2OFF be made available, there’s a slim chance L2H will be updated to fit that data structure.
Will it mess up my files?
Remember to keep backups. There can be bugs.
Can I delete items?
You can only delete items you’ve created yourself. If you start removing data from the client and the server, you’ll most likely run into issues. If you delete an item that exists in the game world, you might run into issues as well. It’s better to disable these from being acquired, and then remove them from players’ inventories.
What's in the current version?
Check the roadmap and version description below.
Version 1.0 - Items - Done
Adding, modifying or deleting weapons
Adding, modifying or deleting armors
Adding, modifying or deleting etc items
Adding, modifying or deleting sets
Version 2.0 - NPCs
Adding, modifying or deleting NPCs
Adding, modifying, deleting or assigning spawn points
Adding, modifying, deleting or assigning drop lists
Adding, modifying, deleting or assigning multisell shop lists
Adding, modifying, deleting or assigning specific AI
Version 3.0 - Items Continued
Adding, modifying or deleting recipes
Modifying item enchant success rate
Cell input options lists, to see which options you have per cell
Adding, modifying or deleting tattoos
Version 4.0 - World
Adding, modifying or deleting hunting zones (Won’t appear on map)
Adding, modifying or deleting zone names (Won’t appear on map)
Version 5.0 - Quests
Adding, modifying or deleting quests
Adding, modifying or deleting rewards
Version 6.0 - Raids
Adding, modifying or deleting Raid Bosses
Creating custom NPC behavior through interface
Version 7.0 - Core
Modifying the base attributes, hp, mp, regen etc of each class and race per level
Modifying the XP requirement per level
Modifying race and occupation description
Adding, modifying or deleting loading help tips
Adding, modifying or deleting system messages (“You carefully nock an arrow”)
Modifying server name
Version 8.0 - Pets
Modifying pet stats and attributes
Version 9.0 - Skills
Adding, modifying or deleting Skills
Modifying when and if classes learn different skills
Version 10.0 - Ingame Systems
Adding, modifying or deleting manor items
Adding, modifying or deleting fishing items
Let me know what you think,
-B
Edit: I'll leave this up for a few weeks and gauge the interest before deciding the future of the project. Thanks for your interest.
Edit2: It seems people are interested, so I'll continue developing this. I started a Discord for anyone interested: https://discord.gg/97yAsCA
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