Jump to content

Recommended Posts

Posted

Hello guys...
I made a pack and i have that error problem , can someone help me to find what is that error?

 

2018.11.23 13:01:47
OS : Windows Vista 6.2 (Build: 9200)
CPU : GenuineIntel PentiumPro-class processor @ 1997 MHz with 2047MB RAM
Video : NVIDIA GeForce MX150 (8873)

General protection fault!

History: TestReach <- UObject::GetFullName <- UStruct::SerializeBin <- (Class Engine.ShadowBitmapMaterial ShadowActor[0]) <- UObject::Serialize <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial19) <- TestReach <- (ShadowBitmapMaterial Transient.ShadowBitmapMaterial19) <- UStruct::SerializeBin <- (Class Engine.ShadowProjector ShadowTexture[0]) <- UObject::Serialize <- (ShadowProjector 22_22.ShadowProjector82) <- AActor::Serialize <- TestReach <- (ShadowProjector 22_22.ShadowProjector82) <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- (Level 22_22.myLevel) <- UStruct::SerializeBin <- (Class Engine.GameEngine GLevel[0]) <- UObject::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- UGameEngine::Serialize <- (GameEngine Transient.GameEngine0) <- TestReach <- (GameEngine Transient.GameEngine0) <- TArray<< <- UGameEngine::L2SerializeRootSet <- UGameEngine::L2CollectGarbage <- UGameEngine::DetachLevel <- UGameEngine::CheckPurgeLevel <- Level_was_loaded <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop
 

Posted (edited)

lets start with that

2018
OS : Windows Vista
CPU : processor @ 1997 MHz with 2047MB RAM

how you expect to run a server with 2gigs of ram :D

did you change something and that error happent?

did you try for first time and that error happen?

what pack you use?

what client you use?

some basics first in order to get help

 

like going to hospital doctor i am not ok!

what.h1.jpg

Edited by Nightw0lf
Posted (edited)
8 minutes ago, Nightw0lf said:

lets start with that

2018
OS : Windows Vista
CPU : processor @ 1997 MHz with 2047MB RAM

how you expect to run a server with 2gigs of ram :D

did you change something and that error happent?

did you try for first time and that error happen?

what pack you use?

what client you use?

some basics first in order to get help

 

like going to hospital doctor i am not ok!

what.h1.jpg

CPU : processor @ 1997 MHz with 2047MB RAM i have this ram when i was 11 year old XD 

on topic.

the error propably is from gk when he try to teleport he get that critical..(google the error)


i just use google (Im Magician) :dat:

 

Edited by Red-Hair-Shanks
Posted (edited)

 

if im not wrong, l2 using max 2 gb ram, even if you have more  crit error show 2 gb ;D but yea this pc is for like 10y old 

Edited by AchYlek
Posted (edited)
51 minutes ago, AchYlek said:

 

if im not wrong, l2 using max 2 gb ram, even if you have more  crit error show 2 gb ;D but yea this pc is for like 10y old 

64/128/256/512/1024 are the options on l2 and modern clients are on 128 to 512 mb or ram. still thats not the issue, he open a server AND L2 to get that error how much ram you need for both and OS

Edited by Nightw0lf

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • ## [1.5.1] - 2026-01-30   ### 🐛 Bug Fixes - **Top Voters**: Top voters list now loads correctly for inactive servers (previously showed "Server not found"). - **View Counter**: Server info page view count now records correctly for inactive servers.   ### 🔄 Improvements - **My Servers – Hide/Active**: The hide/active toggle now works correctly and is only shown when the server is approved (active) by an admin. Owner hide/show is separate from admin status. Toggling no longer causes a full page refresh. - **Accessibility**: Form fields across the site now have proper labels and IDs for screen readers and autofill — server info edit form, add server form, My Servers edit, Admin Panel (Email, Vote System, pricing, filters, logs), and related inputs.
    • LIVE VERIFICATION? SUMSUB? “IMPOSSIBLE”? ▪ Spoiler: it is possible — if you know who to work with. A client came in with a task to pass **live verification** on **WantToPay**, a Telegram virtual card service. On the platform side — **Sumsub**: liveness check, SMS, manual review. “Fast” and “by eye” simply don’t work here. › What was done: → analyzed the verification scenario and Sumsub requirements → built the correct flow: phone number, email, timing → **completed live verification remotely, without account handover** → handled SMS and confirmation codes → brought the process to final approval ▪ Result: → verification passed → access granted → no flags or repeat requests ▪ Live verification is not luck. It’s scenario-based preparation — not hope. › TG: @mustang_service ( https:// t.me/ mustang_service ) › Channel: Mustang Service ( https:// t.me/ +6RAKokIn5ItmYjEx ) *All data is published with the client’s consent.* #verification #sumsub #livecheck #kyc #case
    • IMPORTANT INFO: In a few days, I will switch to completely new code, written from scratch with a new download system, patch building and management system. The Updater will become true 2026 code with "foolproof systems". I'm going to create a Discord server for customers to request new ideas and features. FIRST CUSTOMERS ARE ALREADY USING THE NEW UPDATER ON LIVE SERVERS! Watch this topic for upcoming info because the new updater is around the corner! Yes, you can still use self-update on the previous updater! No, the new updater won't be compatible with the old patch system! A new build is required, but players who already have game files won't have to download the entire patch again! New templates and updates to existing templates are coming soon! Sneak peek:  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..