Jump to content

Question

Posted (edited)

hello im using l2j lastest and i got this problem

 

when char got high speed this happend on normal values speed too and go to pick up or attack something in the distance this happend like the video but for other char

distance is normal for the target char client only for the active char is bug this obviously is a client packet bug but im not sure at all

 

https://youtu.be/AFAnAgQvh-I

 

if someone can help me or a dev can fix it i can pay

Edited by GoldenNightmare

6 answers to this question

Recommended Posts

  • 0
Posted

Try to switch the geodata files. Recently on acis I converted l2off geodata files and result was similar in some regions, I switched to previous files and all is ok.

  • 0
Posted (edited)

Got strictly nothing related to geoengine (straight line with no obstacles = no geopath execution), it's more about how the speed per tick is processed, and how the server broadcasts it to the client.

 

You should put adenas or whatever item to see the actual, real path compared to the path the client is doing. Sometimes you can have huge surprises.

 

If your offset is normal with normal speed, then it's not offset - until L2J reworked movement system lately, which I doubt, because offset isn't calculated based on actual speed, but determined by straight indicators (coliision radius of both characters + determined number if target is moving + another one for you + range of equipped weapon + ...).

Edited by Tryskell

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Yeah, for sure. Hardly anyone doesn't use it yet, but those few are gonna give in soon. I'm not judging anyone who uses it – that's not the point. The point is that people do use it. I use it, you use it, we all use it. These days, it's just NORMAL. And it's gonna keep getting more and more normal. But like I said, you still gotta know what you're actually doing.
    • Then that's the problem. Server owners are as bad as they used to be in 2005, 2010 and so on.    This scene has technically mature developers, always money-hungry server owners, but what both these groups lack, is some creativity ... I would never play in a server that needs 7 layers of anti-bot. If it needs 7 layers of anti-bot, it means its a bot friendly server and not something worth playing. 
    • Lineage just has a giga boring quest line / lore and since server owners are not reinventing the wheel, players are forced to F1 F2 spam by server design.
    • Players say: We don't have time, please add auto-farm to the server, after all, farming in L2 is the most repetitive and boring thing, it gives no enjoyment.    Then players say: OMG your server is full of auto-farmers with adrenaline. Use anti-cheat guards.    Excluding the hilarious fact that an auto-farm player is essentiall botting without botting software ...   Noone stops to ask the simple question: If nobody likes farming to that extend that they go as far as building complex bots and ask for server-side bot programs and then for no apparent reason have to build anti-bot guards ... MAYBE the problem is that "farming" is an outdated feature that has to be removed from your servers ?   What you people are building here is software that protects a game feature, nobody likes and nobody wants to use.   Has the mental capacity of server owners and developers fallen so many IQ points the last decade ? One comes back to see the same server setups of a decade ago, with zero innovation, zero creativity and a huge amount of time and resources protecting a game feature nobody wants to even use ... The other dissappointing thing one sees here, is that a lot of GREAT developers who now work full time jobs in corporate, come back here, to bash the work of others because they find their current job tasks not as fullfilling as when they would develope game related code for Lineage 2...   Talking about life choices eh ? 😛
    • Have u seen the message i sent you?
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..