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Rebirth Skill


criss22

Question

Hi everyone, i don't now how to make rebirth skill. And i want to put t passive skill, each level rebirth give status by 0,25%. and i do not know how to do that.

Here i have Syntax, if someone wants to help me.

<skill id="5000" levels="3" name="Rebirth">
        <table name="#rate">1.01 1.02 1.03</table>
        <set name="magicLvl" val="#magicLvl"/>
        <set name="target" val="TARGET_SELF"/>
        <set name="skillType" val="BUFF"/>
        <set name="operateType" val="OP_PASSIVE"/>
        <for>
            <mul order="0x30" stat="pAtk" val="#rate"/>
        </for>
    </skill>

 what i need to change here?

Edited by criss22
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23 minutes ago, criss22 said:

and i don't understand what's means 1 in status. maybe 1% or 100%, idk, but i want to change it to 1%

quick guide.
to add a fixed value, use 0x40 add option.
so
<add order="0x40" stat="pAtk " val="127.4" /> <!-- P.Atk +127.4 -->
to remove a fixed value use 0x40 sub option
<sub order="0x40" stat="pAtk val="50" /> <!-- P.Atk -50 -->
if you want to add a value but variable, you can use the % option that is 0x30 mul
to add a value, use 0x30 mul and a positive double number as ex: 1.1
<mul order="0x30 " stat="pAtk val="1.1"/> <!-- P.Atk +10% -->

to remove a value with 0x30 mul, use a negative value but still greater than 0
<mul order="0x30 " stat="pAtk val="0.9"/> <!-- P.Atk -10% -->

 

I only useded pAtk as example, for other values, look on other skills for examples.
 

Edited by HyperBlown
fix sentence
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5 hours ago, SweeTs said:

By changing the value, atm it's 1,2 and 3 %. Do the math.

im not hater, but why you cant give right answer for first time? :D

 

everyone after need make more posts for find right answer :D 

 

 

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9 minutes ago, AchYlek said:

im not hater, but why you cant give right answer for first time? :D

 

everyone after need make more posts for find right answer :D 

 

 

He did gave the right answer on the first time, but he was lees specific about it. he answered "By changing the value, atm it's 1,2 and 3 %. Do the math.". Which again, is correct. "1,2 and 3%" so 1.01,1.02 and 1.03... Yall probably misinterpreted his sentence

Edited by HyperBlown
fix sentence
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12 minutes ago, HyperBlown said:

He did gave the right answer on the next time, but he was lees specific about it. he answered "By changing the value, atm it's 1,2 and 3 %. Do the math.". Which again, is correct. "1,2 and 3%" so 1.01,1.02 and 1.03... Yall probably misinterpreted his sentence

yea, i mean this... he answer less specific everytime, and after that guy who ask question need ask more and more :D  if he answer like you, it will be better 

 

if he make post like1,0025 = 0,25% , he can lock this topic after his first post... :D but when he write "do the math"  that topic will be flood of useless posts 

Edited by AchYlek
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12 minutes ago, AchYlek said:

yea, i mean this... he answer less specific everytime, and after that guy who ask question need ask more and more :D  if he answer like you, it will be better 

 

if he make post like1,0025 = 0,25% , he can lock this topic after his first post... :D but when he write "do the math"  that topic will be flood of useless posts 

Its not really useless posts, people nowadays need to learn and do thing more. Its already nice of him giving an answer. Many people on the day of today, want things already made, and ready to use...

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43 minutes ago, AchYlek said:

im not hater, but why you cant give right answer for first time? :D

I gave him the answer.

If 1.01 is 1% (as 1. is a base) so, 20% is.. Hmm 1.2?

Simple logic, everyone should understand once explained with an example. 

 

If he still don't understand then well.. Back to first grade.

 

I simply let him learn rather than giving a ready answer so he  can copy/paste and still, he would have no idea why is that. We don't need (more) monkeys.

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Thank you guys, i appreciate your help, now i can help too if someone needs help, and it is not about time/search. It is about greate development and good answers.

But. for me, now, it is work only with 

<add order="0x40" stat="pAtk" val="#pAtk"/>

and with  <table name="#pAtk">1 2 3</table> , so, no work with 0x30 and 1.0025

Edited by criss22
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11 minutes ago, criss22 said:

I remind to you this skill it is for rebirth. Well every rebirth i want to give 1%, and for that i need mul 0x30

then just use the table you first skill details you linked.
1.01 1.02 1.03
lv 1 = 1%, lv2 = 2% and lv3 = 3%

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