Could someone help me how do I create a probability with 2 arrays?
The problem is this, I created a npc for ticket exchange per item, and using Luckywhell that posted here in the forum, the item configuration is like this: IDItem, Quantity, Enchant, Chance.
But the chance is according to the quantity of items, not by chance of each item, could you help me to solve this problem?
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While you’re actively farming, Santa appears worldwide to drop special rewards such as:
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what do u mean i want to change the normal weapons some weapons are working perftect some not getting th effect and the arcana has the effect above the weapons as u see ... i dont what is the probkenm
Stop paying for files that are already public and free.
Here you can download a fully working Interlude server with C4-like gameplay, including source code so you can compile it yourself and verify everything.
People will try to convince you that free releases are “broken”, “full of backdoors”, etc.
That’s exactly why I’m also providing the SVN with the full source – so you can:
Review the code yourself
Remove / modify whatever you don’t like
Compile your own binaries
What’s included
GX-EXT Interlude server (C4-style gameplay) – L2Off
Client Interlude tweaked for C4 gameplay
Public SVN with source code
Downloads:
Server GX-EXT:
https://www.mediafire.com/file/q5ipkjd36tnhfxv/L2OFF_C4_C4_ACU_GXEXT.rar/file
Client Interlude C4 Gameplay:
https://www.mediafire.com/file/rdkfc8wwau042oh/Cliente_Interlude_Jugabilidad_C4.rar/file
SVN (source code, delayed a couple of months to avoid reselling fresh work):
https://svn.l2servers.com.ar/!/#GX-EXT_INTERLUDE
User: gx
Pass: gx
How to compile
To compile the source you will need:
Visual Studio 2005 (x64 toolset)
(Classic L2Off toolchain – yes, it’s old, but that’s what the original server uses.)
Use this as you want: learn, test, open your own server, or just audit the code.
But please, stop buying the same leaked/resold files over and over when you can get them here for free, with source, and actually know what you’re running.
Question
KillSwith
Could someone help me how do I create a probability with 2 arrays?
The problem is this, I created a npc for ticket exchange per item, and using Luckywhell that posted here in the forum, the item configuration is like this: IDItem, Quantity, Enchant, Chance.
But the chance is according to the quantity of items, not by chance of each item, could you help me to solve this problem?
10 answers to this question
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