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Changing Animations Of Skills


rysia12

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Hello,

 

I am writing to ask if somebody is able to help /to send the guide / has ready system files which are used to change the skill's animations? I have met some replacings of animation skills such as : heal -> boa , no hydro blast animation ETC. to reduce in-game lagging.

I am interested in having my skill animation ( all heals of bishop ) to song of renewa/champion animation to reduce lag , just as in this video : 

 

 

I am also looking for making noblesse a toggle/debuff and also empower/acumen/ww/haste , they really helps at mass pvps.

I would be VERY THANKFUL FOR ALL THE ADVICES because I am not good at going deep into files and changing them.

 

Respectfully,

Patrick

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could you explain it a bit easier to me? i have never dealt with file editing.

 

edit: i have tried to do like the person in this guide told to, but the animation remained the same. Where's the problem?

Edited by rysia12
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if u want to make the toggle or debuffs ull have to change it from the server. data/stats/skills

no you dont you can just do it in skillgrp................................

can you just not post anymore

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no you dont you can just do it in skillgrp................................

can you just not post anymore

what a tard xD

 

check arcana power, its a toggle buff, u will be able to change the rest easier

<skill id="337" levels="1" name="Arcane Power" enchantGroup1="5">
		<table name="#enchantMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
		<table name="#ench1mAtk"> 1.303 1.306 1.31 1.313 1.316 1.32 1.323 1.326 1.33 1.333 1.336 1.34 1.343 1.346 1.35 </table>
		<set name="magicLvl" val="78" />
		<set name="mpConsume" val="36" />
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="CONT" />
		<set name="operateType" val="T" />
		<enchant1 name="magicLvl" val="#enchantMagicLvl" />
		<for>
			<!-- Retail Values CT2.3: 50HP * 3 Sec -->
			<effect count="0x7fffffff" name="DamOverTime" abnormalTime="3" val="150">
				<mul order="0x30" stat="MagicalMpConsumeRate" val="1.1" />
				<mul order="0x30" stat="mAtk" val="1.3" />
			</effect>
		</for>
		<enchant1for>
			<effect count="0x7fffffff" name="DamOverTime" abnormalTime="3" val="150">
				<mul order="0x30" stat="MagicalMpConsumeRate" val="1.1" />
				<mul order="0x30" stat="mAtk" val="#ench1mAtk" />
			</effect>
		</enchant1for>
	</skill>
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what a tard xD

 

check arcana power, its a toggle buff, u will be able to change the rest easier

<skill id="337" levels="1" name="Arcane Power" enchantGroup1="5">
		<table name="#enchantMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
		<table name="#ench1mAtk"> 1.303 1.306 1.31 1.313 1.316 1.32 1.323 1.326 1.33 1.333 1.336 1.34 1.343 1.346 1.35 </table>
		<set name="magicLvl" val="78" />
		<set name="mpConsume" val="36" />
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="CONT" />
		<set name="operateType" val="T" />
		<enchant1 name="magicLvl" val="#enchantMagicLvl" />
		<for>
			<!-- Retail Values CT2.3: 50HP * 3 Sec -->
			<effect count="0x7fffffff" name="DamOverTime" abnormalTime="3" val="150">
				<mul order="0x30" stat="MagicalMpConsumeRate" val="1.1" />
				<mul order="0x30" stat="mAtk" val="1.3" />
			</effect>
		</for>
		<enchant1for>
			<effect count="0x7fffffff" name="DamOverTime" abnormalTime="3" val="150">
				<mul order="0x30" stat="MagicalMpConsumeRate" val="1.1" />
				<mul order="0x30" stat="mAtk" val="#ench1mAtk" />
			</effect>
		</enchant1for>
	</skill>

any other ideas how to replace animations? I was trying to do it but I failed.

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what a tard xD

 

check arcana power, its a toggle buff, u will be able to change the rest easier

<skill id="337" levels="1" name="Arcane Power" enchantGroup1="5">
		<table name="#enchantMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
		<table name="#ench1mAtk"> 1.303 1.306 1.31 1.313 1.316 1.32 1.323 1.326 1.33 1.333 1.336 1.34 1.343 1.346 1.35 </table>
		<set name="magicLvl" val="78" />
		<set name="mpConsume" val="36" />
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="CONT" />
		<set name="operateType" val="T" />
		<enchant1 name="magicLvl" val="#enchantMagicLvl" />
		<for>
			<!-- Retail Values CT2.3: 50HP * 3 Sec -->
			<effect count="0x7fffffff" name="DamOverTime" abnormalTime="3" val="150">
				<mul order="0x30" stat="MagicalMpConsumeRate" val="1.1" />
				<mul order="0x30" stat="mAtk" val="1.3" />
			</effect>
		</for>
		<enchant1for>
			<effect count="0x7fffffff" name="DamOverTime" abnormalTime="3" val="150">
				<mul order="0x30" stat="MagicalMpConsumeRate" val="1.1" />
				<mul order="0x30" stat="mAtk" val="#ench1mAtk" />
			</effect>
		</enchant1for>
	</skill>

now im missing accessdenied for more -rep

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what a tard xD

 

check arcana power, its a toggle buff, u will be able to change the rest easier

<skill id="337" levels="1" name="Arcane Power" enchantGroup1="5">
		<table name="#enchantMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
		<table name="#ench1mAtk"> 1.303 1.306 1.31 1.313 1.316 1.32 1.323 1.326 1.33 1.333 1.336 1.34 1.343 1.346 1.35 </table>
		<set name="magicLvl" val="78" />
		<set name="mpConsume" val="36" />
		<set name="target" val="TARGET_SELF" />
		<set name="skillType" val="CONT" />
		<set name="operateType" val="T" />
		<enchant1 name="magicLvl" val="#enchantMagicLvl" />
		<for>
			<!-- Retail Values CT2.3: 50HP * 3 Sec -->
			<effect count="0x7fffffff" name="DamOverTime" abnormalTime="3" val="150">
				<mul order="0x30" stat="MagicalMpConsumeRate" val="1.1" />
				<mul order="0x30" stat="mAtk" val="1.3" />
			</effect>
		</for>
		<enchant1for>
			<effect count="0x7fffffff" name="DamOverTime" abnormalTime="3" val="150">
				<mul order="0x30" stat="MagicalMpConsumeRate" val="1.1" />
				<mul order="0x30" stat="mAtk" val="#ench1mAtk" />
			</effect>
		</enchant1for>
	</skill>

yes because op has full access to his servers files LOL

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The difference between stupidity and genius is that genius has its limits. ganja, the man who surpasses himself, go beyond limits on daily basis.

 

 

:dat:

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