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Posted

wtf, let them open their servers, they have to start from somewhere ya know

Posted

wtf, let them open their servers, they have to start from somewhere ya know

The issue isn't opening server

 

 

It's spamming the advertisement section with the same servers but different names.

 

 

 

 

It's the consequence  of pack accessibility which leads to people trying things out. I agree that there needs to be a standard, but this can lead to corruption.

 

IMO, it's more effective to simply make it a hassle to advertise on these forums. This will weed out the less serious server owners.

Posted

the new srv is the good !! for more player communite is good !! need more srv for player good !!

toes is good, need more paint toes for good color, good color.

Posted

bro this is forum l2 .. is good having ppl post new srv .. you so good deve go make srv and see how pro the is ;)

awwwwww you're such a cuteness >.> bad boy ro sell your work. bad bad a? :3

  • 3 weeks later...
Posted

I agree, there should be categories such as "Unique" servers and "Shared Servers" or something.. too many copy paste servers flooding...

Posted

If a server truly deserves the title of unique/innovative then a moderator can change the color of the server name from the  light green to orange(or any other color), if he can.This way all servers are in the same section but the unique ones will be highlighted.

Posted

Well i am tired of seeing same features over and over. 99.7% of the current "Private servers" are shared frozen, pride, tales, aCis handled by kids like Alextoti24. Why nobody check this? I mean maxcheaters is all about L2 and i see LOL has better moderation than L2 section -.-

 

Add 1 rule or 1 person to check the upcoming servers and DELETE THEM if they are shared packs or same features. 

Everyday 100 server open and all write AutoLearn skill, x100, full gm shop, No lag, balance, drop scrolls chance 75%, achievement system, Events, Join us! ..

 

http://www.maxcheaters.com/topic/204900-l2j-l2krays/

http://www.maxcheaters.com/topic/202488-l2jl2family/

http://www.maxcheaters.com/topic/204808-l2j-lineage-2-wall-of-argow/

http://www.maxcheaters.com/topic/204902-l2j-l2vincere/

 

Same over and over.. MeVsYou do something else i spam you until you throw your ASUS outside the window -.-

 

Yesterday i saw sweeTs crying and i sat next to him and asked him what happened and he looked at me with tears in his eyes

and said "12 more servers opened :'( " and i said so? and he answered "Just the last minute :'( " 

 

 

all type of servers are allowed. locked.

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. 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