Jump to content

Recommended Posts

Posted (edited)

Wow awesome policy

so someone before join have to count the days left because if i join after 5 months i will have only 30 days

is your replay serius? i hope not lol

Next server pls

tumblr_nmf8fmkNNu1s389oyo9_500.gif

 

Of course you would love to tell you that, he will never wipe his server and he will be online forever and after 6 months you would cry about the wipe that happened? 

 

As i guess more ppl prefer stalone's policy (thats why the community is stupid)

Edited by Cinnamon
Posted

Of course you would love to tell you that, he will never wipe his server and he will be online forever and after 6 months you would cry about the wipe that happened? 

 

As i guess more ppl prefer stalone's policy (thats why the community is stupid)

A server well done even if mid rates with npc buffer and mana potion can stay online with a good population for more then 1 year

Ofc that wil require an incredibile ammount of work from the gm side so is better to wipe every 6 month and who care's no?

you are the fool that play for 6 month and have to start over every time

you are the fool that play on a server that after the 1 month no one will ever join because they know "they alredy lost time"

so tell me where is to fun to play a server that everyday lose people insteade of taking a new one?

tons of fun i guess

you like other's fool that are playng that crap are the reason why this admin have his bank account full without any effort

Posted

Well my point is that you people run away when you see a hard server like l2Toxic, which in my oppinion is one of the best servers alive with 6 years online without wipes. It is true they are not that rich as L2mid or stalone are, but they got reputation, this is a true l2 server,l2 Toxic.

You run away when you see hard features, but those features keep the server alive for a long time

Posted

Well my point is that you people run away when you see a hard server like l2Toxic, which in my oppinion is one of the best servers alive with 6 years online without wipes. It is true they are not that rich as L2mid or stalone are, but they got reputation, this is a true l2 server,l2 Toxic.

You run away when you see hard features, but those features keep the server alive for a long time

For one time in a life time

+1 i totally agree with you

Posted

Well, thank you, but it's the truth!

Ofc in order to keep a server alive the server need a stable currency

If you get everything in 1 month any kind of currency will be wrothless and server will fall

This is the main reason why server like l2 mid are wrothless to be joined after 2 weeks from the start

After max 1 month and half from the start server will be alredy dead

tumblr_nmgl6w3b461rk9yago3_500.gif

Posted

will be dead due to bots, not cuz u get everything fast.

I have never seen any other server with so many bots, in every place you can imagine, even in catacombs with 20 lvl mobs.

Posted

It's depends on server's policy, since the majority of administrators are focusing on donations they already know that their game play will last 4-6 months. And they are prepared to make a wipe before they even open the server. They see this game as a business and not something that will bring reputation to them. People like changing servers to create their own reputation or to get a taste from something new. Most people wont join toxic for example because they will say they got no future on a server that's 6 years open. I hope you get my point.

Posted

It's depends on server's policy, since the majority of administrators are focusing on donations they already know that their game play will last 4-6 months. And they are prepared to make a wipe before they even open the server. They see this game as a business and not something that will bring reputation to them. People like changing servers to create their own reputation or to get a taste from something new. Most people wont join toxic for example because they will say they got no future on a server that's 6 years open. I hope you get my point.

But this is bringed by dumbness because if a server like toxic last and is still alive means that you can reach other's aswell

a server that is alive from a long time means that he have a good currency and market, with a market you can do everything

ofc stupid people prefer to join the last fresh ones and get wiped in the face after some months

Guest
This topic is now closed to further replies.



  • Posts

    • For others that would like to understand in more details:   The login server also uses a protocol (sent by the server to the client in the very first packet). For instance, the C4 client (the one I'm developing my emulator for) expects the protocol number `50721` (or `0xc621`) which works as follow (from what I've gathered): Preamble: L2 packets are divided into two parts: size and payload; As mentioned, every packet starts with two bytes containing the whole packet size (thus including those two bytes, e.g. a packet of size 15 will have the number `15` written onto its first two bytes and a following payload of 13 bytes); For login server, first byte of the payload is the opcode (game server must deal with variable-sized opcodes); Next bytes are the packet content; Before sending the packet, its buffer size (minus the initial two bytes) is padded to 8 bytes (required by upcoming Blowfish encoding); A checksum of the packet is appended at the end, then the payload is again padded to 8 bytes; If the opcode is not `0` (also written as `0x00`), then the payload is encoded by Blowfish; Packet is sent over the network. You can have a look at my implementation (in C++) here (do note I'm assuming little-endian).   In this protocol, the auth packet (`0x00`) sent back by the client is RSA encrypted using the RSA modulus sent in the first server packet, inserted right after the protocol number.  
    • Hello guys I wanna buy some  Lessons for an L2J Developer
    • Let me give you something for inspiration and get you addicted to bot AI     And a siege 😛     What I have notice helps a lot the LLM to act real, is to give it a real-persons background. So for each LLM in the context beggining, besides the L2 facts, give it a real-life back story "You are a 67 years old retired nurse who plays Lineage 2 while her husband reads his newspaper, you are calm, collected but get mad if insulted". But that makes for a creative bot but its repetitive. So what you can also do, is pick random 20 news sites and for each bot every 2-3 days, initialize a context that is affected by the "news" the bot reads in the "real world".  So for example there's Iran - US war ok ? You take the news, put it in an LLM and ask it, extract the "abstract feelings" that this news piece invokes into you without mentioning anything related to the news. Then you take the result and inject it to the bots LLM prompt after its backstory.  This leads to some VERY human-like behavior from bots. 
    • 🚀 Telonyx Contest Platform Telegram Native Giveaway & Contest System for Modern Communities 💎 White-Label • Self-Hosted • Telegram Mini App • Monetization Ready 🧠 Product Overview Telonyx Contest Platform is a production-ready Telegram Mini App system designed for running modern contests, giveaways and engagement campaigns directly inside Telegram. It replaces outdated bot-based mechanics with a fully interactive application experience — no commands, no chat spam, no external websites. Users interact with a clean, fast and mobile-first interface inside Telegram. ⚡ Core Experience Participants can: • 🚀 instantly join contests inside Telegram Mini App • 🎁 view prizes and participation rules • 📊 track real-time contest status • ✅ verify task completion automatically • 🏆 receive winner results and notifications • 💰 participate in free or paid campaigns Everything is fully native to Telegram. 🧩 Key Platform Capabilities 🎯 Contest Engine • advanced contest creation system • multiple winners and reward tiers • scheduled launches and auto-finish logic • contest duplication and templates • real-time participant tracking • flexible rule configuration 📱 Mini App Interface • modern Telegram Mini App UX • mobile-first optimized layout • fast loading and smooth transitions • participant counter & live status • prize showcase system • one-click participation flow 🔎 Task Verification System Automated validation of participation rules: • Telegram channel subscriptions • sponsor channel requirements • multi-channel verification logic • YouTube subscription checks • TikTok task validation ❌ Zero manual moderation required 🛡 Anti-Fraud & Security Layer • duplicate entry prevention • bot detection system • CAPTCHA integration • rule enforcement engine • participation integrity checks 🏆 Automated Winner Selection • fully automated draw system • transparent winner selection logic • instant result publishing • winner notification system • historical archive of all contests 💎 Telegram Stars Monetization • optional paid participation via Telegram Stars • native Telegram checkout integration • flexible entry pricing per campaign • direct monetization of engagement traffic 🌍 Multi-Language Architecture Built with localization in mind. Supported out of the box: • 🇬🇧 English • 🇷🇺 Russian • 🇺🇦 Ukrainian • 🇹🇷 Turkish • 🇪🇸 Spanish • 🇵🇹 Portuguese • ➕ extensible language system for custom localization All UI layers, notifications and admin panel can be fully translated per deployment. 🎯 Ideal Use Cases 🎮 Gaming Projects / Lineage II Servers • pre-launch hype campaigns • donation reward giveaways • VIP / premium account distribution • promo code campaigns • server opening events 🎥 Streamers & Creators • subscriber engagement campaigns • live stream giveaways • audience growth funnels • partnership promotions 🌐 Communities & Brands • automated engagement systems • viral marketing campaigns • audience retention mechanics 🏗 Architecture & Deployment • Telegram Mini App frontend • FastAPI backend architecture • PostgreSQL database layer • Redis caching system • Docker-based deployment • WebSocket real-time updates • REST API integration layer 📦 Self-hosted deployment — full control over infrastructure and data 🎨 White-Label & Customization Each installation can be fully customized: • complete UI/UX rebranding • project-specific visual identity • custom engagement mechanics • referral & viral systems • loyalty & progression systems • seasonal campaign modules • custom API integrations   💡 Why This Platform Traditional contest bots are limited, noisy and inefficient. Telonyx Contest Platform is a modern engagement layer for Telegram ecosystems — combining UX, automation and monetization in one system. ✔ Higher participation rate ✔ Lower friction ✔ Direct revenue via Telegram Stars ✔ Full control via self-hosted deployment 💼 Commercial Model • Single License (Self-Hosted Deployment) • White-Label Branding Rights • Optional Custom Development • Installation & Setup Service 📩 Contact For demo access, licensing details or custom implementation: @se1dhe @telonyx_dev  
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..