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Posted

Then that's why you keep improving your PS skills, I see...

 

P.S: Feel the irony

 

 

My skills are not your care, however i was banned for irony i expect same for you.

Posted

It's After Effect's and yeah i'm newbie in it.

The problem is that your PS base before opening the After Effects is pretty bad. If you get a good PS base then your effect result will look way better ;)

 

My skills are not your care, however i was banned for irony i expect same for you.

Ofc
Posted

The problem is that your PS base before opening the After Effects is pretty bad. If you get a good PS base then your effect result will look way better ;)

 

Ofc

 

You don't even know me... don't dare to talk.

Posted (edited)

You don't even know me... don't dare to talk.

 

We all know you Stivi...

 

http://www.youtube.com/watch?v=iqjAa4bMP2s

 

P.S: Keep up the good work !

Edited by Stereotype
Posted

Hello wish this is not a dead topic. I want 1 avatar and 1 signature for MXC forum.

Avatar: http://imageshack.us/photo/my-images/17/dics.jpg/

Signature: http://imageshack.us/photo/my-images/545/cms6.png/

for signature: http://imageshack.us/photo/my-images/850/rcm4.png/

1)Type:Avatar

Nick:Creedz

 

2)Type:Signature

Nick:Creedz

Text:HighSkill Clan

Text: image for signature followed by text Grand Khavatari

 

Thank you in advance!

 

PS:Standart MXC forum sizes.

Posted (edited)

Hello wish this is not a dead topic. I want 1 avatar and 1 signature for MXC forum.

Avatar: http://imageshack.us/photo/my-images/17/dics.jpg/

Signature: http://imageshack.us/photo/my-images/545/cms6.png/

for signature: http://imageshack.us/photo/my-images/850/rcm4.png/

1)Type:Avatar

Nick:Creedz

 

2)Type:Signature

Nick:Creedz

Text:HighSkill Clan

Text: image for signature followed by text Grand Khavatari

 

Thank you in advance!

 

PS:Standart MXC forum sizes.

 

 

Will be done today. Possible delay i'm coding something :X

Edited by Stewie
Posted (edited)

I love the quality,is that HD

 

Hahahahahahahahahahhaahahah

Epic.

 

Advice from my friend : When you're you will realise it and now you are not ready for something like this.

Keep watching tutorials you have a long-long way to follow.

Edited by Universe
Posted

Hahahahahahahahahahhaahahah

Epic.

 

Advice from my friend : When you're you will realise it and now you are not ready for something like this.

Keep watching tutorials you have a long-long way to follow.

 

@Me?

Look at your over blurred signature and then comment mine...

Posted

You focus too much on creating effects and the quality of the image,composition,etc is so low, just an advice.

P.S: the first sign effect hurts fking eyes with that movement  :rage:

Well, I agree with you! :)

I like the effects, it's just that the quality is low..

Posted

 

Signature:
Text: Jing~Jang
Subtext: The world is in your hands
Size: 400x120
And any picture of some dwarf
Thks! *-*

 

 

BFckI.gif

 

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  • Posts

    • what pack you use  send me on discord for it
    • package custom.events.RandomZoneEvent; import java.io.File; import java.util.ArrayList; import java.util.List; import java.util.Random; import java.util.concurrent.ScheduledFuture; import org.w3c.dom.Document; import org.w3c.dom.Node; import org.l2jmobius.commons.threads.ThreadPool; import org.l2jmobius.commons.time.SchedulingPattern; import org.l2jmobius.commons.time.TimeUtil; import org.l2jmobius.commons.util.IXmlReader; import org.l2jmobius.gameserver.managers.ZoneManager; import org.l2jmobius.gameserver.model.StatSet; import org.l2jmobius.gameserver.model.actor.Creature; import org.l2jmobius.gameserver.model.actor.Npc; import org.l2jmobius.gameserver.model.actor.Player; import org.l2jmobius.gameserver.model.quest.Event; import org.l2jmobius.gameserver.model.zone.ZoneId; import org.l2jmobius.gameserver.model.zone.ZoneType; import org.l2jmobius.gameserver.model.zone.type.RandomZone; import org.l2jmobius.gameserver.util.Broadcast; /** * Random Zone Event - Activates one random PvP zone temporarily. No modifica la clase de la zona: usa flags PvP en runtime. * @author Juan */ public class RandomZoneEvent extends Event { private static final String CONFIG_FILE = "data/scripts/custom/events/RandomZoneEvent/config.xml"; private static int EVENT_DURATION_MINUTES = 15; private static boolean _isActive = false; private ScheduledFuture<?> _eventTask = null; private final List<ZoneType> _availableZones = new ArrayList<>(); private ZoneType _activeZone = null; public RandomZoneEvent() { loadConfig(); loadZones(); registerZoneListeners(); } /** * Registra listeners a TODAS LAS ZONAS random */ private void registerZoneListeners() { for (ZoneType zone : _availableZones) { addEnterZoneId(zone.getId()); addExitZoneId(zone.getId()); LOGGER.info("[RandomZoneEvent] Registered listener for zone: " + zone.getName()); } } private void loadConfig() { new IXmlReader() { @Override public void load() { parseDatapackFile(CONFIG_FILE); } @Override public void parseDocument(Document doc, File file) { forEach(doc, "event", eventNode -> { final StatSet att = new StatSet(parseAttributes(eventNode)); final String name = att.getString("name"); for (Node node = eventNode.getFirstChild(); node != null; node = node.getNextSibling()) { if ("schedule".equals(node.getNodeName())) { final StatSet attributes = new StatSet(parseAttributes(node)); final String pattern = attributes.getString("pattern"); final SchedulingPattern schedulingPattern = new SchedulingPattern(pattern); final StatSet params = new StatSet(); params.set("Name", name); params.set("SchedulingPattern", pattern); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer("Schedule_" + name, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Event " + name + " scheduled at " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } }); } }.load(); } private void loadZones() { for (ZoneType zone : ZoneManager.getInstance().getAllZones(RandomZone.class)) { if ((zone.getName() != null) && zone.getName().toLowerCase().startsWith("random_zone")) { _availableZones.add(zone); LOGGER.info("[RandomZoneEvent] Loaded zone: " + zone.getName() + " (id=" + zone.getId() + ")"); } } LOGGER.info("[RandomZoneEvent] Total random zones loaded: " + _availableZones.size()); } @Override public void onTimerEvent(String event, StatSet params, Npc npc, Player player) { if (event.startsWith("Schedule_")) { eventStart(null); final SchedulingPattern schedulingPattern = new SchedulingPattern(params.getString("SchedulingPattern")); final long delay = schedulingPattern.getDelayToNextFromNow(); getTimers().addTimer(event, params, delay + 5000, null, null); LOGGER.info("[RandomZoneEvent] Rescheduled for " + TimeUtil.getDateTimeString(System.currentTimeMillis() + delay)); } } @Override public boolean eventStart(Player eventMaker) { if (_isActive) { if (eventMaker != null) { eventMaker.sendMessage("RandomZoneEvent already active."); } return false; } if (_availableZones.isEmpty()) { Broadcast.toAllOnlinePlayers("[RandomZoneEvent] No zones configured."); return false; } _isActive = true; Broadcast.toAllOnlinePlayers("⚔️ Random Zone Event has started!"); _eventTask = ThreadPool.schedule(this::activateRandomZone, 5_000); return true; } private void activateRandomZone() { _activeZone = _availableZones.get(new Random().nextInt(_availableZones.size())); _activeZone.setEnabled(true); Broadcast.toAllOnlinePlayers("🔥 Random Zone Event: " + _activeZone.getName() + " is now PvP for " + EVENT_DURATION_MINUTES + " minutes!"); _eventTask = ThreadPool.schedule(this::eventStop, EVENT_DURATION_MINUTES * 60 * 1000L); } @Override public boolean eventStop() { if (!_isActive) { return false; } _isActive = false; if (_eventTask != null) { _eventTask.cancel(true); _eventTask = null; } if (_activeZone != null) { _activeZone.setEnabled(false); Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended. " + _activeZone.getName() + " is back to normal."); _activeZone = null; } else { Broadcast.toAllOnlinePlayers("🏁 Random Zone Event ended."); } return true; } @Override public void onEnterZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, true); if (creature.isPlayer()) { creature.sendMessage("Esta zona está en modo PvP temporalmente."); } } } @Override public void onExitZone(Creature creature, ZoneType zone) { if (!_isActive || (_activeZone == null)) { return; } if ((zone == _activeZone) && creature.isPlayable()) { creature.setInsideZone(ZoneId.PVP, false); if (creature.isPlayer()) { creature.sendMessage("Abandonaste la zona PvP temporal."); } } } @Override public boolean eventBypass(Player player, String bypass) { return true; } @Override public String onEvent(String event, Npc npc, Player player) { return super.onEvent(event, npc, player); } @Override public String onFirstTalk(Npc npc, Player player) { return null; } public static void main(String[] args) { new RandomZoneEvent(); } } i have this but its not working
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