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leanrocki

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Everything posted by leanrocki

  1. Omg sorry... the web pastestorm is death :l and now haven't in my computer a codes i delete it :s If web is up i take a codes and and I will move to another page the codes, but now can't do anything
  2. Hello! Here its me first post... Im new with PS xD this is me "First presentation here" Comments? Ideas? thank to all! : D PSD: I know it's VERY large
  3. In navicat Create the account with this dates. (Up see the dates)
  4. Create the account with this dates. Host = % Usser = imsexi (example) Pass = asdasrR2354asf*SDF153!"#€¬ ( Need dificult, we want don't hack u) etc Now change ur configs like this Ip = (Your Ip) Usser = imsexi Pass = asdasrR2354asf*SDF153!"#€¬
  5. Perfect *-* :D Now how i can arm that but in npcs???
  6. If you help me or explain better I'd appreciate it
  7. User info: /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ package net.sf.l2j.gameserver.network.serverpackets; import net.sf.l2j.Config; import net.sf.l2j.gameserver.datatables.NpcTable; import net.sf.l2j.gameserver.instancemanager.CursedWeaponsManager; import net.sf.l2j.gameserver.model.Location; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.model.itemcontainer.Inventory; import net.sf.l2j.gameserver.skills.AbnormalEffect; public class CharInfo extends L2GameServerPacket { private final L2PcInstance _activeChar; private final Inventory _inv; private final int _x, _y, _z, _heading; private final int _mAtkSpd, _pAtkSpd; private final int _runSpd, _walkSpd; private final float _moveMultiplier; public CharInfo(L2PcInstance cha) { _activeChar = cha; _inv = _activeChar.getInventory(); _x = _activeChar.getX(); _y = _activeChar.getY(); _z = _activeChar.getZ(); _heading = _activeChar.getHeading(); _mAtkSpd = _activeChar.getMAtkSpd(); _pAtkSpd = _activeChar.getPAtkSpd(); _moveMultiplier = _activeChar.getMovementSpeedMultiplier(); _runSpd = (int) (_activeChar.getRunSpeed() / _moveMultiplier); _walkSpd = (int) (_activeChar.getWalkSpeed() / _moveMultiplier); } @Override protected final void writeImpl() { boolean gmSeeInvis = false; if (_activeChar.getAppearance().getInvisible()) { L2PcInstance tmp = getClient().getActiveChar(); if (tmp != null && tmp.isGM()) gmSeeInvis = true; } writeC(0x03); writeD(_x); writeD(_y); writeD(_z); writeD(_heading); writeD(_activeChar.getObjectId()); writeS(_activeChar.getName()); writeD(_activeChar.getRace().ordinal()); writeD(_activeChar.getAppearance().getSex() ? 1 : 0); if (_activeChar.getClassIndex() == 0) writeD(_activeChar.getClassId().getId()); else writeD(_activeChar.getBaseClass()); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HAIRALL)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HEAD)); writeD(0); writeD(0); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_GLOVES)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_CHEST)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_LEGS)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FEET)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_BACK)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_HAIR)); writeD(_inv.getPaperdollItemId(Inventory.PAPERDOLL_FACE)); // c6 new h's writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeD(_inv.getPaperdollAugmentationId(Inventory.PAPERDOLL_RHAND)); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeD(_inv.getPaperdollAugmentationId(Inventory.PAPERDOLL_LHAND)); writeH(0x00); writeH(0x00); writeH(0x00); writeH(0x00); writeD(_activeChar.getPvpFlag()); writeD(_activeChar.getKarma()); writeD(_mAtkSpd); writeD(_pAtkSpd); writeD(_activeChar.getPvpFlag()); writeD(_activeChar.getKarma()); writeD(_runSpd); writeD(_walkSpd); writeD(_runSpd); // swim run speed writeD(_walkSpd); // swim walk speed writeD(_runSpd); // fl run speed writeD(_walkSpd); // fl walk speed writeD(_runSpd); // fly run speed writeD(_walkSpd); // fly walk speed writeF(_activeChar.getMovementSpeedMultiplier()); writeF(_activeChar.getAttackSpeedMultiplier()); if (_activeChar.getMountType() != 0) { writeF(NpcTable.getInstance().getTemplate(_activeChar.getMountNpcId()).getCollisionRadius()); writeF(NpcTable.getInstance().getTemplate(_activeChar.getMountNpcId()).getCollisionHeight()); } else { writeF(_activeChar.getBaseTemplate().getCollisionRadius()); writeF(_activeChar.getBaseTemplate().getCollisionHeight()); } writeD(_activeChar.getAppearance().getHairStyle()); writeD(_activeChar.getAppearance().getHairColor()); writeD(_activeChar.getAppearance().getFace()); if (gmSeeInvis) writeS("Invisible"); else writeS(_activeChar.getTitle()); writeD(_activeChar.getClanId()); writeD(_activeChar.getClanCrestId()); writeD(_activeChar.getAllyId()); writeD(_activeChar.getAllyCrestId()); writeD(0); writeC(_activeChar.isSitting() ? 0 : 1); // standing = 1 sitting = 0 writeC(_activeChar.isRunning() ? 1 : 0); // running = 1 walking = 0 writeC(_activeChar.isInCombat() ? 1 : 0); writeC(_activeChar.isAlikeDead() ? 1 : 0); if (gmSeeInvis) writeC(0); else writeC(_activeChar.getAppearance().getInvisible() ? 1 : 0); // invisible = 1 visible =0 writeC(_activeChar.getMountType()); // 1 on strider 2 on wyvern 0 no mount writeC(_activeChar.getPrivateStoreType()); // 1 - sellshop writeH(_activeChar.getCubics().size()); for (int id : _activeChar.getCubics().keySet()) writeH(id); writeC(_activeChar.isInPartyMatchRoom() ? 1 : 0); if (gmSeeInvis) writeD((_activeChar.getAbnormalEffect() | AbnormalEffect.STEALTH.getMask())); else writeD(_activeChar.getAbnormalEffect()); writeC(_activeChar.getRecomLeft()); writeH(_activeChar.getRecomHave()); // Blue value for name (0 = white, 255 = pure blue) writeD(_activeChar.getClassId().getId()); writeD(_activeChar.getMaxCp()); writeD((int) _activeChar.getCurrentCp()); writeC(_activeChar.isMounted() ? 0 : _activeChar.getEnchantEffect()); if (_activeChar.getTeam() == 1) writeC(0x01); // team circle around feet 1= Blue, 2 = red else if (_activeChar.getTeam() == 2) writeC(0x02); // team circle around feet 1= Blue, 2 = red else writeC(0x00); // team circle around feet 1= Blue, 2 = red writeD(_activeChar.getClanCrestLargeId()); writeC(_activeChar.isNoble() ? 1 : 0); // Symbol on char menu ctrl+I writeC((_activeChar.isHero() || (_activeChar.isGM() && Config.GM_HERO_AURA)) ? 1 : 0); // Hero Aura writeC(_activeChar.isFishing() ? 1 : 0); // 0x01: Fishing Mode (Cant be undone by setting back to 0) Location loc = _activeChar.getFishingLoc(); if (loc != null) { writeD(loc.getX()); writeD(loc.getY()); writeD(loc.getZ()); } else { writeD(0); writeD(0); writeD(0); } writeD(_activeChar.getAppearance().getNameColor()); writeD(0x00); // isRunning() as in UserInfo? writeD(_activeChar.getPledgeClass()); writeD(_activeChar.getPledgeType()); writeD(_activeChar.getAppearance().getTitleColor()); if (_activeChar.isCursedWeaponEquipped()) writeD(CursedWeaponsManager.getInstance().getCurrentStage(_activeChar.getCursedWeaponEquippedId()) - 1); else writeD(0x00); } } Edit: ADD IMG
  8. Hello community! I have a problem, i work in me sv... and i have idea but can't make :c... my idea: the people can't see the weapon to other players... i onlly can use the code DressMe to work that but i can't arm, some can help me pliz? Sorry for me english :okey:
  9. Hi communty some can help me to adpat this fantastic code By: ElfoCrash? Link: https://www.mediafire.com/?dpbpd6t8apadpra (To L2JFozen)
  10. hi man... you've read that you did? here say: private enum CommandEnum { luck, luck_close_win } where say custom_luck (html) ... change that for luck, maybe this bad .. but hey try it XD
  11. I Know that ._. but i don't use 1.7 i need change al proyect and don't need pass 1.6 to 1.7 XD
  12. ._. see this: /** * <PlayerId, TopField> contains top list. <br> * List is ordered from 1st position to last. */ Map<Integer, TopField> tmpTopGatherersTable = new LinkedHashMap<Integer, TopField>(); /** * <PlayerId, TopField> contains top list. <br> * List is ordered from 1st position to last. */ private Map<Integer, TopField> _topGatherersTable = new LinkedHashMap<>(); here have new LinkedHashMap<Integer, TopField>(); and new LinkedHashMap<>(); :/.... and when i change that have more problems
  13. Porblems in frozen [javac] Compiling 1584 source files to C:\source\L2jFrozen_GameServer\build\classes [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\imageconverter\ServerSideImage.java:39: illegal start of type [javac] private static Map<Integer, byte[]> _iconImages = new HashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\imageconverter\ServerSideImage.java:40: illegal start of type [javac] private static Map<Integer, byte[]> _nameImages = new HashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\imageconverter\ServerSideImage.java:41: illegal start of type [javac] private static Map<Integer, byte[]> _expImages = new HashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\KillerPvpStats.java:28: illegal start of type [javac] private Map<Integer, Pvp> _victimPvpTable = new ConcurrentHashMap<>(); // used by many threads [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\PvpTable.java:43: illegal start of type [javac] private Map<Integer, KillerPvpStats> _killerPvpTable = new ConcurrentHashMap<>(); // used by many threads [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RPCRewardTable.java:28: illegal start of type [javac] private Map<Integer, RPCReward> _rpcRewardList = new HashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RPCTable.java:26: illegal start of type [javac] private Map<Integer, RPC> _rpcList = new HashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RankPvpSystemComboKill.java:34: illegal start of type [javac] private List<Integer> _victims = new ArrayList<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RankPvpSystemConfig.java:64: illegal start of type [javac] public static List<Integer> RANK_POINTS_DOWN_AMOUNTS = new ArrayList<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RankPvpSystemConfig.java:81: illegal start of type [javac] public static Map<Integer, String> COMBO_KILL_LOCAL_AREA_MESSAGES = new HashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RankPvpSystemConfig.java:82: illegal start of type [javac] public static Map<Integer, String> COMBO_KILL_GLOBAL_AREA_MESSAGES = new HashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RankPvpSystemConfig.java:94: illegal start of type [javac] public static Map<Integer, Double> COMBO_KILL_RANK_POINTS_RATIO = new HashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RankPvpSystemConfig.java:101: illegal start of type [javac] public static List<Integer> ALLOWED_ZONES_IDS = new ArrayList<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RankPvpSystemConfig.java:102: illegal start of type [javac] public static List<Integer> RESTRICTED_ZONES_IDS = new ArrayList<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RankPvpSystemConfig.java:103: illegal start of type [javac] public static List<Integer> DEATH_MANAGER_RESTRICTED_ZONES_IDS = new ArrayList<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RankPvpSystemConfig.java:104: illegal start of type [javac] public static Map<Integer, Double> RANK_POINTS_BONUS_ZONES_IDS = new HashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RankPvpSystemConfig.java:131: illegal start of type [javac] public static List<Long> TOP_TABLE_UPDATE_TIMES = new ArrayList<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RankPvpSystemConfig.java:262: illegal start of type [javac] RANK_POINTS_DOWN_AMOUNTS = new ArrayList<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RankPvpSystemConfig.java:520: illegal start of type [javac] List<Long> temp_time_list = new ArrayList<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RankPvpSystemDeathStatus.java:45: illegal start of type [javac] private Map<Integer, KillerItem> _killerItems = new HashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RankPvpSystemDeathStatus.java:186: illegal start of type [javac] Map<Integer, KillerItem> items = new HashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RankTable.java:14: illegal start of type [javac] private static Map<Integer, Rank> _rankList = new LinkedHashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RewardTable.java:27: illegal start of type [javac] private Map<Integer, Reward> _pvpRewardList = new HashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RewardTable.java:30: illegal start of type [javac] private Map<Integer, Reward> _lvlRewardList = new HashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RewardTable.java:97: illegal start of type [javac] Map<Integer, Reward> list = new HashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\RewardTable.java:125: illegal start of type [javac] Map<Integer, Reward> list = new HashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\TopTable.java:50: illegal start of type [javac] private Map<Integer, TopField> _topKillsTable = new LinkedHashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\TopTable.java:56: illegal start of type [javac] private Map<Integer, TopField> _topGatherersTable = new LinkedHashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\TopTable.java:195: illegal start of type [javac] Map<Integer, TopField> tmpTopKillsTable = new LinkedHashMap<>(); [javac] ^ [javac] C:\source\L2jFrozen_GameServer\head-src\com\l2jfrozen\gameserver\masteriopack\rankpvpsystem\TopTable.java:196: illegal start of type [javac] Map<Integer, TopField> tmpTopGatherersTable = new LinkedHashMap<>(); [javac] ^ [javac] 30 errors BUILD FAILED
  14. There, the code was removed ... if you do not like, help the community and make your good version
  15. Hi Community! I found a very nice code for Frozen ... (This is a auto code ... if you create some archive DIFF you can self-executing the code) Video to explain the event: http://www.youtube.com/watch?v=XKoTETWG0Hw @ THE EVENT HAVE PARTS IN SPANISH Code: Link
  16. Works on the latest revision of modding l2jfrozen As additional data. The captcha runs every X setting cant dead mobs in the config. The time to enter the captcha is also seteado from config. And have 3 chances to enter the captcha correctly ... 3 chances to fail will be sent to jail for this you set X time since the configs @ Author Fissban @ Adaptation Cafi / / Jing ~ Jang @ This is added (in test mode): Also added a HTML, changed to put it detects that you're gm, this prevents and also appears to send a player to jail notifies the gm ... .... here one picture I commented we are 100% original Code Walking and one we are reforming .. He who wants to contribute for which we greatly appreciate renovated Original code: Link ↑↑ (Actualized: 17/10) ↑↑ Reworked code: Link @Remarks: (*) Have some parts in Spanish (*) The reworked code is wrong PSD: sorry for me english
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