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Posted (edited)

Look at any basic .NET socket tutorial

open a socket, send the info in the specific order as listed in the documents i pastebinned.

 

Alternatively look here:

 

http://code.msdn.microsoft.com/windowsdesktop/Communication-through-91a2582b/

 

Open a socket, send stuff and use the bitconverter class to convert ala pack from PHP.

Edited by mcbigmac
Posted

Look at any basic .NET socket tutorial

open a socket, send the info in the specific order as listed in the documents i pastebinned.

 

Alternatively look here:

 

http://code.msdn.microsoft.com/windowsdesktop/Communication-through-91a2582b/

 

Open a socket, send stuff and use the bitconverter class to convert ala pack from PHP.

 

I know how to make socket send :) , that is no issue but packet's convertion are issue.

Posted

BitConverter.GetBytes((Int32)i);

 

use on an array and reverse for each object.

 

Ok, thank you. I will try my best.

Posted

if you don't ask for specific help - irregardless of what it is - you'll never get it ;)

I asked for help :)

Posted (edited)

Download is not more available ?

It is , I posted a alternative link till a moderator confirms my application. http://www.4shared.com/zip/vaHOvFe6/L2OFFGMPanel_v231.html

Edited by xeL
Posted

thank you its very rare for somebody to share something that need skills that many dont have.

 

Well thank you. But are some similar apps like this as I sow, but dunno if that advanced. THX

Posted

Well after brain burning out with CacheD options for my application  I finaly did it with some help. Now problem is i can't open server localy with game too cose I don't have good machine anymore . So if  some one can help me to test it pm plz. I made first for send announce to server. Thank you in advance.

 

Best Regards

Posted (edited)

Well thx to PARADISE the tests went very well. So in some day I will come with new version that includes CacheD options. A big thx for help at code goes to Vanganth, and   mcbigmac for http://pastebin.com/JASwd6BQ (helped alot in selecting the packets).

Edited by xeL

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