Hello I wanted to create custom npc which has also ability to enchant skills. I copied function from L2NpcInstance:
public static void showEnchantSkillList(L2PcInstance player, L2Npc npc, ClassId classId)
{
if (((L2NpcInstance) npc).getClassesToTeach() == null)
{
NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
final String sb = StringUtil.concat("<html><body>I cannot teach you.
My class list is empty.<br>Ask admin to fix it. Need add my npcid and classes to skill_learn.sql.<br>NpcId:",
String.valueOf(npc.getTemplate().getNpcId()), ", Your classId:", String.valueOf(player.getClassId().getId()), "<br></body></html>");
html.setHtml(sb);
player.sendPacket(html);
return;
}
if (!npc.getTemplate().canTeach(classId))
{
NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
html.setHtml("<html><body>I cannot teach you any skills.<br>You must find your current class teachers. </body></html>");
player.sendPacket(html);
return;
}
if (player.getClassId().level() < 3)
{
NpcHtmlMessage html = new NpcHtmlMessage(npc.getObjectId());
html.setHtml("<html><body> You must have 3rd class change quest completed.</body></html>");
player.sendPacket(html);
return;
}
ExEnchantSkillList esl = new ExEnchantSkillList();
boolean empty = true;
List<L2EnchantSkillLearn> esll = SkillTreeTable.getInstance().getAvailableEnchantSkills(player);
for (L2EnchantSkillLearn skill : esll)
{
L2Skill sk = SkillTable.getInstance().getInfo(skill.getId(), skill.getLevel());
if (sk == null)
continue;
L2EnchantSkillData data = SkillTreeTable.getInstance().getEnchantSkillData(skill.getEnchant());
if (data == null)
continue;
esl.addSkill(skill.getId(), skill.getLevel(), data.getCostSp(), data.getCostExp());
empty = false;
}
if (empty)
{
player.sendPacket(SystemMessageId.THERE_IS_NO_SKILL_THAT_ENABLES_ENCHANT);
if (player.getLevel() < 74)
player.sendPacket(SystemMessage.getSystemMessage(
SystemMessageId.DO_NOT_HAVE_FURTHER_SKILLS_TO_LEARN_S1).addNumber(74));
else
player.sendPacket(SystemMessageId.NO_MORE_SKILLS_TO_LEARN);
}
else
player.sendPacket(esl);
player.sendPacket(ActionFailed.STATIC_PACKET);
}
When I click on button it shows me list with all availables skill which can be enchanted, but when I click on any window dissapears. This function is called from :
public void onBypassFeedback(L2PcInstance player, String command)
{
if (command.startsWith("SkillList"))
{
player.setSkillLearningClassId(player.getClassId());
showSkillList(player, player.getCurrentFolkNPC(), player.getClassId());
}
else if (command.startsWith("EnchantSkillList"))
showEnchantSkillList(player, player.getCurrentFolkNPC(), player.getClassId());
else if (command.startsWith("GiveBlessing"))
giveBlessingSupport(player);
else
super.onBypassFeedback(player, command);
}
So I thought it is enough just to copy it, because there is nothing more called to show description after clicking on skill. Anybody knows where can I intercept that clicking on skill so I could write that code to display it?
You can post now and register later.
If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.
The guy is a scam. I've paid him for launcher and logo, after 2 months he did not delivered anything and stopped responding on Skype. Do not trust this guy.
Classic move "its not a virus, all antiviruses are just wrong." The moment someone starts yelling "FIND THE MALICIOUS CODE" and mocking heuristic detection, its usually because there is something shady in there… or they have no clue what heuristic detection even is.
If your files was clean, you wouldn’t be this defensive or getting personal.
when half the AV vendors are throwing out names like Trojan.Win32.Kasidet, Trj/Chgt.AD, and Gen:Variant.Tedy.537463, maybe it’s not "heuristics", maybe its just a shady-ass .rar.
If there is smoke you don't argue with the smoke detector, you check the kitchen.
But hey, maybe they all got paid too, right? 🤷♂️
the argue comes down to trusting you (a nobody) versus AV vendors
Popular threat label trojan.tedy
Threat categories trojan
Family labels tedy
can i call you Teddy from now on? yes i can Teddy
Dont forget it was not something generic or maybe suspicious it just got detected with its specific version. and not only Teddy's Teddy some others too
Kaspersky says Kasidet trojan keylogger, spyware, classic nasty stuff.
Bitdefender, GData, VIPRE? Tedy variant, an actual known malware family.
Panda, QuickHeal, Sophos, Fortinet everyone sees something dirty in there.
But sure, they’re all wrong, and you’re the cybersecurity messiah who cracked the code.
You really expect people to believe that 10 independent vendors with zero incentive to conspire against your .rar just happened to flag your file as malware… by accident?
Maybe try this next time: instead of uploading garbage and calling people “idiots” when they don’t trust it, just don’t upload malware. Problem solved.
https://github.com/gawric/Guide-L2Unity/blob/main/Guide/Pakets/Blowfish/General description.md
Perhaps you will find it useful
piece of encryption and decryption code from Acis Interlude
I transferred these methods to Unity c# and everything works fine
https://ibb.co/DHhP0JYr
I think the first 2 bytes are the packet size.
Third byte packet id
And then the information itself
It's all there in l2j servers
Question
Archagnel
Hello I wanted to create custom npc which has also ability to enchant skills. I copied function from L2NpcInstance:
When I click on button it shows me list with all availables skill which can be enchanted, but when I click on any window dissapears. This function is called from :
So I thought it is enough just to copy it, because there is nothing more called to show description after clicking on skill. Anybody knows where can I intercept that clicking on skill so I could write that code to display it?
15 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.