https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
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GsL
HEllo there
Monsters can stuck on trees or walls if a players hit it and run there my ram was fine
i dotn know why , one guy say me what beucase i spawn custom monsters there that happend i dotn know
check this photo
one other guy say me wht is from Geoengine... i dotn know guys i try to fix this shit ver 10 days
i test many different geodata and i have same problem...
Thor have stuck monster on tree...
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