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Posted
On 5/17/2019 at 5:15 AM, Lestatjmvo said:

Any news about this project?

All the latest information you can get by writing to me in ICQ. Work is not abandoned)
  • 4 weeks later...
Posted

A lot of work was done. Server stable! Also launched the team's website. will gradually fill information  =)

List of recent changes as well as the information of the emulator can now be found on - https://l2jeternity.com/

There are no unsolvable problems for us ! We undertake any modifications that you will need )

  • 1 month later...
Posted

Last update (revision 1637) :

- Fix checks target mobs when applying clan buffs
- Fix for buy premium account in the community is not properly charged the cost
- fix problem with add items for campion mobs
- Fix L2Topzone for correct parse from vote site
- Few adjustments in positioning to reduce coordinate divergence
- Fix reccomendation error if count > 255
- Typo fix errors in gm panel for siege halls
- Clen up unused htmls
- Fix color service - correct buy color
- Add roboto fake players engine
- Rework calc objects position in world (now more correct)
- Fixed autoloot and autolootherbs commands in menu and in configs 
- Start update gm menu to new design
- Remove all events from server
- Remove custom npcbuffer (not used)
- Implementation of new engine for events (Fight Events Engine)
   * Now all events work from one engine
   * Add support in gm panel for enable/disable events
   * Add support for registration in community
   * Add support for registration from npc
   * Add statistic support for every event
   * xml support for individual customization every event
   * Add support for event maps from xml
   * Manager Spawnlist in xml support

- List of all now support new events engine
   * Last Hero
   * Team vs Team
   * Lucky Creatures
   * Capture The Flag
   * Treasure Hunt
   * Korean Style
   * Team vs Team Round
   * Capture The Base
   * Death Match
   * Monster Attack

 

  • Upvote 1
  • 1 month later...

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