I am Using l2j Freya compiled pack and want to add 1 java code...
I had seen this java code on l2sexi and dont know if any other server have it..
I did not saw it here shared at all...So i want from some1 help me on how to create it or if it is shared just to post here the link ...
The Java code i want takes place on an PvP Area,where in that area when a player got killed and press to village doesnt go to nearest vilage but spawns again to that pvp area but in different location each time(to avoid farming pvp/pk)
For Example There are 2 players in PvP Area ( pvp area lets say it is priv isle warf) and the player 1 kills the player 2,(player 2 got killed on [px 24596 -24657 08956 loc]) then player 2 press To Village and it spawn again on "priv isle warf" but in different locations each time player 2 got killed...
On l2sexi i think there was about 4 or 5 differnet locations where this system spawns you after death...
Dont know if any1 understand what i am looking for..
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`NeverMore
Hello Mxc..
I am Using l2j Freya compiled pack and want to add 1 java code...
I had seen this java code on l2sexi and dont know if any other server have it..
I did not saw it here shared at all...So i want from some1 help me on how to create it or if it is shared just to post here the link ...
The Java code i want takes place on an PvP Area,where in that area when a player got killed and press to village doesnt go to nearest vilage but spawns again to that pvp area but in different location each time(to avoid farming pvp/pk)
For Example There are 2 players in PvP Area ( pvp area lets say it is priv isle warf) and the player 1 kills the player 2,(player 2 got killed on [px 24596 -24657 08956 loc]) then player 2 press To Village and it spawn again on "priv isle warf" but in different locations each time player 2 got killed...
On l2sexi i think there was about 4 or 5 differnet locations where this system spawns you after death...
Dont know if any1 understand what i am looking for..
If no i will try to explain it better..
Thanks in advance...
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