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SweeTs

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Everything posted by SweeTs

  1. http://www.speedyshare.com/4SK37/Gatekeeper.rar Προεπισκόπηση - http://img198.imageshack.us/slideshow/webplayer.php?id=36882140.jpg
  2. Here you go, Remove da password.
  3. You miss files in libs folder, probably. Compile your pack and c/p all files from build folder (gameserver && datapack).
  4. Yay, surely you want simply add it while it's coded on old rev.. It's working, but you have to add it by hand..
  5. Frozen already has this mod if im not wrong, npc_to_pc_polymorph.sql
  6. May it be. I'll judge, compare if it's your code, when I see the code. :P Anyway, nice try. It's rare mod I'd say, maybe exist in other packs, but doesn't work, dunno :)
  7. Ehem, it looks like (basically it is) modified (you jump higher than normal) ///fly. So, I'd say nothing new, special, made by you.
  8. Id - no matter, type - L2ElvenRuinsTeleporter
  9. Generally, you have to edit now client files, itemname and etcitemgrp :P You can use any existing item as an template, copy any and modifi it to your needs, just change description, ID and you're done :)
  10. <skill id="SKILL-ID" levels="1" name="BOX NAME"> <table name="#extractableItems"> ITEM-ID,ITEM-Am_ount-T,ITEM-RATE; </table> <set name="isMagic" val="2" /> <!-- Static Skill --> <set name="capsuled_items_skill" val="#extractableItems" /> <set name="itemConsumeCount" val="1" /> <set name="operateType" val="A1" /> <set name="target" val="TARGET_SELF" /> </skill> ------ Track how Reagent Pouch (6009 ID) is used and you will know how to make your item, but basically it's like Leon said :)
  11. http://maxcheaters.com/forum/index.php?topic=190122.msg2206323#msg2206323 http://acis.i-live.eu/index.php?topic=1884.0
  12. If you just want to store their buffs, you can do it by core side. I mean, buffs won't disappear when you die. If you're interested, check L2Character.java, find stopAllEffectsExceptThoseThatLastThroughDeath(); and delete it.
  13. There isn't yet, since new model isn't 'live' :P
  14. There is no svn or timeline link on 1st page and on forum as well. Normal members don't have the access, only Inncer Circle got it.
  15. Enjoy reading.
  16. There is no decent c4 pack. The only choice is a L2jServer pack which has so many bugs or you can buy THIS pack by Sikken (dunno if it's good) :)
  17. Like Joκκєrino said, take a look there, at RequestEnchantItem.java and look at isBlessed() or if(blessedScroll) method, depends of pack that you use and do the same, just change it to Crystal :P Ex, on my pack blessed code looks like that if (scrollTemplate.isBlessed()) { // blessed enchant - clear enchant value activeChar.sendPacket(SystemMessageId.BLESSED_ENCHANT_FAILED); item.setEnchantLevel(0); item.updateDatabase(); activeChar.sendPacket(EnchantResult.UNSUCCESS); } So, I have to change isBlessed to isCrystal, also I added a text message - sendMessage instead of sendPacket. if (scrollTemplate.isCrystal()) { // crystal enchant - clear enchant value activeChar.sendMessage("Failed in Crystal Enchant. The enchant value of the item became 0."); item.setEnchantLevel(0); item.updateDatabase(); activeChar.sendPacket(EnchantResult.UNSUCCESS); } Btw, what pack are you using?
  18. Are you serious? What "adding points to nobles" has something to do with oly start? o.O
  19. I can and I could access aCis site with some clicks (the same happens here).
  20. The error speaks for itself. You miss some files. So import them to your files (copy/paste.)
  21. What a nice picture.. Next time cut it and show ONLY LS/GS console.. "'java' is not recognized as an internal or external command" -- Google is your friend.
  22. If im not wrong it's becauce it's a RB zone (or any other) and thats why you get teleported to town. Check BossZone.xml and delete everything related to 4sep. and should work.
  23. I think he wants to make a monster which will spawn only at night, am I right??
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