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Vilmis

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Everything posted by Vilmis

  1. xml file at zone folder.
  2. All boss zones need access to enter there otherwise you will be teleported to closest town. So, turn this zone off or add auto access from java side.
  3. It wouldn't be simpler to ask for smartguard help? They should have all answers to same or similar questions., because they created this. ;)
  4. Maybe do you have video from interlude?
  5. Did you try? This „FastTeleport“ works in interlude, but heading doesn't look like would be working as i mentioned before or maybe i'm wrong? You can add almost everything whatever you want to writeImpl() if they are in the bottom they won't break the packet. btw, if TeleportToLocation would send heading which means //goup should fix your heading when entered to world again and have heading from database, but it doesn't.
  6. What you want do in TeleportToLocation packet? It doesn't have heading in interlude packet. Also, on teleport you don't need add correction or something like that for heading, because heading stays same after teleport and broadcasting correctly for others. Just only one main problem is to fix heading on first log in for yourself, because it's a visual bug of UserInfo which doesn't send heading at all.
  7. I know that as well, mate, but thanks for your info. For example: UserInfo doesn't send heading at all, but for some reason many l2j packs still have this heading in UserInfo. Instead of heading should be vehicle id as well, but not heading.
  8. I know this and yep, it's vehicle id. Btw, what's about userinfo i think this is client bug (ncsoft bug) or am i wrong? UserInfo even can not send heading. That's why never tried to fix it. I saw this bug in new clients and etc.
  9. Hey, correct me if i am wrong, but what i have noticed that 99% interlude packs still have this bug. I saw this in Acis, Frozen, Mobius and actually in all older packs. DIFF: Index: java/net/sf/l2j/gameserver/network/serverpackets/CharInfo.java =================================================================== --- java/net/sf/l2j/gameserver/network/serverpackets/CharInfo.java (revision 5) +++ java/net/sf/l2j/gameserver/network/serverpackets/CharInfo.java (working copy) @@ -34,7 +34,7 @@ writeD(_activeChar.getX()); writeD(_activeChar.getY()); writeD(_activeChar.getZ()); - writeD(_activeChar.getHeading()); + writeD(0); writeD(_activeChar.getObjectId()); writeS(_activeChar.getName()); writeD(_activeChar.getRace().ordinal()); @@ -180,7 +180,7 @@ writeD(_activeChar.getAppearance().getNameColor()); - writeD(0x00); // isRunning() as in UserInfo? + writeD(_activeChar.getHeading()); writeD(_activeChar.getPledgeClass()); writeD(_activeChar.getPledgeType());
  10. How's about Community Board and default npc chat window?
  11. I know nothing about acis, but i will try to help you. 1. It looks like mistake in spawnlist table (database) if you did not change anything more in configs or etc. Every time check game console and be following by each line. Possible there should be some kind of error for spawnlist id. 2. Maybe acis has custom_spawnlist and you turned off by config this table, but by default all new spawns going to custom_spawnlist, but can not be loaded.
  12. If you didn't edit anything in core side then double check config side.
  13. Do you have config which changing buff time? Maybe, problem is simpler than you thought. Or you've been editing source code and made mistakes. Also, maybe your buffer as same as player can not buff you when you have activated command: //invul
  14. This version has many bugs,
  15. As same as in other clients? Have use File editor and open L2.ini file (inside system,) then put your ip adress here: [Auth] ServerAddr=L2authd.Lineage2.com
  16. L2jOrion.com -  Interlude Server Files (Pack)

  17. Yeah, my bad, i meant L2Attackable and addExpAndSp inside, but instead of this i've been writing player's main function on l2pcinstance. Thanks for correction. :)
  18. What's your pack? It depends by server files (pack), but you can to try a luck on L2PcInstance and inside should be something similar to addExpAndSp
  19. Can you add a screenshot how it looks like (screen goes white)? Also, can be that some kind of textures are missing in your client side.
  20. Or maybe server is bugged and you fell down to textures with your enemy?
  21. You already have it if you have Flood Protection on your server, just create a new one or use old (your choice) and add to RequestEnchantItem
  22. Try this, somebody was shared on this forum before https://pastebin.com/hdwgkuuQ
  23. Firewall blocks? Try turn it off and check the script again. Or maybe you didn't give access for new DB user to select table's info.
  24. Ok, i see where is the problem. Wrong id in henna.csv It should be: 133;symbol_s+4c-5_c;4577;10;36000;0;4;-5;0;0;0
  25. hmm, interesting... In this case, check client side - check hennagrp-e.dat and itemname-e.dat by id:4553
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