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WTB interface.u Source + Compiler for Gracia Final.
Tested and works! Thanks a lot!
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WTB interface.u Source + Compiler for Gracia Final.
I did search and tried a few compilers but they all seem to work for other chronicles such as Interlude, High Five etc. Do you have anything specific in mind and willing to share?
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WTB interface.u Source + Compiler for Gracia Final.
So as the title says. I am looking for an Interface.u compiler working for Gracia Final. Send me a message here or in PM so we can discuss the price. Thanks.
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DummyItem usage question.
So I guess I can remove it from my pack as well without problems appearing later on. Thank you for replying mate!
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DummyItem usage question.
Hello, I've got a simple question regarding the creation of items in the source code. I noticed that each time a mob drops an item, a copy of it but with null value is appearing in the player's inventory (Disappearing after inventory refresh). After a small research I found out that this method is to blame: public L2ItemInstance createDummyItem(int itemId) { L2Item item = getTemplate(itemId); if (item == null) { return null; } L2ItemInstance temp = new L2ItemInstance(0, item); return temp; } So my question is: What is this method's usability? What If I remove it from the addItem method on L2PcInstance and correct the double item issue on players inventory ? Would would be the impact? Thanks
- [L2J] L2Zenith
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Npc Link To Community Board Bypass Problem.
Greetings, I am trying to replace the way Npcs redirect you to simple HTML text with community board html text. I edited L2Npc class and changed the NpcHtmlMessage with the Util.SendCBHtml method and I managed to make the window open in the CB but the buttons with the npc's bypasses do not work at all. Note: The html text is the same I used to have on my npcs before the change, when the bypasses used to work. Any ideas on how to make them functional again while on CB? Am I missing something here? Thanks.
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Teleport Spawn Protection Trigger
Hello, Quick question: I noticed that each time a click a button on an HTML text and I have teleport protection on, the protection is cancelled. That's probably because it triggers on action request but I've got no idea which packet is requested each time I click that button. Do you guys have any clues?
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Monsters Not Return To His Spawns
Try ---> moveToLocation(spawnX, spawnY, spawnZ, false); If that doesn't work as well you'll need to search for that method and see if the argument list matches yours.
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Monsters Not Return To His Spawns
Hey there, This is absolutely no bug. Its just retail like. I discovered this 2 weeks ago too and it was pretty easy to fix. You'll need to copy the checkAndReturnTospawn method from L2RaidBossInstance.java, paste it to L2MonsterInstance.java and introduce it to the startMaintaince task. Also if you wish to have the monsters/bosses move to their previous location instead of teleport, you can change the teleTo... method to moveTo and you are set!
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Do You Like Those Weapons For A Mid Rate?
Nice job mate! I decided to use some of them too on my project and it seems that some players from old custom servers crave them :D . For those that insist that they are stolen from other servers, let me remind you that they all exist in the official client (created for npcs obviously). Since you asked for opinion, I would suggest focusing on introducing the smaller ones cause some of them might seem uncomfortably big for players like Tryskell said. Good luck with your mid rate project!
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Mana Potion As Buff
Well it is a pretty practical idea. No wonder other servers use it too :)
- Question About Item Categorisation.
- Question About Item Categorisation.
- Question About Item Categorisation.