I migrated to a new VPS and I didn't bother moving the site. The server is still up on the new server but I'm playing privately with friends, as it didn't manage to achieve a stable online count.
About whether it succeeded or not, that was never a question. It was meant to be there for people that enjoyed the concept and there were a few, but if there are not enough people to rotate then it gets boring. I knew it would play out like this from the beginning, that's why it didn't have any monetization and any progression system other than cosmetics and leaderboards.
Before you say that I'm bullshiting, check here a convo with Ipo days before the launch.
I never wanted to add skillshots and client mods, even though I knew it could make it a better experience, because I wanted to keep it simple.
All I really wanted was to finish the project, as I'm doing with any other project I'm working on for the past 2 years.
It is however technically and code wise better than anything xdem has written in his entire life.