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NevesOma

Global Moderator
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Everything posted by NevesOma

  1. You need to edit the map itself for this too ( to add special view points to each race, to the face, and so on ) + you need to add the coordinates of each of these races and gender to the dat ( for example logongrp ).
  2. @skudax according to the rules include prices for your services.
  3. Unique XMAS MODS, check my profile for examples. Fresh and new mods.

  4. You mean about poses location like in my lobby ( example )?
  5. @Difmark according to the rules please include prices for your services.
  6. @Kusaty Use correct topic names so users can know what the topic is about in advance.
  7. Yes good job! :) Ive edited before Vitality too ( added Vitality for Interlude / edited Vitality on H5+ and etc ). Locked. Reason: solved.
  8. Hey, e_u847_abno_herb.
  9. You need an experienced reverse engineer, otherwise you won't be able to do something inside these files.
  10. Moved to right section. @Howard900828 Can you describe the problem better?
  11. Locked. Reason: solved.
  12. Yes, this is a fairly well-known issue, it is very good that you have shared the update with users, thx, It will be useful for them.
  13. XMAS Fireworks Skill.

     

  14. CHRISTMAS NPCs, Mobs, Trees, Suits, Hats, Weapons, Snow for Town ( Check profile )

     

  15. This function ( split9 ) is also available in the lordofdest version. There is no sense in this if a person does not know how to work with it. Thx for this share for people, but in my opinion if you do something then give a mini-guide for this, this will eliminate a lot of questions. Quick information ( this can be presented in even more detail ) : [1] center is not stretched by this strip, left edge of the center is set from which it is pulled. Split9X1 - Left-Center edge along the X axis [1] Split9X2 - Left-Center edge along the X axis [1] Split9X3 - X axis ( end of texture ) Split9Y1 - Left-Center edge along the Y axis [1] Split9Y2 - Left-Center edge along the Y axis [1] Split9Y3 - Y axis ( end of texture ) If it's stretches only along the X axis there are 3 identical stripes along the Y axis on the markup which indicate the size along the Y axis. If needs to pull along Y it works like X vertically.
  16. Locked. Reason: Solved.
  17. Moved to right section. @JoseX "bump / up " words not allowed. Next time use good names for your topic, not help or something.
  18. Locked. Reason: solved.
  19. Moved to right section. You may have colors when enchant weapons. It's after LineageWeapons.rangesample in weapongrp ( coords of positions, scale etc ).
  20. XMAS Lobby with effects, music, special select room.

     

  21. Link works well all the time.
  22. According to the rules please include prices.
  23. Unique char anims, sounds, FX, copyrights:

     

     

  24. @EcKo93 according to the rules include prices.
  25. Great job! You have so beautiful works.
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