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Posted

Inactive users (on our forum) for more than 5 months will be deleted today 16.July.2012 at 15:00 GMT +2 (Ro time)

Posted

Inactive users (on our forum) for more than 5 months will be deleted today 16.July.2012 at 15:00 GMT +2 (Ro time)

cleaning has been completed.
Posted

Sido, stop to be retarted, my ip is too under stupid block...

before making me retarded do the difference from having the IP blocked and couldnt connect to the server.

and be sure that with rage and no explanation concerning ur problem you will not make me hurry up to solve ur problem.

Posted

New command, //bk, will be integrated in next revision. It is fully working at the time I speak, and integrated in admin panel aswell.

 

16ia4wo.jpg

 

L2OFF-like Valakas is too part of the feast : L2J Valakas has been fully reworked, and when it is currently working as L2J intented, I finally found a L2OFF access, so you will have a L2OFF like behavior :).

 

As Baium didn't receive any invitation coupon, and to avoid his wrath, I decided to rework him aswell (performance tweaks).

 

I would like to thank Minideed to let me GM access on his L2OFF server. Thanks to him, you will have soon more L2OFF - when not retail - behaviors.

 

Those wonders will be accessible to anyone at rev 260, and for sharers in next rev (no ETA time, probably 1 or 2 days). Donator system will be introduced to rev 260 aswell. More infos on the stickied topic on aCis forum.

 

Hail aCis !

Posted

Pampampalam !

 

Changeset 256

 

Bookmark system, Valakas, Baium (performance), misc

 

Bookmark system

- addition of //bk, //delbk and //bkpage commands.

- typing "//bk name" will add a marker with your current location. Without parameter, it simply calls the bookmark book.

- you're free to use the //delbk manually or clicking on the "Remove" button near a marker.

- //bkpage is used internally by the system of pages. You haven't to care about it.

- The system stores bookmarks on a new SQL table. A player can't have 2 bookmarks named the same, but 2 bookmarks named the same can coexist on different ppls.

- A button has been added in main admin HTM aswell for fast use.

 

Valakas - ty Minideed for testing it on L2OFF :]

- heavily modified L2J version (from 1800+ lines => 500 lines) using parts of Baium, includes :

- L2OFF-like spawn && death cinematics

- roaming behavior if no target is found (geodata check is included)

- retail teleport cubics (spawns && number)

- emulate L2OFF behavior, try to use all skills (AoE when surrounded, Meteor when < 50%, Lava Skin shield, etc).

- change "Valakas Family" mobs type from L2Monster to L2RaidBoss, and add minions for 4 of them.

- fix the 8 Lavasaurus Elder near the Heart of Volcano (wrong IDs, and half were inside ground).

 

Baium

- rewrite many parts, leading to better performance

- "angel_aggro_reconsider" task is called 5x less (5s instead of 1s), but the chaos time has been doubled. Angels will tend to harass players more often, and for a longer time (even if target disarm weapon). So yeah don't mess with angels.

- "skill_range" task is called 4x less (2sec instead of 500ms), no more thread.sleep, no more synchronization, and "skill_range" task isn't called by any other methods (in order to avoid the need of synchro). Ingame result looks exactly as before.

- getRandomTarget() is totally rewritten in order to avoid FastList (drop of the synchro). The creation of an Object array is avoided aswell. Pets aren't registered as valid targets.

- drop of a task which was cleaning target every 20sec (now directly handled in concerned methods).

 

Misc

- Fix PolymorphingAngel.java (spawned minions will attack directly), ty Jokkerino.

- Add a general check on skills to decay a corpse when you use corpse target skills (fix many skills such as harvest, summons skills who need corpses, corpse burst,...), ty sahar for reminder.

- drop Newbie system, as it changed on IL... Any character you create between lvl 6 to 25 is considered as newbie, not simply the first.

- fix *selfadded* error about magical skills affected by physical mute. Ty Hasha for fix && Junior for report.

- Fixed the onKillEvent timer, from 5sec to 3sec, ty Jokkerino for report.

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