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Posted

Changeset 119

 

AdminCommands refactor.

 

Here are fresh commands for you, mighty admins ^^.

 

ADDED COMMANDS

  • cameramode: same as retail //camera, thx to Airin (L2J User contribution) http://www.l2jserver.com/forum/viewtopic.php?f=69&t=19618
  • admin_summon_info: displays an information window about target summon
  • admin_unsummon: unsummon target's pet/summon or target
  • admin_summon_setlvl: set the pet's level
  • admin_show_pet_inv: show pet's inventory (currently NOT WORKING)
  • admin_party_info: find party infos of targeted character, if any
  • admin_clan_info: find clan infos of the character, if any
  • admin_remove_clan_penalty: removes clan penalties

 

DELETED COMMANDS

  • save_modifications, part of the "Edit" button panel of the selected character.
  • visible/invisible, deprecated cause of the existence of vis/invis.

 

PANELS

  • Many panels are improved. Some holes have been filled aswell with the new commands.
  • Main panel have "dualbox" and "pet infos" buttons
  • "List" > select a character got a fresh panel with new added commands.
  • "Edit" button panel has been seriously revisited. It got only useful stuff.

 

MISC

  • Cleaned 2 skills. Nothing for you.
  • L2ClanMember typos.

 


 

Changeset 120

 

Some little fixes.

  • core support for isClanSkill().
  • add an effect on Grade Penalty skill (-50% runspd/atkspd/cstspd).
  • update correctly passive skill list when Grade Penalty occurs.
  • update/complete 2 serverpackets.
  • change calcLvlDependModifier formula method.

 

 

Experimental : Point3D doesn't use "synchronize" anymore, which means less used ressources. Such points are used for signets casting as exemple. If you handle strange behavior on signets positioning or such, please contact on forum asap. This fix has been released recently on L2J.

 


 

Changeset 121

 

Fix hennas typos problems. Additionally improve DB structure for those tables.

 

Ty stanus for report.

 

PS : prices have been updated aswell. When they seem more... normal (from my player's PoV), if you got proofs old prices were retail, send screen / cry on forum ^^.

 


 

Changeset 122

 

Items, part 1.5 ^^

 

Correct following errors :

  • stackable items (5 missing);
  • herbs effects (both DP && core issue);
  • SoE castles/clans (it was using the old itemhandler, used for backward compatibility, but now it was bypassing real effects so bb old itemhandler and welcome new generation :);

 

Misc :

  • added a config for bosses items drop rate;
  • fixed the targeting issue when sitting (when you double protect something sometimes that bugs, lol).
  • added Dummy skillhandler, correct "the DUMMY skillType isn't implemented". You can launch fireworks without bugs ! Eweussaumeu !

 


 

Changeset 123

 

Misc

  • Add core support && DP for Court Magician (allow to use castle crown's skill), currently fully working.
  • Correct shields item restriction (as they migrated from L2Weapon to L2Armor).
  • Improve EffectFear (geodata check). I still don't know why mobs take time to be affected. It's not due to effect anyway.

 

If by any hazard, the Court Magician got other stuff, consider send as much infos as you got on forum, and if possible with proofs about what you say. I didn't manage to find any decent IL infos, except the clan gate part.

Posted

Tryskell

 

sorry idiot, I was just trying to help as I do on every project.

 

Thanks sweets for seeing what was wrong.

 

You haven't to report errors on this forum. Just use aCis forum for that. I posted it in 3 different places.

 

And... Idiot yourself.

 

Item refactor part II, revision 124.

Posted

Tryskell

 

sorry idiot, I was just trying to help as I do on every project.

 

Thanks sweets for seeing what was wrong.

 

 

da fac u want, u report a bug in 4 words and expect "us" to understand, right ?

plus ur not in the right forum pal.

Posted

da fac u want, u report a bug in 4 words and expect "us" to understand, right ?

plus ur not in the right forum pal.

 

http://dungeons.wikia.com/wiki/SRD:Speak_Language_Skill

 

You're right, I didn't find the language used. Or I made a miss on my Speak Language skill dice roll... It wasn't "Common" for sure ::)

 

----

 

A little crests refactor (should fix all crests issues) + a couple of miscs things for next rev.

Posted

Changeset 124

 

Items refactor, part II

 

  • Replace all differences in terms of values and names typos from Freya to IL.
  • Added back pet armor/weapons type, and bodypart related to pet's race. Drop of is_petitem boolean.
  • Added all missing onCast skills.
  • correct tatoos/cloaks, add pDef to cloaks.
  • Added missing SAs.
  • Corrected all typos.
  • And many more...

 

DP part entirely made by DiNoR, thanks him for the amazing work :)

 

Items DP is supposed to be finished. Consider report any strange item. Ty in advance.

 


 

Changeset 125

 

Misc fixes.

 

  • Correct all skills values "cAtk" from 1.3/1.4/1.5 to 1.3/1.325/1.35. Ty Zerador for the report.
  • Fixes buggy entrance message on arenaZone.
  • Add 2 Arena managers on Giran and Gludin arenas. Move the Derby Monster Track one outside the arena. Corrects the hardcoded CP recovery for a buff use, and add a popup if you haven't enough adenas (ty Zerador for the initial code).
  • Crests refactor, should correct all problems of crests for clan/ally (staying crests after ally kick).
  • Added back ToI and coliseum doors as opened at server start.
  • Added the passive buff "Equip Set Items", which is added/removed in same time than a set passive skill. Verified from a L2Off.

 

 

Report if you still got problems with crests, I only managed to put/remove/change one to see if I have broken something :P

Posted

From my L2Off experience(till C5  atleast) there are no Arena managers in Giran/Gludin arena, and MDT ones it inside the arena :)

 

did something changed?

Posted

From my L2Off experience(till C5  atleast) there are no Arena managers in Giran/Gludin arena, and MDT ones it inside the arena :)

 

did something changed?

 

You're right, this is purely custom. Still, it stays "normal" custom. I just standardize arenas. There's no reason only MDT got the imba CP recover :D.

Posted

You're right, this is purely custom. Still, it stays "normal" custom. I just standardize arenas. There's no reason only MDT got the imba CP recover :D.

we are or offi like, or offi wannabe ?
Posted

Retail is retail, off is off, L2J is L2J.

 

Now if you want to play a retail server => www.lineage2.com. But I warn you, IL retail, that doesn't exist since 2007.

 

About people saying they got L2J/Off retail like, well... This is just lies. Current L2J itself misses C1 features. I have to add those 3 NPCs got 0 incidence on anything, and finally I haven't to justificate myself. You got the timeline if you want to revert things.

 

Now Sido, if you want to get your words' level more than "worthless", feel free to help on dev. I wait your imbas retail infos anytime.  ::)

 

K, sarcasms off, I don't even answer if there are more comments of this type.

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