DragonHunt0r Posted April 2, 2011 Author Posted April 2, 2011 Good job guys and my best wishes for your project, but i got 1 question...Do u take the code from java and try to recode it in C or u are doing it totally independent? We do not take any code from L2J (Java), So yes all we make is our own written code, we don't recode from other projects like l2j Quote
DragonHunt0r Posted April 5, 2011 Author Posted April 5, 2011 fixed Desire_Interact, need to double click again at the target to run to it Created the BuffCollection Created the SkillCollection We are able to have multiple buffs now Removed 2000 weapons, We need to remake those anyways Updated the skills Created Skill: Song of Elemental http://trac.assembla.com/l2c/changeset/57 http://trac.assembla.com/l2c/changeset/56 http://trac.assembla.com/l2c/changeset/55 http://trac.assembla.com/l2c/changeset/54 the server is now also able to start in 7 seconds with just 83mb memory instead of 400mb we had before Quote
DragonHunt0r Posted April 5, 2011 Author Posted April 5, 2011 fixed Desire_Interact, need to double click again at the target to run to it Created the BuffCollection Created the SkillCollection We are able to have multiple buffs now Removed 2000 weapons, We need to remake those anyways Updated the skills Created Skill: Song of Elemental http://trac.assembla.com/l2c/changeset/57 http://trac.assembla.com/l2c/changeset/56 http://trac.assembla.com/l2c/changeset/55 http://trac.assembla.com/l2c/changeset/54 the server is now also able to start in 7 seconds with just 83mb memory instead of 400mb we had before Quote
DragonHunt0r Posted April 10, 2011 Author Posted April 10, 2011 Party features working at the moment: /invite Accept/Decline party invite Get a message if the player declined the party invite Get the list with party members Party Chat Quote
MixMasteR Posted April 10, 2011 Posted April 10, 2011 Party features working at the moment: /invite Accept/Decline party invite Get a message if the player declined the party invite Get the list with party members Party Chat Very nice job dragon! Quote
+cs.tribal Posted April 25, 2011 Posted April 25, 2011 DrugonHunt0r. Is the project in BETA right now or we can use it? Quote
Sp1tfire Posted April 26, 2011 Posted April 26, 2011 ... Is the project in BETA right now or we can use it? take a look the sources) Quote
Nosti21 Posted April 26, 2011 Posted April 26, 2011 DrugonHunt0r. Is the project in BETA right now or we can use it? you cant use it yet. its in beta mode. Quote
+cs.tribal Posted April 27, 2011 Posted April 27, 2011 yeah lol... i took a better look on it and i understood that it's beta! keep developing DH. i think it's gonna be the awesomest emu ever... :D good luck! Quote
Hazel Posted May 2, 2011 Posted May 2, 2011 keep developing DH. i think it's gonna be the awesomest emu ever... :D good luck! Quote
Sp1tfire Posted May 22, 2011 Posted May 22, 2011 DH, try to use this tool: GhostDoc to make the sources self-documentation. good example: http://l2net.codeplex.com/ Quote
J0ck3r Posted May 25, 2011 Posted May 25, 2011 nice idea of creating l2 emulator with C. Firstly Java is definatly faster than C itself. on the other hand C will give you more options to creating something like that instead of Java. L2 is working good with java engine but since computers are developed that much that can give so much speed it wont be a problem to run an emulator in C language. If you want to make something really respectful in C you must really be a really good programmer. You will need month or maybe years of work (and feedback ofc) to develop a fully working pack with no problems or stucks at all. Anyways i wish you good luck with it and have fun with it. Respect. Quote
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