Erol Posted June 30, 2010 Posted June 30, 2010 +dex+con are the correct dyes for adventurer i prefer +dex / +wit .
Intrepid Posted June 30, 2010 Posted June 30, 2010 i prefer +dex / +wit . only if you play interlude because now wit dont affect the skills at all :)
Furiosus Posted June 30, 2010 Posted June 30, 2010 DEX +4 STR -4 CON +4 STR -4 WIT +4 INT -4 (Interlude)
Intrepid Posted June 30, 2010 Posted June 30, 2010 DEX +4 STR -4 CON +4 STR -4 WIT +4 INT -4 (Interlude) high rate server?
Coyote™ Posted June 30, 2010 Posted June 30, 2010 Strength can be useful only at weird servers. You see, adventurers base their wins on their skills, not their P Atk or their dagger's enchantment. And as we know, the power of the skill does not depend on the character's power. That means, that the only thing you can earn by having more power, is hitting more damage (on normal hits), while the skills are still on the reuse stage. What does this mean? An adventurer with +0 AS can win another one with +30 AS, since the only advantage that the other one will have will be "+100" damage on normal hits.
EvilDeviL Posted June 30, 2010 Posted June 30, 2010 An adventurer with +0 AS can ? ? ? with another one with +30 AS, since the only advantage that the other one will have will be "+100" damage on normal hits. soz xD
Coyote™ Posted June 30, 2010 Posted June 30, 2010 soz xD Excuse me, I meant "win". Freakin' Stomach ache >_<"
MainlyRaGe Posted June 30, 2010 Posted June 30, 2010 Strength can be useful only at weird servers. You see, adventurers base their wins on their skills, not their P Atk or their dagger's enchantment. And as we know, the power of the skill does not depend on the character's power. That means, that the only thing you can earn by having more power, is hitting more damage (on normal hits), while the skills are still on the reuse stage. What does this mean? An adventurer with +0 AS can with another one with +30 AS, since the only advantage that the other one will have will be "+100" damage on normal hits. sry for saying this but don't u think this topic should get locked??i mean it's on for 1 month now.(i am just sick of seeing it every now and then in the new replies :P )
Coyote™ Posted June 30, 2010 Posted June 30, 2010 sry for saying this but don't u think this topic should get locked??i mean it's on for 1 month now.(i am just sick of seeing it every now and then in the new replies :P ) So? It's a discussion, it can even last for 3 years. We are here to hear everyone's opinion.
MainlyRaGe Posted June 30, 2010 Posted June 30, 2010 So? It's a discussion, it can even last for 3 years. We are here to hear everyone's opinion. oka ma bad sry for mention it .
Fortuna Posted July 1, 2010 Posted July 1, 2010 only if you play interlude because now wit dont affect the skills at all :) lol dagger's skills are physical, not magic, anyway. Daggers go +WIT for the resists, not for the cs boost.
Intrepid Posted July 1, 2010 Posted July 1, 2010 lol dagger's skills are physical, not magic, anyway. Daggers go +WIT for the resists, not for the cs boost. wit dont give you bonus resist and the reason why they said +wit is faster reuse for skills like trick/switch/sand bomb etc because those are magical skills and in interlude those skills affected by casting in reuse
Fortuna Posted July 1, 2010 Posted July 1, 2010 wit dont give you bonus resist and the reason why they said +wit is faster reuse for skills like trick/switch/sand bomb etc because those are magical skills and in interlude those skills affected by casting in reuse WIT Increases chance of magic critical hits, casting speed, resistance to Hold, resistance to curses (such as HP degeneration, decreased HP recovery rate, increased skill re-use time, and decreased effect of heals). http://lineage.pmfun.com/list/tattoo Here you are :P
Intrepid Posted July 1, 2010 Posted July 1, 2010 WIT Increases chance of magic critical hits, casting speed, resistance to Hold, resistance to curses (such as HP degeneration, decreased HP recovery rate, increased skill re-use time, and decreased effect of heals). http://lineage.pmfun.com/list/tattoo Here you are :P pmfun is the worst info place ever :D affects Casting Spd. stat through the WIT modifier each point of wit gained makes a 5% difference to Casting spd. affects chance of magic critical hits from L2P http://l2p.l2wh.com/basestats.html
Recommended Posts