Emrys Posted September 9, 2009 Posted September 9, 2009 I dont know If it will work... I just thought it :D Easily and Funny (if it work...) Look how it is work... Every Time you enchant your weapon - Armor- Jewel, you will get -1% chance .... For example Safe is 3. Change is 100%. at +4 to +5 u will have 99% etc etc Index: java/net/sf/l2j/gameserver/network/clientpackets/AbstractEnchantPacket.java =================================================================== --- java/net/sf/l2j/gameserver/network/clientpackets/AbstractEnchantPacket.java (revision 3474) +++ java/net/sf/l2j/gameserver/network/clientpackets/AbstractEnchantPacket.java (working copy) @@ -88,7 +88,7 @@ // check for maximum enchant level if (_maxEnchantLevel != 0 && enchantItem.getEnchantLevel() >= _maxEnchantLevel) return false; - + if(_itemIds != null && Arrays.binarySearch(_itemIds, enchantItem.getItemId()) < 0) return false; @@ -172,22 +172,27 @@ return -1; if (_isWeapon) - chance = Config.BLESSED_ENCHANT_CHANCE_WEAPON; + for(int x=-Config.ENCHANT_SAFE_MAX; x<Config.ENCHANT_MAX_WEAPON; x++) //By TheEnd + chance = Config.BLESSED_ENCHANT_CHANCE_WEAPON-x; else if (isAccessory) - chance = Config.BLESSED_ENCHANT_CHANCE_JEWELRY; + for(int z=-Config.ENCHANT_SAFE_MAX; z< Config.ENCHANT_MAX_JEWELRY; z++) + chance = Config.BLESSED_ENCHANT_CHANCE_JEWELRY-z; else + for(int v=-Config.ENCHANT_SAFE_MAX_FULL; v< Config.ENCHANT_MAX_ARMOR; v++) - chance = Config.BLESSED_ENCHANT_CHANCE_ARMOR; + chance = Config.BLESSED_ENCHANT_CHANCE_ARMOR-v; } else { if (_isWeapon) - chance = Config.ENCHANT_CHANCE_WEAPON; - else if (isAccessory) - chance = Config.ENCHANT_CHANCE_JEWELRY; + for(int i=-Config.ENCHANT_SAFE_MAX; i<Config.ENCHANT_MAX_WEAPON; i++) //By TheEnd + chance = Config.ENCHANT_CHANCE_WEAPON-i; + else if (isAccessory) + for(int d=-Config.ENCHANT_SAFE_MAX; d< Config.ENCHANT_MAX_JEWELRY; d++) + chance = Config.ENCHANT_CHANCE_JEWELRY-d; else - chance = Config.ENCHANT_CHANCE_ARMOR; + for(int a=-Config.ENCHANT_SAFE_MAX_FULL; a< Config.ENCHANT_MAX_ARMOR; a++) + chance = Config.ENCHANT_CHANCE_ARMOR-a; } chance += _chanceAdd; if (supportItem != null) or: Index: java/net/sf/l2j/gameserver/network/clientpackets/AbstractEnchantPacket.java =================================================================== --- java/net/sf/l2j/gameserver/network/clientpackets/AbstractEnchantPacket.java (revision 3474) +++ java/net/sf/l2j/gameserver/network/clientpackets/AbstractEnchantPacket.java (working copy) @@ -88,7 +88,7 @@ // check for maximum enchant level if (_maxEnchantLevel != 0 && enchantItem.getEnchantLevel() >= _maxEnchantLevel) return false; - + if(_itemIds != null && Arrays.binarySearch(_itemIds, enchantItem.getItemId()) < 0) return false; @@ -172,22 +172,27 @@ return -1; if (_isWeapon) - chance = Config.BLESSED_ENCHANT_CHANCE_WEAPON; + for(int x=-Config.ENCHANT_SAFE_MAX; x<Config.ENCHANT_MAX_WEAPON; x++) //By TheEnd + chance = Config.BLESSED_ENCHANT_CHANCE_WEAPON-x; else if (isAccessory) - chance = Config.BLESSED_ENCHANT_CHANCE_JEWELRY; + for(int z=-Config.ENCHANT_SAFE_MAX; z< Config.ENCHANT_MAX_JEWELRY; z++) + chance = Config.BLESSED_ENCHANT_CHANCE_JEWELRY-z; else + for(int a=-Config.ENCHANT_SAFE_MAX_FULL; a< Config.ENCHANT_MAX_ARMOR; a++) - chance = Config.BLESSED_ENCHANT_CHANCE_ARMOR; + chance = Config.BLESSED_ENCHANT_CHANCE_ARMOR-a; } else { if (_isWeapon) - chance = Config.ENCHANT_CHANCE_WEAPON; - else if (isAccessory) - chance = Config.ENCHANT_CHANCE_JEWELRY; + for(int x=-Config.ENCHANT_SAFE_MAX; i<Config.ENCHANT_MAX_WEAPON; i++) //By TheEnd + chance = Config.ENCHANT_CHANCE_WEAPON-i; + else if (isAccessory) + for(int z=-Config.ENCHANT_SAFE_MAX; d< Config.ENCHANT_MAX_JEWELRY; d++) + chance = Config.ENCHANT_CHANCE_JEWELRY-d; else - chance = Config.ENCHANT_CHANCE_ARMOR; + for(int a=-Config.ENCHANT_SAFE_MAX_FULL; a< Config.ENCHANT_MAX_ARMOR; a++) + chance = Config.ENCHANT_CHANCE_ARMOR-a; } chance += _chanceAdd; if (supportItem != null) Not Tested. Credits: TheEnd Quote
WizZy™ Posted September 9, 2009 Posted September 9, 2009 inf-skillz style :] +25 = 100% +26 = 96% :P totaly awesome! I will test it ,if it works +1 from me :] Quote
WizZy™ Posted September 9, 2009 Posted September 9, 2009 Tested ,working. +1 as i promised ya :> Quote
Emrys Posted September 9, 2009 Author Posted September 9, 2009 Tested ,working. +1 as i promised ya :> thank you Quote
xDunno Posted September 10, 2009 Posted September 10, 2009 just wondering if i register new config to get amount of enchants and i change it smth like this i mean ur code for(int x=-Config.ENCHANT_CUSTOMBEGINING; x<Config.ENCHANT_MAX_WEAPON; x++) //By TheEnd + chance = Config.BLESSED_ENCHANT_CHANCE_WEAPON-x; And i whana that it when custom begin example from +16 enchant rate go 2x lower and i dont whana that it go again 2x lower on 17 so what i need write? in this x++ x- etc or i need register new max enchants example for(int x=-Config.ENCHANT_CUSTOMBEGINING; x<Config.ENCHANT_MAX_WEAPON0; x++) else for(int x=-Config.ENCHANT_CUSTOMBEGINING2; x<Config.ENCHANT_MAX_WEAPON1; x++) chance = Config.BLESSED_ENCHANT_CHANCE_WEAPON-x; and do lots of els whit lots config commands? whit different enchant mount? somebody answer plix ;p Quote
kickyou Posted September 17, 2009 Posted September 17, 2009 if i register new commands of enchant rates and i do like this if (_isWeapon) for(int i=-Config.ENCHANT_SAFE_MAX; i<Config.ENCHANT_15_WEAPON; i++) for(int 16=-Config.ENCHANT_15_WEAPON; 16<Config.ENCHANT_16_WEAPON; 16++) for(int 17=-Config.ENCHANT_16_WEAPON; 17<Config.ENCHANT_17_WEAPON; 17++) for(int 18=-Config.ENCHANT_17_WEAPON; 18<Config.ENCHANT_18_WEAPON; 18++) for(int 19=-Config.ENCHANT_18_WEAPON; 19<Config.ENCHANT_19_WEAPON; 19++) for(int 20=-Config.ENCHANT_19_WEAPON; 20<Config.ENCHANT_20_WEAPON; 20++) chance = Config.ENCHANT_CHANCE_WEAPON-i; chance = Config.ENCHANT_CHANCE_WEAPON-16; chance = Config.ENCHANT_CHANCE_WEAPON-17; chance = Config.ENCHANT_CHANCE_WEAPON-18; chance = Config.ENCHANT_CHANCE_WEAPON-19; chance = Config.ENCHANT_CHANCE_WEAPON-20; it should check example from +16 then at 17 etc.. ofc what i will make at configs but how to do stable enchant rate from +3 till +15? Quote
Alexi Posted September 18, 2009 Posted September 18, 2009 wow cool i will add it to my project thats for sure,thnx Quote
Ooze Posted September 18, 2009 Posted September 18, 2009 i need litlle help with that code... im use L2j server rev.679 and where i have put this .java file? Quote
Nik Posted September 18, 2009 Posted September 18, 2009 this system is quite limited, but it gave me an idea :) Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.