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.delevel command just a basic one coded in 10sec...

 

for that request: http://www.maxcheaters.com/forum/index.php?topic=76146.0

 

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2emu.gameserver.handler.voicedcommandhandlers;

import com.l2emu.gameserver.handler.IVoicedCommandHandler;
import com.l2emu.gameserver.model.actor.instance.L2PcInstance;
import com.l2emu.gameserver.model.base.Experience;

/**
* @author Intrepid
*/
public class delevel implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS = {"delevel"};

public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
	if (command.equalsIgnoreCase("delevel"))
	{
		activeChar.destroyItemByItemId("Consume", 57, 10000000, activeChar, true);
		activeChar.getStat().removeExpAndSp((activeChar.getExp() - Experience.LEVEL[activeChar.getStat().getLevel() - 1]), 0);
	}
	return true;

}
public String[] getVoicedCommandList()
{
	return VOICED_COMMANDS;
}
}

 

credits to me.

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.delevel command just a basic one coded in 10sec...

 

for that request: http://www.maxcheaters.com/forum/index.php?topic=76146.0

 

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
* 
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
* 
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2emu.gameserver.handler.voicedcommandhandlers;

import com.l2emu.gameserver.handler.IVoicedCommandHandler;
import com.l2emu.gameserver.model.actor.instance.L2PcInstance;
import com.l2emu.gameserver.model.base.Experience;

/**
* @author Intrepid
*/
public class delevel implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS = {"delevel"};

public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)
{
	if (command.equalsIgnoreCase("delevel"))
	{
		activeChar.destroyItemByItemId("Consume", 57, 10000000, activeChar, true);
		activeChar.getStat().removeExpAndSp((activeChar.getExp() - Experience.LEVEL[activeChar.getStat().getLevel() - 1]), 0);
	}
	return true;

}
public String[] getVoicedCommandList()
{
	return VOICED_COMMANDS;
}
}

 

credits to me.

gj bro but as i told u msn ... whatever +1 karma
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Dont wanna be a smartass but this looks better to me

 

/*

* This program is free software: you can redistribute it and/or modify it under

* the terms of the GNU General Public License as published by the Free Software

* Foundation, either version 3 of the License, or (at your option) any later

* version.

*

* This program is distributed in the hope that it will be useful, but WITHOUT

* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS

* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more

* details.

*

* You should have received a copy of the GNU General Public License along with

* this program. If not, see <http://www.gnu.org/licenses/>.

*/

package com.l2emu.gameserver.handler.voicedcommandhandlers;

 

import com.l2emu.gameserver.handler.IVoicedCommandHandler;

import com.l2emu.gameserver.model.actor.instance.L2PcInstance;

import com.l2emu.gameserver.model.base.Experience;

 

/**

* @author Intrepid

*/

public class delevel implements IVoicedCommandHandler

{

private static final String[] VOICED_COMMANDS = {"delevel"};

 

public boolean useVoicedCommand(String command, L2PcInstance activeChar, String target)

{

if (command.equalsIgnoreCase("delevel"))

{

StringTokenizer st = new StringTokenizer(command);

st.nextToken();

 

if (st.hasMoreTokens())

{

activeChar.destroyItemByItemId("Consume", 57, 10000000, activeChar, true);

activeChar.setLevel(st.nextToken());

}

}

return true;

 

}

public String[] getVoicedCommandList()

{

return VOICED_COMMANDS;

}

}

not tested

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like you say 10 secs, but days,.. if not weeks to a newbie lol, gj im sure its appreciated by many =)

 

@vago

too late lol.. but seriously, now its a 15 sec work =P

 

whats too late?

 

by the way...have you played on mml2? you got the name of some guy in there

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how i can put this command¿? its in scripts and db or a java modification in core gameserver?

 

depends on the pack

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