Jump to content
  • 0

Question

Posted (edited)

Hello, I recently created a model to edit my config in xml, but I have a doubt, to restore the status of the players after restart you will have to create a loop? Because I don't think it would be a good idea to do that, I would like your opinion.

 

for (Vip vip : VipData.getInstance().getVip())
		{
			if (player.getMemos().getLong(vip.getType().toString(), 0) > 0)	
			{
				long now = Calendar.getInstance().getTimeInMillis();
				long endDay = player.getMemos().getLong(vip.getType().toString());
				
				if (now > endDay)
					player.deleteVip(vip.getType());
				else
				{
					player.setVip(vip);
					
					if (!vip.getMessage().isEmpty())
						World.announceToOnlinePlayers(player.getClan() != null ? vip.getMessageClan().replace("%player%", player.getName()).replace("%clan%", player.getClan().getName()) : vip.getMessage().replace("%player%", player.getName()), true);
					
					player.broadcastUserInfo();
				}
			}
		}

 

Edited by Vision

5 answers to this question

Recommended Posts

  • 0
Posted

This doesn't look bad, but you should move such logic in VipData. Also, I'm pretty sure VipData can be improved, but I can't know how until I see it.

 

You should move 'long now' outside of the for loop and 'long endDay' outside of the if statement and use it in the if like 'if (endDay > 0)'.

 

Also, you probably need some way to remove vip for players that vip time runs out, but there probably is a task already in VipData (can't know till I see it).

  • 0
Posted
6 hours ago, xdem said:

code makes no sense

He probably has some xml with different vip types and to activate vip on enter world he loops through the possible vips to check if the player has a bonus applied. It's crap, but the code he asked help for looks correct, if what I assumed is right.

  • 0
Posted
On 10/8/2022 at 7:34 PM, An4rchy said:

He probably has some xml with different vip types and to activate vip on enter world he loops through the possible vips to check if the player has a bonus applied. It's crap, but the code he asked help for looks correct, if what I assumed is right.

 

I created a task to calculate the end of time

 


	@Override
	public final void run()
	{
		if (_players.isEmpty())
			return;
		
		for (Map.Entry<Integer, Long> entry : _players.entrySet())
		{
			final Player player = World.getInstance().getPlayer(entry.getKey());
			if (player == null)
				continue;
			
			final VipType type = player.getVip().getType();
			if (player.getMemos().getLong(type.toString(), 0) < System.currentTimeMillis())
			{
				player.deleteVip(type);
				remove(player.getObjectId());
			}
		}
	}

 

 

removed the loop to check vips when entering

 

Vip vip = VipData.getInstance().getVip(VipType.BRONZE);
        if (vip != null)
        {
            if (player.getMemos().getLong(vip.getType().toString(), 0) > 0)    
            {
                long now = Calendar.getInstance().getTimeInMillis();
                long endDay = player.getMemos().getLong(vip.getType().toString());
                
                if (now > endDay)
                    player.deleteVip(vip.getType());
                else
                {
                    player.setVip(vip);
                    
                    if (!vip.getMessage().isEmpty())
                        World.announceToOnlinePlayers(player.getClan() != null ? vip.getMessageClan().replace("%player%", player.getName()).replace("%clan%", player.getClan().getName()) : vip.getMessage().replace("%player%", player.getName()), true);
                    
                    player.broadcastUserInfo();
                }
            }
        }

  • 0
Posted

Feels too much complicated logic. It could be sharply simplified and cleaned up.

 

First of all, on EnterWorld you should only have a reference of a method, example:  onEnterWorld(PlayerInstance player) reference, you dont need anything more there.

 

Then make sure on server launch/shutdown you load/save such a map "Map<Integer, Map<Long, VipType>>" which structure will actually be explained as {playerObjId, (timeToExpireOnMillis, VipType)}.

 

Once you have such structure the only thing you actually have to do in onEnterWorld is to check if the player that is logging in has any Vip Type time active by comparing timeToExpireOnMillis with currentTimeOnMillis and then give him the coresponding Vip benefits.

 

You could also make such check on real time by scheduling a task at fixed rate.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Website: https://l2aurum.com/ Discord: https://discord.gg/ngaD9DJRjE   Dear Players, We are excited to announce that the x300 Summer Season Beta server will open on 19‑06‑2026 at 20:00 GMT+2. As previously mentioned, there will be no wipe and no account deletion. All accounts, characters, items, and progress from Season 1 will remain completely safe. To ensure a fair and competitive start for new players, all Season 1 accounts will be temporarily locked. The official Summer Season launch will take place on 26‑06‑2026 at 20:00 GMT+2. A few weeks after the official launch, Season 1 accounts will be unlocked so previous players can access their characters and continue their journey. This approach allows new players to enjoy a fresh start while preserving the progress and achievements of our long-term community. Thank you for your continued support, and we look forward to welcoming everyone to the new Summer Season. L2Aurum Team   Explore L2 Aurum Features Discover the Enhancements that set us apart!   Information Server Version: Interlude - PvP Server Client Interface: Unique Interface   Rates     Additional Features and changes When you create a new character, you will start in Giran Harbor at Level 1, equipped with full No-Grade items. Auto Farm is available for free for 2 hour daily without VIP. VIP players receive 4 hours of Auto Farm per day. The Auto Farm time resets with the server restart at 5:30 AM. Status Noblesse: Last hit Barakiel. Player Spawn Protection: 7 seconds. Geodata + Pathnodes: Enabled. All commands are available in the Community Board. Maximum 3 Bishops Per Party: Enabled. Boss Protect - Anti-Zerg: Enabled. Shift + click on monsters to see the droplist. Offline shop. Mana Potion Restores 1000 MP with a cooldown of 8 seconds. Inventory Slots: 250.   Weapon Information Lv1 Black Chaotic Weapons. Lv2 Aurum Weapons.   Armor Information Lv1 Blue Apella Armor. Lv2 Aurum Apella Armor. Misc additions Accessories +50 and +150 pdef|mdef. Tattoos: Resolve | Soul | Avadon. Agathions: Cosmetic only (no stats).   Buffs / Dances / Songs / Prophecies Duration: 2 hours. Total Buff Slots: 32 + 4 (Divine Inspiration). Vote Buff: You must vote on 3 of 6 vote sites to get the vote buff blessing. Castle Reward Every clan that captures a castle receives the castle owner clan blessing buff. To receive it, the clan leader must be online.   Events   Raid Bosses Epic Bosses Final Bosses     For full server information please visit website PvP: Server Features   Website: https://l2aurum.com/ Discord: https://discord.gg/ngaD9DJRjE      
    • ⭐ L2Dexter.eu – Interlude x200 The Ultimate PvP Experience 🔥 RATES XP/SP x200 Adena x60 Drop x30 – Spoil x20 Safe Enchant +3 / +4 Armor Max Enchant +16   ⚔️ GAMEPLAY Main Town: Giran NPC Buffer: 3h buffs Auto Loot • Offline Shop • Anti‑Bot Max 5 clients per HWID Unique PvP Zones with rewards Upgraded Armor System Auto Learn Skills • 30+4 Buff Slots Subclass: Free Nobless: Quest or alternative path Shift+Click drop info Global Shout: 7 sec   🏆 OLYMPIAD Cycle: 14 days Hours: 18:00–00:00 GMT+2 Classed & Non‑Classed 1 char per PC   🐉 EPIC BOSSES Baium: 120h Antharas: 192h Valakas: 264h Zaken: 48h AQ: 24h Frintezza: 48h Anakim/Lilith: 56–84h   💠 SOUL CRYSTALS 10→12: Baium/Zaken/Anakim/Lilith 100% 12→13: Valakas/Antharas/Frintezza 100%   🏰 CLAN SYSTEM Max players in epics: 72 Alliances: 3 clans Clan penalty: 1 day Alliance penalty: 2 days Sieges: Clan lvl 6 + rewards   💰 CURRENCIES Vote Coins – Voting Rune +6% P.Def/M.Def, +4% Speed Event Medals – Events, streaming, RB kills Premium Account – Donate, RBs, Top10 NPC Donate Coins – Donate, RBs, competitions
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..