xdem Posted October 31, 2021 Posted October 31, 2021 (edited) Inertia is a state of art auto farm system made for L2AEPvP. It is currently being used live on L2Trinity server. Features: Auto Targeting PvE/PvP Auto Targeting Party Assist Using Skills (Up to 9) Range Presets Range / Location Rendering Custom Panels (More Options) Drop Tracker Target Filter Extensions Panel (toggle on/off) More Panels ... Extensions (Custom extra behavior that can be turned on/off) Pressing To Village, Teleporting back to farm zone Custom enchanted PvP/PvE behaviors More Extensions ... Time based Credit System Very Lightweight (Able to handle thousands of players without lag) Run on its own ThreadPools (Configurable Core size and Ticks count) Range Rendering: Inertia (older version) unofficial video tutorial made by the community. credits: TheSlayer @ L2Trinity https://tinyurl.com/inertiax Starting Price for a lifetime license and updates is 480€ 580€ Methods Paypal Only CRYPTO BTC, ETH, LTC Customers will be able to ask for modifications that will be given for free, or request new features and extensions. Inertia sales will be limited to a few copies only. New feature: Path Editor Players can create up to 10 Paths Each path can contain up to 12 lines Runs through Geodata validation Enabling paths allows Inertia Auto Farm to choose for the nearest path to get to another place PS: Price will increase every time features are added. Only Trusted buyers / servers My discord: Blizzard#7187 Edited February 4, 2022 by xdem 3 2 Quote
xdem Posted November 10, 2021 Author Posted November 10, 2021 This is a state of art Auto Farm engine that makes a server have much more online and helps the players play easier and enjoy more. Quote
xdem Posted November 14, 2021 Author Posted November 14, 2021 New feature: Path Editor Players can create up to 10 Paths Each path can contain up to 12 lines Runs through Geodata validation Enabling paths allows Inertia Auto Farm to choose for the nearest path to get to another place PS: Price will increase every time features are added. 1 Quote
Saruman Posted November 16, 2021 Posted November 16, 2021 (edited) good luck with your sales. good enough Edited November 16, 2021 by Saruman Quote
xdem Posted January 19, 2022 Author Posted January 19, 2022 New updates are given for free lifetime Price changed to 580eur Quote
LordWinter Posted January 20, 2022 Posted January 20, 2022 You probably don't understand that separate threads will lead to nothing. Unless you divide the processes into a server and a farm I will not argue globally, because I have not seen it in operation, but judging by the video, the system is slow. Many delays. And of course your priceit's not worth even half the cost. You exaggerated your work. Quote
xdem Posted January 20, 2022 Author Posted January 20, 2022 (edited) 43 minutes ago, LordWinter said: You probably don't understand that separate threads will lead to nothing. Unless you divide the processes into a server and a farm I will not argue globally, because I have not seen it in operation, but judging by the video, the system is slow. Many delays. And of course your priceit's not worth even half the cost. You exaggerated your work. Why would seperate threads lead to nothing ? The more threads the better the load/latency distribution per cycle plus that a seperate threadpool won't exhaust server's main threadpools that are far more important. The core latency of the threads is configurable, on the video its 1800+ ticks, thats what the admin chose for his autofarm and that is not my concern, but judging by the fact that my system can handle thousands of players with latency less than 10ms, this means that you could configure it to less than 100ms tickrate aka 20x times faster response than what is shown on the video Edited January 20, 2022 by xdem Quote
LordWinter Posted January 20, 2022 Posted January 20, 2022 (edited) 26 minutes ago, xdem said: Why would seperate threads lead to nothing ? The more threads the better the load/latency distribution per cycle plus that a seperate threadpool won't exhaust server's main threadpools that are far more important. The core latency of the threads is configurable, on the video its 1800+ ticks, thats what the admin chose for his autofarm and that is not my concern, but judging by the fact that my system can handle thousands of players with latency less than 10ms, this means that you could configure it to less than 100ms tickrate aka 20x times faster response than what is shown on the video Because over time, the list of threads will get clogged and the server will start lagging. How many time your system can wotk at life server without restart with a lot of players? P.S unrealistic price, system is not worth it. 150 euro this is limit Edited January 20, 2022 by LordWinter 1 Quote
xdem Posted January 20, 2022 Author Posted January 20, 2022 (edited) "will get clogged and the server will start lagging" hahahah who is this new retard in town ? PS: My "system" can run months without server restart, its extremely lightweight and barely uses any resources even with 1,000 players using it simutaniously. gtfo with your crappy and false asumptions Edited January 20, 2022 by xdem Quote
nikpappa Posted January 20, 2022 Posted January 20, 2022 2 hours ago, LordWinter said: Because over time, the list of threads will get clogged what does that even mean wtf 1 Quote
xdem Posted January 20, 2022 Author Posted January 20, 2022 2 hours ago, nikpappa said: what does that even mean wtf I just hope the clown just joked about it Quote
LordWinter Posted January 21, 2022 Posted January 21, 2022 You think too much about this system, since it costs the equivalent of two AdvExt extenders. I will not breed spam. Good luck in sales! Quote
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