Jump to content

Help to locate static object texture


rtcxool

Recommended Posts

Good evening all,

 

I need some help with hardest thing ever.. finding the location 😄 

I've checked lots of textures but wasn't able to find the location of this static object (Village map) texture.

 

Shot00013.jpg.65bc0769cc04a07b2713bc3996b280f2.jpg

 

I mean, I'm easily found and changed the texture of the map which pop up in a window once you click on the static object. But I need to change the texture of object itself. I don't want a village map to be shown on the stand.

 

Shot00014.jpg.916af02b022fee01a5981b37696488b9.jpg

 

Really appreciate for any help.

 

Thanks.

Link to comment
Share on other sites

For aCis it's locates there.

 

https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_datapack/data/xml/staticObjects.xml

 

This texture sends in ShowTownMap packet.

 

https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/ShowTownMap.java

 

You can add a custom voice/user command handler for showing all what you need in this window w/o changing retail features.

  • Upvote 1
Link to comment
Share on other sites

11 hours ago, Rootware said:

For aCis it's locates there.

 

https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_datapack/data/xml/staticObjects.xml

 

This texture sends in ShowTownMap packet.

 

https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/network/serverpackets/ShowTownMap.java

 

You can add a custom voice/user command handler for showing all what you need in this window w/o changing retail features.

 

Thank you for this, unfortunately, I don't know much about Acis (just using Acis datapack files), know even less about java editing, java packets, etc...

 

I want to edit this in texture client side, that's why topic is in client development section.

Same as I have edited a texture of map which pop up when I click on the static object (have edited villagemap.utx in systextures) the same I want to do with the object itself as on the object between wooded borders still shown a village map which changing color when I put mouse on it. 

By my understanding, client side should be a button-like texture somewhere for these static objects.

 

Shot00014.jpg.916af02b022fee01a5981b37696488b9.jpg

Link to comment
Share on other sites

15 hours ago, rtcxool said:

Good evening all,

 

I need some help with hardest thing ever.. finding the location 😄 

I've checked lots of textures but wasn't able to find the location of this static object (Village map) texture.

 

Shot00013.jpg.65bc0769cc04a07b2713bc3996b280f2.jpg

 

I mean, I'm easily found and changed the texture of the map which pop up in a window once you click on the static object. But I need to change the texture of object itself. I don't want a village map to be shown on the stand.

 

Shot00014.jpg.916af02b022fee01a5981b37696488b9.jpg

 

Really appreciate for any help.

 

Thanks.

Hello, tell me what location it is ( the name of the map or name of area ) and I will tell you how to find the desired texture.

Link to comment
Share on other sites

Tutorial about Bulletin Board

p.s. don't use mipmaps if you want texture to be sharp and clean in low quality settings mode.

Edited by deMEV
  • Like 1
Link to comment
Share on other sites

@rtcxool, @deMEV made for you excellent tutorial how to change it, only one thing if you don't know how to work with textures read some additional guides:

 

 

To open UTX you need to decrypt/encrypt default Lineage 2 packages. So you need some editors, try this editor ( you can open original UTX 😞

 

+ you saw in the video that the UTX in the end needs to be encrypted back, but it does not indicate which program it is.

 

You can use two:
1. l2encdec ( here )
2. mxencdec ( click ) You can use this.

 

Be careful, without encryption at the end you may have an error. Try. :)

If your question is resolved I can lock the topic.

  • Like 1
Link to comment
Share on other sites

5 hours ago, deMEV said:

Tutorial about Bulletin Board

p.s. don't use mipmaps if you want texture to be sharp and clean in low quality settings mode.

 

Thank you very much!

Video wasn't necessary but it may be helpful too. The thing I was looking for is location of texture. I've checked lots of files in systextures folder while it was in textures folder with easily findable name (world_bulletinboard_t.utx) 😄

 

Also, thank you @NevesOma for great guide. I have all the programs and +/- know how to work with them. Just had a difficulty locating the texture client side.

 

Topic can be locked.

  • Haha 1
Link to comment
Share on other sites

2 minutes ago, rtcxool said:

 

Also, thank you @NevesOma for great guide. I have all the programs and +/- know how to work with them. Just had a difficulty locating the texture client side.

 

Topic can be locked.

Glad we could help you. :) Locked. Reason: solved.

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.


  • Posts

    • 💸 New discount coupon 5% 😎 boosti 😎
    • 💸 New discount coupon 5% 😎 boosti 😎
    • to my store : https://topestore.mysellix.io/fr/ 2015-2022 Aged Discord Account 2015 Discord Account : 50.99 $ 2016 Discord Account : 10$ 2017 Discord Account :3.99 $ 2018 Discord Account : 3.50$ 2019 Discord Account : 2.70 $ 2020 Discord Account :1.50$ 2021 Discord Account :0.99$ 2022 Discord Account :0.70$ Warranty :Lifetime Payment Methods : Crypto/ PayPal Contact Me On Discord Or Telegram Discord : @ultrasstore11 Telegram : https://t.me/ultrastore11 Whatsapp ; +212614849119
    • This is my first and last topic created on a Lineage Forum, because if there's one thing that causes headaches for a lot of people, it's the critical error, that's why I decided to share it...   I'm creating a server again and before starting configurations I started collecting dozens of customs, without realizing my system folder had 950MB of files, so I started to enter the game, every 1 to 2 hours my client was reaching the maximum limit of virtual memory of the game due to the absurd amount of customs inside the system folder, reaching the maximum limit of 2047MB virtual ram, automatically we get critical, regardless of the error that appears on your screen, "THE WORDS ARE IRRELEVANT, unless it is a critical error before the ram memory limit reaches its limit", if you are seeing "2047 MB", it means that the game's virtual memory has reached its limit, and this memory is not configurable due to the game being created on 32-bit architecture, so I significantly reduced the amount of customs within the system from 950MB to 625MB, so my client started to reach the maximum memory limit every 10 to 12h, a huge progress, but my goal was at least 24h before reaching the virtual memory limit (playing frantically), so I reduced the system's custom files from 625MB to 267MB, the result was a first virtual memory limit critical error appearing after 41h.   My client is H5, the only types of customs I added to the game were focused only on equipment, one of the main causes were these skins and cloaks, they consume a huge amount of MB's within the "system", the problem is not adding customs to the client, the problem is adapting a custom and adding it inside the system folder, the system folder was not created with the intention of storing a huge amount of files.   Adding customs to the system folder means significantly reducing the time your client can remain open before reaching the virtual ram limit and make no mistake, there are hundreds of different critical errors with a small summary of the cause of the error, but if the critical table shows 2047MB of RAM, the problem is only 1. Example: I can see 3, 5, 9 critical error with different messages, but if this table is showing 2047MB ram, the reason was the virtual memory limit, an important detail is that this 2047MB ram is not a "fixed message or information from your computer", this 2047MB only appear when the cause is the virtual ram limit, it means that when you get a critical error with random numbers of ram memory appearing, such as 358MB ram, 715MB ram, it means that the cause of this error has no connection with ram virtual memory.
    • DISCORD : utchiha_market telegram : https://t.me/utchiha_market SELLIX STORE : https://utchihamkt.mysellix.io/ Join our server for more products  https://discord.gg/hoodservices https://campsite.bio/utchihaamkt
  • Topics

×
×
  • Create New...