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# Augmentations
#=============================================================
# Control the chance to get a skill in the augmentation process.
# Default: 15, 30, 45, 60
AugmentationNGSkillChance = 2
AugmentationMidSkillChance = 4
AugmentationHighSkillChance = 6
AugmentationTopSkillChance = 8
# This controls the chance to get a base stat modifier in the augmentation process.
# Notes: This has no dependancy on the grade of Life Stone.
# Default: 1
AugmentationBaseStatChance = 15
# These control the chance to get a glow effect in the augmentation process.
# Notes: No/Mid Grade Life Stone can't have glow effect if you do not get a skill or base stat modifier.
# Default: 0, 40, 70, 100
AugmentationNGGlowChance = 0
AugmentationMidGlowChance = 40
AugmentationHighGlowChance = 70
AugmentationTopGlowChance = 100