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change the max Value from P.atk,M.atk 2147483647


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You need client modification to handle this thing. Even if you switch the int on buffer and add a long value, the client will crash.

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26 minutes ago, l2animepvp said:

friend where I change that code in java, my client supports long numbers, but I need to know where I change

it all depends of the project you are using.

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3 hours ago, l2animepvp said:

friend where I change that code in java, my client supports long numbers, but I need to know where I change

Charstat/PcStat/Playerstat/Creaturestat, classes like these hold information for your patk/matk. You might have to do changes in userinfo too.

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