Jump to content

Question

Posted

*Hello , for those who wondering about tittle well , I HAVE NO F* IDEA how to call this ! XD
*I had seen inside all  brazil server , when you enter the world with a second(+) char, a message popup in showexscreen ,which says you not allowed to farm with a second char  or  a char is already in the world and you earn nothing with the 2nd window you enter, its like it prohibits dualbox from everything and only the 1st window per ip or hwid  can earn drops from monsters,rb & etc.

*I want to do the same for my server ,i use l2jfrozen last rev. Can someone help or suggest how or give me the entire code ?XD

 

Thanks in advance!
P.S: Suggestions for title of topic are welcome :D :D :D :D 

12 answers to this question

Recommended Posts

  • 0
Posted (edited)

any free shared brasil pack can have this simple download any pack that contains source and get it from there 99% of br packs use that thing

Edited by Celestine
  • 0
Posted
25 minutes ago, Celestine said:

any free shared brasil pack can have this simple download any pack that contains source and get it from there 99% of br packs use that thing

i though about it ,and i check for shared packs and most recently i found was from 2018 :/ so i am not sure if that was inserted back then

  • 0
Posted
1 hour ago, Irrelevant said:

*Hello , for those who wondering about tittle well , I HAVE NO F* IDEA how to call this ! XD
*I had seen inside all  brazil server , when you enter the world with a second(+) char, a message popup in showexscreen ,which says you not allowed to farm with a second char  or  a char is already in the world and you earn nothing with the 2nd window you enter, its like it prohibits dualbox from everything and only the 1st window per ip or hwid  can earn drops from monsters,rb & etc.

*I want to do the same for my server ,i use l2jfrozen last rev. Can someone help or suggest how or give me the entire code ?XD

 

Thanks in advance!
P.S: Suggestions for title of topic are welcome 😄 😄 😄 😄

 

Ln6s45k.gif

 

The idea is that you have to create a class file to hold/store the IP of all character that are logged-in the game (Preferable a ConcurrentHashMap that store the IP and a AtomicInteger or whatever you want as a counter).

 

Once you do this, you can check onPlayerEnter() or EnterWorld.java if in this map you just created exists or not the player's IP and if it does to retrieve the size.

 

An example of that line could be: 

 

final int size = MAP.computeIfAbsent("PLAYER_IP_HERE", k -> new AtomicInteger()).incrementAndGet();

 

After that you can control the maximum limit inside your server. Once you reach that limit with a simple check you can create a new method that accepts and return BOOLEAN in Player.java

 

This method can be like:

 

public void setRewardBlocked(final boolean val)
{
    _rewardBlocked = val;
}

public boolean isRewardBlocked()
{
   return _rewardBlocked;
}

 

Now you can do this check to any file you give drops/EXP e.t.c. and stop that player from receiving any reward. 

 

Obviously upon player log out you have to reduce the counter in your custom class. 

Preferable the method void cleanup() inside Player.java to place your check and reduce the counter or remove from MAP if it's less than 1 (to avoid having this map filled until the next server restart).

  • 0
Posted
10 minutes ago, Kara said:

 

Ln6s45k.gif

 

The idea is that you have to create a class file to hold/store the IP of all character that are logged-in the game (Preferable a ConcurrentHashMap that store the IP and a AtomicInteger or whatever you want as a counter).

 

Once you do this, you can check onPlayerEnter() or EnterWorld.java if in this map you just created exists or not the player's IP and if it does to retrieve the size.

 

An example of that line could be: 

 


final int size = MAP.computeIfAbsent("PLAYER_IP_HERE", k -> new AtomicInteger()).incrementAndGet();

 

After that you can control the maximum limit inside your server. Once you reach that limit with a simple check you can create a new method that accepts and return BOOLEAN in Player.java

 

This method can be like:

 


public void setRewardBlocked(final boolean val)
{
    _rewardBlocked = val;
}

public boolean isRewardBlocked()
{
   return _rewardBlocked;
}

 

Now you can do this check to any file you give drops/EXP e.t.c. and stop that player from receiving any reward. 

 

Obviously upon player log out you have to reduce the counter in your custom class. 

Preferable the method void cleanup() inside Player.java to place your check and reduce the counter or remove from MAP if it's less than 1 (to avoid having this map filled until the next server restart).

wow, thats really good as idea. 
To be honest i was thinking something much simplier like prohibit dualbox by drop a specific ID

like  " check player.ip.client and blablabla and if itemId=57  " .
But your idea seems much better,i will try that.

  • 0
Posted
Just now, Irrelevant said:

wow, thats really good as idea. 
To be honest i was thinking something much simplier like prohibit dualbox by drop a specific ID

like  " check player.ip.client and blablabla and if itemId=57  " .
But your idea seems much better,i will try that.

❤️ 

  • 0
Posted (edited)
6 minutes ago, Rootware said:

CatGuard it's free for L2J Frozen and use HWID as you want.

u have a link for that?(for windows 8+) i think i tested once but was error in system/client files

Edited by Irrelevant
  • 0
Posted
27 minutes ago, Irrelevant said:

u have a link for that?(for windows 8+) i think i tested once but was error in system/client files

 

https://www.4shared.com/rar/73hiS1Aaba/CatsGuard.html

 

Inside client files and diff patch for L2J Frozen. All what you need is adapt HWID for your wishes.

  • 0
Posted (edited)
1 hour ago, Rootware said:

 

https://www.4shared.com/rar/73hiS1Aaba/CatsGuard.html

 

Inside client files and diff patch for L2J Frozen. All what you need is adapt HWID for your wishes.

windows block this .virus detected :/  

 

Edit: i managed to download , i will check it. thanks both of u for replies.

Edited by Irrelevant
  • 0
  • 0
Posted

As kara said, you can create your own conditions to catch double ips but it is something that i wouldn't suggest you. Use HWID or any other information from the player's PC to detect 2nd window (it requires client modification)

  • 0
Posted
8 hours ago, melron said:

As kara said, you can create your own conditions to catch double ips but it is something that i wouldn't suggest you. Use HWID or any other information from the player's PC to detect 2nd window (it requires client modification)

Yes i see what you mean. Thanks for suggest, i checked the catsguard code and it isnt that i am looking for, so i will go with karas way or i will just disabled dualbox in every farm/rb zone.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Posts

    • Update M54: Global HP/MP/CP consumable handling expanded beyond combat-only usage. Offensive mage idle recovery with learned skill Battle Heal. Spellhowler/Storm Screamer prioritizes Hurricane, using Vampiric Claw mostly below 90% HP. Major structural refactor initialized: Added category/class organization such as Archer, Dagger, Tank, Mage, Healer, Support and Specialized class files. Further structural cleanup. Extracted combat memory/state and more class-policy logic from the main controller. Added global stuck/inactivity watchdog for bots blocked by terrain/geodata. Added unreachable dropped ground-item timeout/temporary blacklist. Reworked Necromancer/Soultaker PvP: Dominator level 78+ maintains learned Arcane Power toggle on. Overlord/Dominator level 44+ maintains learned Soul Guard toggle automatically. Stability/scalability update: Bot controller ticks staggered instead of all starting in the same phase: Same 350 ms update rate retained Reduces simultaneous AI workload bursts. Removed the old manual aggressive-monster EVT_AGGRESSION bridge. Phantoms now use native Lucera setActive() behavior so monsters aggro them naturally. Reduced unnecessary NPC scans and native AI event pressure. Added saved-bot equipment overrides using a separate database table:         lucera_autobots_items Existing lucera_autobots remains the main saved-bot identity/state table. Equipment rows are linked to saved bots through bot_id. Added optional convenience view to show bot name together with equipment overrides:         lucera_autobots_items_view Added editable equipment slots in columns: Weapon Shield Helmet Chest Legs Gloves Boots Necklace Left/Right Earrings Left/Right Rings Equipment override values: 0 = use normal class/level profile item -1 = force slot empty >0 = equip that Item ID Custom equipment works only for saved database bots. Default class/level equipment profiles remain unchanged. Supports custom equipment from No Grade to S Grade, regardless of the bot's current level. Added validation for invalid item IDs and incompatible equipment slots. Added handling for: Two-handed weapons vs shields Full-body armor vs separate leggings Added all-grade Soulshots and Spiritshots to bot inventory/replenishment so custom lower-grade weapons still use the correct shots. Mage profiles that already use Blessed Spiritshots keep that behavior with all relevant grades available. First save the bot normally so it exists in table:         lucera_autobots Then open:         lucera_autobots_items Find the row with the same bot_id and edit only the equipment slots you want. Example: weapon_id = 6608 shield_id = -1 helmet_id = 0 chest_id = 0 legs_id = 0 gloves_id = 0 boots_id = 0 This means: weapon_id 6608 → custom weapon shield_id -1 → no shield all 0 values → keep normal default profile equipment After editing the DB, despawn and respawn the saved bot so M54 reloads its equipment overrides. Do not edit bot_id. Use it only to identify which saved bot the equipment row belongs to.   DOWNLOAD
    • It will be multi client so it will detect the client from the files and adapt the packets and asset loading. I am aiming for C4 and H5 after IL
    • this is just to simplify your life, time, and can be done for free by yourself just watch some tutorials, in case you don't wanna waste time check it out!   https://l2getwork.art   https://l2getwork.art/showcase.html  
    • Good job! Any chance for it to be downgradeable or at least compatible with older chronicles?
    • Fermata now runs in a web browser too. Try it here: https://web.fermata.gg/    
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..