Hello everyone!
I have a problem with editing mobs. I took some Mobs from here without sound and added them,
they looked good !!! BUT BUT !
When I hit him it does generate the effect, but when he hits it it doesn't.
Is this effect controlled from Npcgrp.dat?
PD_ I add capture of the event / effect I mention.
I await your answers, thank you!
Question
dramaa93
<skill id="341" levels="1" name="Touch of Life">
<set name="hpConsume" val="1215"/>
<set name="power" val="50"/>
<set name="target" val="TARGET_ONE"/>
<set name="skillType" val="HEAL_PERCENT"/>
<set name="magicLvl" val="78"/>
<set name="operateType" val="OP_ACTIVE"/>
<set name="castRange" val="40"/>
<set name="effectRange" val="400"/>
<set name="reuseDelay" val="1200000"/>
<set name="hitTime" val="1800"/>
<set name="aggroPoints" val="810"/>
<for>
<effect count="120" name="HealOverTime" time="1" val="50" stackOrder="1" stackType="touch_of_life">
<mul order="0x30" stat="gainHp" val="1.3"/>
<mul order="0x30" stat="cancelVuln" val="0.7"/>
<mul order="0x30" stat="debuffVuln" val="0.7"/>
</effect>
</for>
</skill>
for example what i have to add to this skill script to make it available only in olympiad?
Edited by dramaa938 answers to this question
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