https://jmp.sh/EWJtNwLY
I completely rewrote the player movement system. And completely redesigned the P Atk system, now, as in the original game, there are 3 attacks and the client uses them in random order and adds a slowing effect creating the illusion of the heaviness of the sword
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girogius
my buffer npc have no reaction when i try to talk, its not showing buffer_npc001.htm
here is my ai script.
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