Everything posted by slavergigi
-
Can an item with htm target me when open htm? L2 OFF C4
I have solved with a funcall thx
-
Teleport Using Custom Items
Hi guys, Can anyone tell me what can I do when players using teleportation consume a custom item instead of adena? I just try to modify normal teleport in ai.obj but nothing. Thanks..I'm using l2 off C4
-
Can an item with htm target me when open htm? L2 OFF C4
That's a great idea but only a thing, how can I make the invisible npc? And how the player can talk with this invisible npc?
-
Can an item with htm target me when open htm? L2 OFF C4
I need connect the ai into a item with htm, but I realize it just the l2server get an error and it is invalid talkertarget Sorry for my bad English. I would like to do the wyvern for the players since the wyvern is only for the lords of the castles, I put an object directly connected with an htm previously connected to an npc, but when I open the object with this htm it tells me that the target is 'invalid on l2server. i know that this htm is linked to ai.obj and therefore a target is needed.
-
Can an item with htm target me when open htm? L2 OFF C4
Hi guys, Can an item in the bag can target the player when open the htm?
-
npc dont showing hi page [epilogue]
yep i just copy another htm files, i think all do thats xD
-
npc dont showing hi page [epilogue]
for server part i only use note++
-
npc dont showing hi page [epilogue]
if you htm name is server_manager.htm is ok *on pos too
-
npc dont showing hi page [epilogue]
Now it s ok just put on npcdata fnHi Server_Mager and no pos too And let me now xD
-
npc dont showing hi page [epilogue]
territory_begin [giran11_npc2222_tk01] {{83260;147804;-3457;-3257};{83460;147804;-3457;-3257};{83460;148004;-3457;-3257};{83260;148004;-3457;-3257}} territory_end npc_begin [__emilia] pos={83087;148388;-3464;0} total=1 respawn=1min npc_end npc_begin [__emilia] pos={83277;147917;-3400;0} total=1 respawn=1min npc_end class 0 buffer : citizen you have this wrong too If you called ai buffer you need put all named buffer on ai npcdata and npcpos ai youn cant name on ai buffer and name server_manager...... You need put only one same name....
-
npc dont showing hi page [epilogue]
Is not the problem of the territoy ..
-
npc dont showing hi page [epilogue]
Have you see what is going wrong?? You put on ai fnHi Buffernpc_001.htm and on your npc you put fnHi = server_manager.htm lol man
-
npc dont showing hi page [epilogue]
Good xD
-
npc dont showing hi page [epilogue]
Man... go in npcdata.txt and go to on the npc where you want put the ai .... and search npc_ai={[yourainameforbuffer]};{[fnHi]=[yourhtm.htm]};{[MoveAroundSocia ect.....]} npc_begin merchant 7100 [__emilia] level=70 acquire_exp_rate=0 acquire_sp=0 unsowing=1 clan={} ignore_clan_list={} clan_help_range=300 slot_chest=[] slot_rhand=[] slot_lhand=[] shield_defense_rate=0 shield_defense=0 skill_list={@s_race_undead;@s_full_magic_defence} npc_ai={[npc_buffer];{[fnHi]=[npc_buffer_main.htm]};{[MoveAroundSocial]=0};{[MoveAroundSocial1]=0};{[MoveAroundSocial2]=0}} category={} race=human sex=female undying=1 can_be_attacked=0 corpse_time=7 no_sleep_mode=0 agro_range=1000 ground_high={120;0;0} ground_low={50;0;0} exp=429634528 org_hp=2444.46819 org_hp_regen=7.5 org_mp=10000 org_mp_regen=200 collision_radius={7;7} collision_height={23;23} str=60 int=90 dex=50 wit=90 con=60 men=40 base_attack_type=sword base_attack_range=40 base_damage_range={0;0;80;120} base_rand_dam=30 base_physical_attack=688.86373 base_critical=4 physical_hit_modify=4.75 base_attack_speed=253 base_reuse_delay=0 base_magic_attack=470.40463 base_defend=295.91597 base_magic_defend=216.53847 physical_avoid_modify=0 soulshot_count=0 spiritshot_count=0 hit_time_factor=0.6 item_make_list={} corpse_make_list={} additional_make_list={} additional_make_multi_list={} hp_increase=0 mp_increase=0 safe_height=100 npc_end This is my npc.. see?
-
npc dont showing hi page [epilogue]
You need put fnhi to the npc file
-
npc dont showing hi page [epilogue]
What give you on chat? Have you make fnHi?
-
npc dont showing hi page [epilogue]
if you want i have right file for you and html too
-
npc dont showing hi page [epilogue]
Maybe the htm havent right skill pch number?
-
Npcgrp.dat corrupted error after edit
Have you back up a npc group.dat? try with your original npcgroup.dat
-
When I ride my custom wyvern pet became a strider
Hi Everyone, I'm using C4 client and the server is l2 off . I create my custom wyvern and when i ride the pet become a strider,I searched and i think is a client side problem, So where can I edit for this problem? Some one can help for this? In the image where I attached the wyvern is dissapearing and It's becoming a strider. Thanks a lot.
-
Custom pet can't be mounted
I try to put my custom wyvern on the category data i can ride but when i ride, it become a strider instead of a wyvern hlep plz Thx! category_define_begin name=[strider] category={@wind_strider;@star_strider;@twilight_strider ;@wyvern} category_define_end and this is what I make
-
Custom pet can't be mounted
Hi everyone, I made the custom wvyern where I also created the item and it works, I just can't ride it. Where can I modify to make it rideable. I'm using l2 off C4. thanks a lot And the l2server respond User.cpp 7228 cannot ride normal pet. Thanks Again
-
help~ for itemname-e.dat
sorry for section but the server is c6 intelude..^^ i try but is the same error
-
help with itemname.dat
Plz answer me if you know i try all... When i have edit itemname-e.dat i can't save the error is L2 asm 1.09 by M.Soltys (aka DStuff). Reading row error: row: 6633 field: 1 / 11 (name: name) I have add this
-
help~ for itemname-e.dat
Plz answer me if you know i try all... When i have edit itemname-e.dat i can't save the error is L2 asm 1.09 by M.Soltys (aka DStuff). Reading row error: row: 6633 field: 1 / 11 (name: name) I have add this PLZ HELP ME