For some stupid reason, my internet provider shuts down all ports under a specific number and i can't change that unless i'd pay for more (of course).
I was able to change all ports to values that worked for me on the server side. On the client side however, i can't seem to change the login port.
I've found 2 supportive files that were supposed to change the auth port:
- Goldfinch authorization port changer: an .exe file to run on the system folder that supposedly changes the port on the engine.dll file - this method is from 2008, so i think it does not work properly cause the client does not open with the new generated engine.dll. (Found it on the following link: https://maxcheaters.com/topic/172783-auth-port-changer/ )
- authport, by Fyyre: On this method you encode on the l2.exe to read this authport.dll and change the port to a hexadecimal number on the .ini file. This method works perfectly. However, it only reads hexadecimal numbers limited to 3 characters. So the highest port possible would be hex FFF - 4.095. And that does not work for me cause i need to use 9000 or higher ports (Found it on the following link shared here on maxcheaters: https://mega.nz/#!1FMQTTCZ!E7tnIb7qFmthkU9uuF310Sx8mQuM2nYNfdK_ai5vRrE )
I tried to find some .dll editor but i'm not a professional programmer so i have no clue on how or what to change on the authport.dll for the file to read 4 hexadecimal characters.
If you guys have any better methods, i'd gladly try them out, 'cause i couldn't find anything.
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Thank you for your reply. I have removed it from the L2Server.exe file, but the L2Server still crashes. It doesn't crash if I don't start l2npc, otherwise it will crash within a few days at the latest.
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You indeed have to save player position over Enterworld to properly clean it up later (if you don't, even trying to delete packet content would eventually keep it up), that's what we do with debug packet (which is a reusable Map of ExServerPrimitive packets) on aCis.
It doesn't solve the FPS stuttering - more you draw/delete lines, more your client becomes laggy. It's like if client wasn't deleting drawn points/lines properly, but instead simply hide them and redrawn content above.
If you got a solution, I would happy to integrate it.
You should check aCis#Player _debug packet integration, it allows very big amount of lines/points to be drawn, it is also reusable.
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/model/actor/Player.java?ref_type=heads
https://gitlab.com/Tryskell/acis_public/-/blob/master/aCis_gameserver/java/net/sf/l2j/gameserver/network/clientpackets/EnterWorld.java?ref_type=heads
Question
dextroy
Ok guys, i really need some help here.
For some stupid reason, my internet provider shuts down all ports under a specific number and i can't change that unless i'd pay for more (of course).
I was able to change all ports to values that worked for me on the server side. On the client side however, i can't seem to change the login port.
I've found 2 supportive files that were supposed to change the auth port:
- Goldfinch authorization port changer: an .exe file to run on the system folder that supposedly changes the port on the engine.dll file - this method is from 2008, so i think it does not work properly cause the client does not open with the new generated engine.dll. (Found it on the following link: https://maxcheaters.com/topic/172783-auth-port-changer/ )
- authport, by Fyyre: On this method you encode on the l2.exe to read this authport.dll and change the port to a hexadecimal number on the .ini file. This method works perfectly. However, it only reads hexadecimal numbers limited to 3 characters. So the highest port possible would be hex FFF - 4.095. And that does not work for me cause i need to use 9000 or higher ports (Found it on the following link shared here on maxcheaters: https://mega.nz/#!1FMQTTCZ!E7tnIb7qFmthkU9uuF310Sx8mQuM2nYNfdK_ai5vRrE )
I tried to find some .dll editor but i'm not a professional programmer so i have no clue on how or what to change on the authport.dll for the file to read 4 hexadecimal characters.
If you guys have any better methods, i'd gladly try them out, 'cause i couldn't find anything.
Please help me.
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