Jump to content

Recommended Posts

Posted (edited)


GRAND OPENING !!!!
 

 

23/05/2020 

18:00 GMT+1

 

https://l2afterlife.com/

Forum: https://forum.l2afterlife.com/
Discord: discord.gg/UFtQZtu

 

In brief, this will be a new journey for both us – AfterLife has never released a low rate. Our goal will be to maintain the integrity of the low rate game play and offer to the players 100% retail quality, or at least as much as we can deliver. We want to give you a long lasting server that provides you with the nostalgia of Lineage 2. 

The forums will remain open for discussion. We will begin advertising for a preliminary interest of players.

How will the world be?

That is for you to decide.

 

 

 

3x XP / SP
2x Drop
2x Adena
1x Quest
2x Spoil
1x Manor
+3 Safe Enchant

Interlude L2OFF - Offical Files 

Dualbox - 2 game instances per HWID
Skills Requiring Spellbooks & SP
Retail Buff Slots (20 + 4)
Retail Buff Duration
Retail Class Transfer Quests
Shop Offline (1 adena at NPC Donate)
Retail Geodata and Pathnodes
Retail Olimpiad (1 Month)
Retail Castle Sieges (2 Weeks)
Trainees Weapons at Start Villages (Cat NPC)
Shadow Coupons D and C grade (Masters NPC's)
Shadow C and B Grade at Weapons Shops

Raid Bosses - 12h-36 hours
Sub-Class Raid Bosses - 22-26 hours
Noblesse Raid Boss - 22-26 hours

Queen Ant - 22-26 hours
Orfen - 34-38 hours
Core - 34-38 hours
Zaken - 46-50 hours
Baium - 118-122 hours
Antharas - 190-194 hours
Frintezza - 46-50 hours
Valakas - 262-266 hours

Edited by CloudAfterlife
  • 2 weeks later...
Posted

Very interesting project and very good period to open a server like this, hope the players that will invest their time will get as exchange a long term gameplay because is hard to trust nowadays new low rate projects.

 

Wish you good luck 

Posted (edited)


Thanks for the words SQL, our project intends to rescue the origins of the game, with a cleaner server. Staff's promise is to keep the server online for a long period, donations will be collected only to improve the server and increase its lifetime. We hope that players like our project and that they have a lot of fun. Access our discord at  http://discord.gg/UFtQZtu

 

The time is coming! Hello guys, less than two weeks before the opening of our project and with the server almost ready, we decided to open the testing phase. The Beta Phase will open on the 13th of May at 18:00 GMT + 1.

The information below is as follows:

 

- The test server patch and panel of accounts will be available on May 13, 17:00 GMT + 1.

 

- To facilitate testing, we will deploy temporary npcs in MDT (Monster Derby Track), such as gm shop and npc buffer, other npc can be implemented after opening if necessarythey will be removed after the beta phase.


- Adm's will also be in MDT so that any level or class modification required by the player is done manually.

 

- We remind you that the beta phase is only necessary for the player to have a first access to the game, make sure that the platform is Official and look for any errors found in previous servers, it is not the function of the beta test to provide the game only for oly fights or things like that, we ask for serious players.

 

- The beta phase does not mean that the number of players found has any connection with the number of

players in the official opening, so focus only on your doubts when in the game.

 

- After closing the beta phase, any and all equipment and char created will be deleted.

 

Edited by CloudAfterlife
Posted (edited)
4 hours ago, daavid406 said:

Looking forward to it, I hope too see many players playing there.

Yes me too, tested beta and everything seems very good. Its a promising project me and my clan that recently left from onother server will move there, hope to see strong enemies and friends from other previous projects like L2Dawn, L2Emi, L2Mordor etc.

 

Good luck!!

Edited by SQL Developer
Posted

This seems a really good honest well run server. Tried beta and the files are really nice, great to see a server that is actually retail (need to do class quest, cannot be bought via donation or adena, no auto loot or auto skills). Donations are fair (no exp runes, death certificates like that) with just a 10% VIP account, 255 recs, name colours or hats as well.

 

Best of luck guys, x3 rates should set you up for a good long term server and the community is really nice.

Posted

We are providing a new server machine to fix DDO'S problems and all will be fine after that, for the guy  Donrarsch i just want to say "People who dont follow the rules get banned" as you trying to log 4 accounts since we told you to log off like 3 times or more. 

Server is Online, bought a New Machine , new antibot and new protection system, enjoy the game.

Posted

All problems have been resolvee, server is smooth AF. Come on and join this only interlude l2off server with no pay2win! I'm Overlord already,  come and have fun! 

 

Pm ingame Vessel

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



  • Posts

    • I have a highly customized Hi5 pack based on L2JMobius with a lot of features for performance and modern game design. Disclaimer: I do not run any public server, but I run a "private" server for a group of 10 friends and about 2000 AI bots that required me to do heavy modifications on core systems of the game.  So my opinion will obivously be biased towards L2JMobius.   What I can tell you though without bias is: Most of the features you are asking for are nowadays considered de-facto, don't pay money for them. TvT, offline mode, community boards, premiums, vote rewards are in most packs including the open source ones. So before you pay a thousand plus euro for a pack ask yourself what you are paying that money for, that open source packs don't have.   Also a lot of the "strong points" some old packs were made for are nowadays obsolete. L2JFree derived packs for example used to have a lot of GC optimizations (Trove library) which are not not maintained, but most importantly not needed cause Java has evolved a lot since then and the performance issues these tricks tried to solve back then, are currently solved by Java's JVM itself. So if someone tries to sell you packed / unpacked integers in special hashmap data structures and other such things know that they have really lost their value nowadays.    A lot of people are selling thin air, things that everyone has. "Quality geodata" being one of them. I mean what's "quality geodata" ? Has someone painted them by hand ? Hell there's an online tool for free in github that extracts quality geodata, I think Galagard made it ? In contrast I'll tell you without wanting to boast about it that I use 3D navmesh on my project because 2000 bots could not pathfind large distances on A* on geodata. As far as I know, L2JMobius has it in its subscription version too. So if I could do an acceptable transition to navmesh from geodata in a week alone, I would assume that a decent pack with dedicated developers could do it better and faster. Red flag if someone still tries to sell you geodata in 2026.   Multi-protocol support gives small value and is a high risk.   I would not go for multi-protocol support for a public server cause you are locking yourself to specific providers and the functionality they support. If you need to change (eg pricing issues), you will be locked to a handful of providers. And what are you really gaining from a new client on an old game version ? Better UI ? The engine is still the same, static targeting and menus.    Agentic AI will make old hard features easy to implement, and drop their money value. Pay for AI-proof value. And compared to what most insecure devs claim, its a very powerful tool that allows those who know how to use it to accelerate their development. So a lot of features that took in the past a lot of time and effort to be developed and were a reason to charge money, are becoming a commodity today. So think to: The thing I am paying money for right now, how easy will it be to implement in a year from now ? If for example you are paying money for a game launcher that Claude Code can generate in top 1 hour without issues, I think you are wasting money.    I want to emphasise this a lot. Software engineering is in a transition atm. Most things that were mediocre to implement, launchers, guards, CMS, are nowadays easy. Yet the dev community continues to market them as premium content. They are not, sooner or later, when everyone starts selling them, they will realize that they will have to offer value in more complex features.  Private or public ? Bottom line is that a private pack and 1000 euro wont get you a sucessful server. You're the one that make it or break it. There have been many sucessful servers both in private packs and public packs in the past. It's really on the hands of the beholder, not on the source. A pack that plays good is a good indicator to buy as Trance said, but I would disagree that it's not enough. A server owner is not a player. He's a business man and has to account for longevity, vendor lock-in, expandability, hidden costs,  amortization, price changes and many more. Don't pick a pack based on how it played only.    
    • You don’t even need to look for a ghost project. Just buy the files from a project you’ve personally tested or played. That’s a much better starting point.
    • TG Support: https://t.me/buyingproxysup | Channel: https://t.me/buyingproxycom Discord support: #buyingproxy | Server: Join the BuyingProxy Discord Server!  Create your free account here
    • You have to put deep inside your pocket for something like this, for sure 😄
    • Hello everyone, I'm looking for a High Five Java server pack for a long-term project. I'm not looking for free packs. I'm interested in purchasing a professional pack with full source code if it's worth the investment. My priorities are: Stable core Clean and well-structured source code Good geodata and AI Modern Community Board Offline Trade / Offline Craft Premium Account system Vote Reward system Auto Events (TvT, CTF, DM, etc.) HWID protection Auto Farm  Buffer / QoL systems Modern admin tools Good Olympiad & Seven Signs implementation Excellent instance support (Freya, Frintezza, Zaken, Beleth, etc.) A huge bonus would be: Multi-protocol support (High Five + newer clients such as Salvation/Classical clients) Full source code (no closed binaries) Some custom things over Elegia At the moment I'm considering packs like Sunrise and L2-Scripts, but I'd really like to hear opinions from people who have actually worked with them. If you've been running a serious High Five project, I'd appreciate your honest feedback: Which pack are you using? What are its strengths and weaknesses? Would you buy it again? Are there any better alternatives available today? I'm looking for real experience rather than advertisements. Thanks!
  • Topics

×
×
  • Create New...

Important Information

This community uses essential cookies to function properly. Non-essential cookies and third-party services are used only with your consent. Read our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..