scraw Posted March 23, 2020 Posted March 23, 2020 (edited) IS THAT SO DIFFICULT TO F*ING ANSWER TO MY TOPICS? I HAVE A F*ING LS/BOG PROBLEM! MY LS/BOGS ARE STACKABLE AND WHEN I USE 1 LS ALL OF THEM GONE, BYE BYE, DISSAPEARED . LIFESTONES/BOGS ARE DISSAPEARING FROM INVETORY AFTER 1AUGMENT OR 1SKILL ENCHANT. I HAVE THIS CODE BUT DOESN'T WORK OH L2JFrozen rev 1132. Edited March 23, 2020 by scraw
1 scraw Posted March 25, 2020 Author Posted March 25, 2020 10 hours ago, Mantosh said: If you ask for help, be kind enough to share the fix with the rest, one day someone might need it. Thanks you're right . solution was that code in l2jfrozen/gameserver/network/clientpackets/RequestRefine.java @code line 250 // consume the life stone if (Config.LS_STACKABLE) { if(!player.destroyItem("RequestRefine", refinerItem.getObjectId(), 1, null, false)) return false; } else if(!player.destroyItem("RequestRefine", refinerItem, null, false)) return false; // consume the gemstones 1
0 wongerlt Posted March 23, 2020 Posted March 23, 2020 you just make mistake some where.. maybe Config.LS_STACKABLE are not TRUE. you can just check/log what happening in RequestRefine.java when u click refine..
0 scraw Posted March 23, 2020 Author Posted March 23, 2020 6 minutes ago, wongerlt said: you just make mistake some where.. maybe Config.LS_STACKABLE are not TRUE. you can just check/log what happening in RequestRefine.java when u click refine.. what do u mean ? im my config its true..
0 wongerlt Posted March 23, 2020 Posted March 23, 2020 ls and bogs are stackable in database? i mean etcitems table.
0 scraw Posted March 23, 2020 Author Posted March 23, 2020 (edited) 12 minutes ago, wongerlt said: ls and bogs are stackable in database? i mean etcitems table. yes all are fine with that.. etcitemgrp.dat +navicat Edited March 23, 2020 by scraw
0 wongerlt Posted March 23, 2020 Posted March 23, 2020 (edited) then just something wrong in java or u not update server gameserver lib. u can do simple log to check.. requestrefine.java if (Config.LS_STACKABLE) { player.sendMessage("LS STACKABLE BLABLA"); if(!player.destroyItem("RequestRefine", refinerItem.getObjectId(), 1, null, false)) return false; } else if (!player.destroyItem("RequestRefine", refinerItem, null, false)) return false; Edited March 23, 2020 by wongerlt
0 scraw Posted March 23, 2020 Author Posted March 23, 2020 (edited) FIXED . LOCK IT Edited March 23, 2020 by scraw
0 Mantosh Posted March 24, 2020 Posted March 24, 2020 20 hours ago, scraw said: FIXED . LOCK IT If you ask for help, be kind enough to share the fix with the rest, one day someone might need it. Thanks
0 scraw Posted March 25, 2020 Author Posted March 25, 2020 (edited) you can lock it Edited March 25, 2020 by scraw
Question
scraw
IS THAT SO DIFFICULT TO F*ING ANSWER TO MY TOPICS? I HAVE A F*ING LS/BOG PROBLEM!
MY LS/BOGS ARE STACKABLE AND WHEN I USE 1 LS ALL OF THEM GONE, BYE BYE, DISSAPEARED .
LIFESTONES/BOGS ARE DISSAPEARING FROM INVETORY AFTER 1AUGMENT OR 1SKILL ENCHANT.
I HAVE THIS CODE BUT DOESN'T WORK
OH L2JFrozen rev 1132.
Edited by scraw10 answers to this question
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