Jump to content

Recommended Posts

Posted

 

Hi guys, I'm working on an interlude server, but with classic Saviors 2.0 client, my problem is, to solve the problem of the wrong icons to complete the armor set.

 

I spent a lot of time trying to figure out how to fix it, but I can't find the right file to edit.

 

armor.png

Posted (edited)

*Search your armor of apella's ID's in google or if u have it is even better

*seach the armor ID's that appears below(full plate armor)

*download ~> l2file edit .open it

*search in your system ~> etcitemgrp.dat.(open it)

*Find apella's with their ID's ,drag to right till you find the icon like this ~> icon.armor_t1006_ul_i00 <~ this is actually apella's doublet  icon

*Find the full plate armor and drag it to the right until you find the icon and copy/paste Apella's icon

*Do those last 2 steps for all Apella's part and save it as 413(interlude)

*CLose l2.exe (if it is open) 

*Move that to your client system and open L2.exe again and check!

 

***Careful after you do that ,Full plate armor will be seen Like Apella

 

(Or you can  Edit your interface or html for your classic view style

it seems that is has the wrong ID's on apella)

 

 

 

Edited by scraw
Posted (edited)

Classic client structure is different from interlude

 

item_begin	tag=1	object_id=7861	drop_type=0	drop_anim_type=3	drop_radius=10	drop_height=7	drop_texture={{[dropitems.drop_MFighter_m008_t1004_u_m00];{[mfighter.MFighter_m008_t1004_u]}}}	icon={[icon.armor_t1004_ul_i00];[icon.armor_t1004_u_i00];[icon.armor_t1004_l_i00];[None];[None]}	durability=-1	weight=9780	material_type=19	crystallizable=0	related_quest_id={}	color=1	is_attribution=0	property_params=0	icon_panel=[None]	complete_item_dropsound_type=[dropsound_complete_armor]	inventory_type=1	body_part=8	m_HumnFigh={{[Fighter.MFighter_m008_u];[Fighter.MFighter_m008_l]};{[mfighter.MFighter_m008_t1004_u];[MFighter.MFighter_m008_t1004_l]}}	m_HumnFigh_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	f_HumnFigh={{[Fighter.FFighter_m012_u];[Fighter.FFighter_m012_l]};{[FFighter.FFighter_m012_t1004_u];[FFighter.FFighter_m012_t1004_l]}}	f_HumnFigh_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	m_DarkElf={{[DarkElf.MDarkElf_m003_u];[DarkElf.MDarkElf_m007_l]};{[MDarkElf.MDarkElf_m003_t1004_u];[MDarkElf.MDarkElf_m007_t1004_l]}}	m_DarkElf_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	f_DarkElf={{[DarkElf.FDarkElf_m004_u];[DarkElf.FDarkElf_m010_l]};{[FDarkElf.FDarkElf_m004_t1004_u];[FDarkElf.FDarkElf_m010_t1004_l]}}	f_DarkElf_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	m_Dorf={{[Dwarf.MDwarf_m008_u];[Dwarf.MDwarf_m008_l]};{[MDwarf.MDwarf_m008_t1004_u];[MDwarf.MDwarf_m008_t1004_l]}}	m_Dorf_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	f_Dorf={{[Dwarf.FDwarf_m008_u];[Dwarf.FDwarf_m008_l]};{[FDwarf.FDwarf_m008_t1004_u];[FDwarf.FDwarf_m008_t1004_l]}}	f_Dorf_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	m_Elf={{[Elf.MElf_m011_u];[Elf.MElf_m011_l]};{[MElf.MElf_m011_t1004_u];[MElf.MElf_m011_t1004_l]}}	m_Elf_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	f_Elf={{[Elf.FElf_m011_u];[Elf.FElf_m011_l]};{[FElf.FElf_m011_t1004_u];[FElf.FElf_m011_t1004_l]}}	f_Elf_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	m_HumnMyst={{[Magic.MMagic_m013_u];[Magic.MMagic_m013_l]};{[MMagic.MMagic_m013_t1004_u];[MMagic.MMagic_m013_t1004_l]}}	m_HumnMyst_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	f_HumnMyst={{[Magic.FMagic_m012_u];[Magic.FMagic_m012_l]};{[FMagic.FMagic_m012_t1004_u];[FMagic.FMagic_m012_t1004_l]}}	f_HumnMyst_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	m_OrcFigh={{[Orc.MOrc_m007_u];[Orc.MOrc_m007_l]};{[MOrc.MOrc_m007_t1004_u];[MOrc.MOrc_m007_t1004_l]}}	m_OrcFigh_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	f_OrcFigh={{[Orc.FOrc_m007_u];[Orc.FOrc_m007_l]};{[FOrc.FOrc_m007_t1004_u];[FOrc.FOrc_m007_t1004_l]}}	f_OrcFigh_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	m_OrcMage={{[Shaman.MShaman_m008_u];[Shaman.MShaman_m008_l]};{[MShaman.MShaman_m008_t1004_u];[MShaman.MShaman_m008_t1004_l]}}	m_OrcMage_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	f_OrcMage={{[Shaman.FShaman_m008_u];[Shaman.FShaman_m008_l]};{[FShaman.FShaman_m008_t1004_u];[FShaman.FShaman_m008_t1004_l]}}	f_OrcMage_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	m_Kamael={{[Kamael.mkamael_m008_u];[Kamael.mkamael_m008_l]};{[mkamael.mkamael_m008_t1005_u];[mkamael.mkamael_m008_t1005_l];[mkamael.mkamael_m008_t1005_ut]}}	m_Kamael_add={{{[Kamael.MKamael_m000_w_ad00];[Kamael.Mkamael_m008_l_ad00]};{{119;95};{108;95}}};{[MKamael.MKamael_m000_t00_w];[mkamael.mkamael_m008_t1005_ut]};[None]}	f_Kamael={{[Kamael.fkamael_m008_u];[Kamael.fkamael_m008_l]};{[fkamael.fkamael_m008_t1005_u];[fkamael.fkamael_m008_t1005_l];[fkamael.fkamael_m008_t1005_ut]}}	f_Kamael_add={{{[Kamael.Fkamael_m000_w_ad00];[Kamael.Fkamael_m008_l_ad00]};{{119;95};{108;95}}};{[Fkamael.Fkamael_m000_t00_w];[fkamael.fkamael_m008_t1005_ut]};[None]}	mertheia={{[None]};{[None]}}	mertheia_mesh_add={{{[None]};{{0;-1}}};{[None]};[None]}	fertheia={{[Ertheia.Fertheia_m002_u];[Ertheia.Fertheia_m002_l]};{[Fertheia.Fertheia_m002_t81_u];[Fertheia.Fertheia_m002_t81_l]}}	fertheia_mesh_add={{{[None]};{{0;-1}}};{[None]};[None]}	NPC={{[None]};{[None]}}	NPC_add={{{};{}};{};[None]}	attack_effect=[LineageEffect.p_u002_a]	item_sound={[ItemSound.armor_metal_alt_4];[ItemSound.public_armor_02];[ItemSound.shield_steel_1];[ItemSound.armor_metal_alt_5]}	drop_sound=[ItemSound.itemdrop_armor_heavymetal]	equip_sound=[ItemSound.itemequip_armor_heavymetal]	UNK_7=1537	UNK_6=0	armor_type=2	crystal_type=4	mp_bonus=0	hide_mask=0	underwear_body_part1=0	underwear_body_part2=0	full_armor_enchant_effect_type=-1	item_end

Helmet ID 7860:   icon={[icon.armor_helmet_i00];[None];[None];[None];[None]}

Chest ID 7861:     icon={[icon.armor_t1004_ul_i00];[icon.armor_t1004_u_i00];[icon.armor_t1004_l_i00];[None];[None]}

Gauntlet ID 7862: icon={[icon.armor_t1004_g_i00];[None];[None];[None];[None]}

Solleret ID 7863: icon={[icon.armor_t1004_b_i00];[None];[None];[None];[None]}

i have try to edit to:

 

Chest ID 7861:    

icon={[icon.armor_t1004_ul_i00];[icon.armor_helmet_i00];[icon.armor_t1004_g_i00];[icon.armor_t1004_b_i00];[None]}

 

but i have Client crash on start.

Edited by HacKab93
Posted
On 3/23/2020 at 3:28 PM, scraw said:

*Search your armor of apella's ID's in google or if u have it is even better

*seach the armor ID's that appears below(full plate armor)

*download ~> l2file edit .open it

*search in your system ~> etcitemgrp.dat.(open it)

*Find apella's with their ID's ,drag to right till you find the icon like this ~> icon.armor_t1006_ul_i00 <~ this is actually apella's doublet  icon

*Find the full plate armor and drag it to the right until you find the icon and copy/paste Apella's icon

*Do those last 2 steps for all Apella's part and save it as 413(interlude)

*CLose l2.exe (if it is open) 

*Move that to your client system and open L2.exe again and check!

 

***Careful after you do that ,Full plate armor will be seen Like Apella

 

(Or you can  Edit your interface or html for your classic view style

it seems that is has the wrong ID's on apella)

 

 

 

this is very wrong.

 

the solution is in setItemGrp or whatever its called

Posted
21 hours ago, GLO said:

this is very wrong.

 

the solution is in setItemGrp or whatever its called

he have wrong icons.with correct armor .read his post better..he want chance the ICONS only

Posted
On 3/23/2020 at 6:51 PM, HacKab93 said:

Classic client structure is different from interlude

 


item_begin	tag=1	object_id=7861	drop_type=0	drop_anim_type=3	drop_radius=10	drop_height=7	drop_texture={{[dropitems.drop_MFighter_m008_t1004_u_m00];{[mfighter.MFighter_m008_t1004_u]}}}	icon={[icon.armor_t1004_ul_i00];[icon.armor_t1004_u_i00];[icon.armor_t1004_l_i00];[None];[None]}	durability=-1	weight=9780	material_type=19	crystallizable=0	related_quest_id={}	color=1	is_attribution=0	property_params=0	icon_panel=[None]	complete_item_dropsound_type=[dropsound_complete_armor]	inventory_type=1	body_part=8	m_HumnFigh={{[Fighter.MFighter_m008_u];[Fighter.MFighter_m008_l]};{[mfighter.MFighter_m008_t1004_u];[MFighter.MFighter_m008_t1004_l]}}	m_HumnFigh_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	f_HumnFigh={{[Fighter.FFighter_m012_u];[Fighter.FFighter_m012_l]};{[FFighter.FFighter_m012_t1004_u];[FFighter.FFighter_m012_t1004_l]}}	f_HumnFigh_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	m_DarkElf={{[DarkElf.MDarkElf_m003_u];[DarkElf.MDarkElf_m007_l]};{[MDarkElf.MDarkElf_m003_t1004_u];[MDarkElf.MDarkElf_m007_t1004_l]}}	m_DarkElf_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	f_DarkElf={{[DarkElf.FDarkElf_m004_u];[DarkElf.FDarkElf_m010_l]};{[FDarkElf.FDarkElf_m004_t1004_u];[FDarkElf.FDarkElf_m010_t1004_l]}}	f_DarkElf_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	m_Dorf={{[Dwarf.MDwarf_m008_u];[Dwarf.MDwarf_m008_l]};{[MDwarf.MDwarf_m008_t1004_u];[MDwarf.MDwarf_m008_t1004_l]}}	m_Dorf_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	f_Dorf={{[Dwarf.FDwarf_m008_u];[Dwarf.FDwarf_m008_l]};{[FDwarf.FDwarf_m008_t1004_u];[FDwarf.FDwarf_m008_t1004_l]}}	f_Dorf_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	m_Elf={{[Elf.MElf_m011_u];[Elf.MElf_m011_l]};{[MElf.MElf_m011_t1004_u];[MElf.MElf_m011_t1004_l]}}	m_Elf_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	f_Elf={{[Elf.FElf_m011_u];[Elf.FElf_m011_l]};{[FElf.FElf_m011_t1004_u];[FElf.FElf_m011_t1004_l]}}	f_Elf_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	m_HumnMyst={{[Magic.MMagic_m013_u];[Magic.MMagic_m013_l]};{[MMagic.MMagic_m013_t1004_u];[MMagic.MMagic_m013_t1004_l]}}	m_HumnMyst_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	f_HumnMyst={{[Magic.FMagic_m012_u];[Magic.FMagic_m012_l]};{[FMagic.FMagic_m012_t1004_u];[FMagic.FMagic_m012_t1004_l]}}	f_HumnMyst_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	m_OrcFigh={{[Orc.MOrc_m007_u];[Orc.MOrc_m007_l]};{[MOrc.MOrc_m007_t1004_u];[MOrc.MOrc_m007_t1004_l]}}	m_OrcFigh_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	f_OrcFigh={{[Orc.FOrc_m007_u];[Orc.FOrc_m007_l]};{[FOrc.FOrc_m007_t1004_u];[FOrc.FOrc_m007_t1004_l]}}	f_OrcFigh_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	m_OrcMage={{[Shaman.MShaman_m008_u];[Shaman.MShaman_m008_l]};{[MShaman.MShaman_m008_t1004_u];[MShaman.MShaman_m008_t1004_l]}}	m_OrcMage_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	f_OrcMage={{[Shaman.FShaman_m008_u];[Shaman.FShaman_m008_l]};{[FShaman.FShaman_m008_t1004_u];[FShaman.FShaman_m008_t1004_l]}}	f_OrcMage_add={{{[None];[None]};{{0;-1};{0;-1}}};{[None];[None]};[None]}	m_Kamael={{[Kamael.mkamael_m008_u];[Kamael.mkamael_m008_l]};{[mkamael.mkamael_m008_t1005_u];[mkamael.mkamael_m008_t1005_l];[mkamael.mkamael_m008_t1005_ut]}}	m_Kamael_add={{{[Kamael.MKamael_m000_w_ad00];[Kamael.Mkamael_m008_l_ad00]};{{119;95};{108;95}}};{[MKamael.MKamael_m000_t00_w];[mkamael.mkamael_m008_t1005_ut]};[None]}	f_Kamael={{[Kamael.fkamael_m008_u];[Kamael.fkamael_m008_l]};{[fkamael.fkamael_m008_t1005_u];[fkamael.fkamael_m008_t1005_l];[fkamael.fkamael_m008_t1005_ut]}}	f_Kamael_add={{{[Kamael.Fkamael_m000_w_ad00];[Kamael.Fkamael_m008_l_ad00]};{{119;95};{108;95}}};{[Fkamael.Fkamael_m000_t00_w];[fkamael.fkamael_m008_t1005_ut]};[None]}	mertheia={{[None]};{[None]}}	mertheia_mesh_add={{{[None]};{{0;-1}}};{[None]};[None]}	fertheia={{[Ertheia.Fertheia_m002_u];[Ertheia.Fertheia_m002_l]};{[Fertheia.Fertheia_m002_t81_u];[Fertheia.Fertheia_m002_t81_l]}}	fertheia_mesh_add={{{[None]};{{0;-1}}};{[None]};[None]}	NPC={{[None]};{[None]}}	NPC_add={{{};{}};{};[None]}	attack_effect=[LineageEffect.p_u002_a]	item_sound={[ItemSound.armor_metal_alt_4];[ItemSound.public_armor_02];[ItemSound.shield_steel_1];[ItemSound.armor_metal_alt_5]}	drop_sound=[ItemSound.itemdrop_armor_heavymetal]	equip_sound=[ItemSound.itemequip_armor_heavymetal]	UNK_7=1537	UNK_6=0	armor_type=2	crystal_type=4	mp_bonus=0	hide_mask=0	underwear_body_part1=0	underwear_body_part2=0	full_armor_enchant_effect_type=-1	item_end

Helmet ID 7860:   icon={[icon.armor_helmet_i00];[None];[None];[None];[None]}

Chest ID 7861:     icon={[icon.armor_t1004_ul_i00];[icon.armor_t1004_u_i00];[icon.armor_t1004_l_i00];[None];[None]}

Gauntlet ID 7862: icon={[icon.armor_t1004_g_i00];[None];[None];[None];[None]}

Solleret ID 7863: icon={[icon.armor_t1004_b_i00];[None];[None];[None];[None]}

i have try to edit to:

 

Chest ID 7861:    

icon={[icon.armor_t1004_ul_i00];[icon.armor_helmet_i00];[icon.armor_t1004_g_i00];[icon.armor_t1004_b_i00];[None]}

 

but i have Client crash on start.

you need to save it for interlude "413" even if the files are different u still use interlude

  • 2 weeks later...
Posted

Hello, first of all, what do you mean by:

On 3/23/2020 at 10:17 AM, HacKab93 said:

 

Hi guys, I'm working on an interlude server, but with classic Saviors 2.0 client

 

Are you using an l2classic interface for Interlude client? Give us more information.

Posted
On 3/29/2020 at 10:05 PM, scraw said:

he have wrong icons.with correct armor .read his post better..he want chance the ICONS only

the screen shows otherwise and there is a obvious error which is not icons but the setData

Posted (edited)

In file SetItemGrp find:  num=value

In file ItemName find:  name_class=value

values must match!

pgLJhoQ.jpg

 

Edited: and if you are using same helmet for all three kind of apella sets,leave  its value as it is: name_class=-2

Edited by djjapulis
  • Vision locked this topic
Guest
This topic is now closed to further replies.
×
×
  • Create New...