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Convert IXMLReader code to XMLDocument


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Posted

Hello friends, I'm converting a code made in IXMLReader to XMLDocument because my entire source uses XMLDocument, I'm halfway through but I'm getting error with forEach and I would like to ask for help from you friends, I'll put the code without any changes of mine and with change Anyone who can help is grateful.

No change:

package net.sf.l2j.gameserver.data.xml;

import java.nio.file.Path;
import java.util.ArrayList;
import java.util.List;

import net.sf.l2j.commons.data.xml.IXmlReader;

import net.sf.l2j.gameserver.model.event.BossEvent;
import net.sf.l2j.gameserver.templates.StatsSet;

import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;

/**
 * @author StinkyMadness
 */
public class BossEventData implements IXmlReader
{
   private static final List<StatsSet> data = new ArrayList<>();
  
   protected BossEventData()
   {
       load();
   }
  
   @Override
   public void load()
   {
       parseFile("./data/xml/BossEvent.xml");
   }
  
   @Override
   public void parseDocument(Document doc, Path path)
   {
      
       forEach(doc, "list", listNode -> forEach(listNode, "Boss", bossNode ->
       {
           final StatsSet set = parseAttributes(bossNode);
           forEach(bossNode, "announce", messageNode -> set.set("announceOnSpawn", parseString(messageNode.getAttributes(), "onSpawn")));
           forEach(bossNode, "spawnLoc", positionNode ->
           {
               final NamedNodeMap attrs = positionNode.getAttributes();
               set.set("posX", parseInteger(attrs, "x"));
               set.set("posY", parseInteger(attrs, "y"));
               set.set("posZ", parseInteger(attrs, "z"));
           });
           forEach(bossNode, "despawn", messageNode -> set.set("despawnTime", parseInteger(messageNode.getAttributes(), "after")));
           forEach(bossNode, "scheduleSpawnTime", spawnTimeNode -> set.set("spawnDateData", parseString(spawnTimeNode.getAttributes(), "val")));
           data.add(set);
       }));
      
       data.forEach(BossEvent::new);
   }
  
   public static BossEventData getInstance()
   {
       return SingletonHolder.INSTANCE;
   }
  
   private static class SingletonHolder
   {
       protected static final BossEventData INSTANCE = new BossEventData();
   }
}

With change:

package net.sf.l2j.gameserver.data.xml;

import java.io.File;
import java.nio.file.Path;
import java.util.ArrayList;
import java.util.List;

import net.sf.l2j.commons.data.xml.XMLDocument;

import net.sf.l2j.gameserver.events.BossEvent;
import net.sf.l2j.gameserver.templates.StatsSet;

import org.w3c.dom.Document;
import org.w3c.dom.NamedNodeMap;

/**
 * @author StinkyMadness
 */
public class BossEventData extends XMLDocument
{
   private static final List<StatsSet> data = new ArrayList<>();
  
   protected BossEventData()
   {
       load();
   }
  
   @Override
   public void load()
   {
	   loadDocument("./data/xml/BossEvent.xml");
   }
  
   public void parseDocument(Document doc, Path path)
   {
      
       forEach(doc, "list", listNode -> forEach(listNode, "Boss", bossNode ->
       {
           final StatsSet set = parseAttributes(bossNode);
           forEach(bossNode, "announce", messageNode -> set.set("announceOnSpawn", parseString(messageNode.getAttributes(), "onSpawn")));
           forEach(bossNode, "spawnLoc", positionNode ->
           {
               final NamedNodeMap attrs = positionNode.getAttributes();
               set.set("posX", parseInteger(attrs, "x"));
               set.set("posY", parseInteger(attrs, "y"));
               set.set("posZ", parseInteger(attrs, "z"));
           });
           forEach(bossNode, "despawn", messageNode -> set.set("despawnTime", parseInteger(messageNode.getAttributes(), "after")));
           forEach(bossNode, "scheduleSpawnTime", spawnTimeNode -> set.set("spawnDateData", parseString(spawnTimeNode.getAttributes(), "val")));
           data.add(set);
       }));
      
       data.forEach(BossEvent::new);
   }
  
   public static BossEventData getInstance()
   {
       return SingletonHolder.INSTANCE;
   }
  
   private static class SingletonHolder
   {
       protected static final BossEventData INSTANCE = new BossEventData();
   }

/* (non-Javadoc)
 * @see net.sf.l2j.commons.data.xml.XMLDocument#parseDocument(org.w3c.dom.Document, java.io.File)
 */
@Override
protected void parseDocument(Document doc, File f)
{
	// TODO Auto-generated method stub
	
}
}

Errors after change:

[javac] Compiling 1858 source files to C:\workspace\L2jMega_gameserver2\build\classes
    [javac] C:\workspace\L2jMega_gameserver2\java\net\sf\l2j\gameserver\data\xml\BossEventData.java:37: error: cannot find symbol
    [javac]        forEach(doc, "list", listNode -> forEach(listNode, "Boss", bossNode ->
    [javac]        ^
    [javac]   symbol:   method forEach(Document,String,(listNode)[...]); }))
    [javac]   location: class BossEventData
    [javac] C:\workspace\L2jMega_gameserver2\java\net\sf\l2j\gameserver\data\xml\BossEventData.java:44: error: cannot find symbol
    [javac]                set.set("posX", parseInteger(attrs, "x"));
    [javac]                                ^
    [javac]   symbol:   method parseInteger(NamedNodeMap,String)
    [javac]   location: class BossEventData
    [javac] C:\workspace\L2jMega_gameserver2\java\net\sf\l2j\gameserver\data\xml\BossEventData.java:45: error: cannot find symbol
    [javac]                set.set("posY", parseInteger(attrs, "y"));
    [javac]                                ^
    [javac]   symbol:   method parseInteger(NamedNodeMap,String)
    [javac]   location: class BossEventData
    [javac] C:\workspace\L2jMega_gameserver2\java\net\sf\l2j\gameserver\data\xml\BossEventData.java:46: error: cannot find symbol
    [javac]                set.set("posZ", parseInteger(attrs, "z"));
    [javac]                                ^
    [javac]   symbol:   method parseInteger(NamedNodeMap,String)
    [javac]   location: class BossEventData
    [javac] 4 errors

 

4 answers to this question

Recommended Posts

  • 0
Posted (edited)

on acis changeset 377 XMLDocument has been replaced by the IXMLReader interface , so it means you can get it by beign a customer . dont expect ppl to help you ... pay 10E and get all the updates , it will help you since you will have access to DL all the possible changesets of the current circle ..

 

@Kara` he dont mean .forEach , he means the method forEach of the interface IXMLReader

default void forEach(..., ..., ...)

 

Edited by melron

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