when i got to shop and try to buy weapon please help
java.lang.NullPointerException
at com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance.showBuyWindow(L2MerchantInstance.java:107)
at com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance.showBuyWindow(L2MerchantInstance.java:87)
at handlers.bypasshandlers.Buy.useBypass(Buy.java:54)
at com.l2jserver.gameserver.model.actor.L2Npc.onBypassFeedback(L2Npc.java:776)
at com.l2jserver.gameserver.model.actor.instance.L2PetManagerInstance.onBypassFeedback(L2PetManagerInstance.java:164)
at com.l2jserver.gameserver.network.clientpackets.RequestBypassToServer.runImpl(RequestBypassToServer.java:197)
at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:68)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
/*
* Copyright (C) 2004-2016 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.actor.instance;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import com.l2jserver.gameserver.data.xml.impl.BuyListData;
import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable.MerchantPriceConfig;
import com.l2jserver.gameserver.enums.InstanceType;
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jserver.gameserver.model.buylist.L2BuyList;
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
import com.l2jserver.gameserver.network.serverpackets.BuyList;
import com.l2jserver.gameserver.network.serverpackets.ExBuySellList;
/**
* This class ...
* @version $Revision: 1.10.4.9 $ $Date: 2005/04/11 10:06:08 $
*/
public class L2MerchantInstance extends L2NpcInstance
{
private static final Logger LOG = LoggerFactory.getLogger(L2MerchantInstance.class);
private MerchantPriceConfig _mpc;
/**
* Creates a merchant,
* @param template the merchant NPC template
*/
public L2MerchantInstance(L2NpcTemplate template)
{
super(template);
setInstanceType(InstanceType.L2MerchantInstance);
}
@Override
public void onSpawn()
{
super.onSpawn();
_mpc = MerchantPriceConfigTable.getInstance().getMerchantPriceConfig(this);
}
@Override
public String getHtmlPath(int npcId, int val)
{
String pom = "";
if (val == 0)
{
pom = "" + npcId;
}
else
{
pom = npcId + "-" + val;
}
return "data/html/merchant/" + pom + ".htm";
}
/**
* @return Returns the mpc.
*/
public MerchantPriceConfig getMpc()
{
return _mpc;
}
public final void showBuyWindow(L2PcInstance player, int val)
{
showBuyWindow(player, val, true);
}
public final void showBuyWindow(L2PcInstance player, int val, boolean applyTax)
{
final L2BuyList buyList = BuyListData.getInstance().getBuyList(val);
if (buyList == null)
{
LOG.warn("BuyList not found! BuyListId: {}", val);
player.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
if (!buyList.isNpcAllowed(getId()))
{
LOG.warn("Npc not allowed in BuyList! BuyListId: {} NpcId: {}", val, getId());
player.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
final double taxRate = (applyTax) ? getMpc().getTotalTaxRate() : 0;
player.setInventoryBlockingStatus(true);
if (player.isGM())
{
player.sendMessage("Buy List [" + buyList.getListId() + "]");
}
player.sendPacket(new BuyList(buyList, player.getAdena(), taxRate));
player.sendPacket(new ExBuySellList(player, taxRate, false));
player.sendPacket(ActionFailed.STATIC_PACKET);
}
}
Thank you! I really missed this option when was exploring bots and their features.
I tried to find L2Net for Interlude, but the official GitHub page has the only H5 compiled version. It doesn't work with my L2J IL. I tried to google a proper version, but nothing worked for me (different errors like DirectX not found etc.)
Do you know where can I get a working version of L2Net IL ?
📢 OBT Success – Get Ready for Launch: November 28!!
The Open Beta was an absolute blast!
Over 160+ Master Accounts successfully claimed their reward from The Judge, proving once again how strong and loyal this community truly is.
🔥 Missed the event?
Don’t worry — because so many players asked for another chance, we will host an additional Event very soon! Stay tuned for details.
Community Growth
We’ve already surpassed 500 Master Accounts registered on our forums — and the numbers keep rising every hour.
It feels like the old days… the same energy, the same hype, the same love for Lineage II.
Let’s rebuild L2Elixir the way we remember it:
No shortcuts, no nonsense — just pure old nostalgic gameplay, community spirit, and that classic adventure we all grew up with.
✨ The journey continues…
Launch: November 28, 21:00 UTC+2
Be there when the legend returns.
🔗 Website: https://l2elixir.org/
💬 Discord: https://discord.gg/5ydPHvhbxs
Question
GoldenNightmare
when i got to shop and try to buy weapon please help
java.lang.NullPointerException
at com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance.showBuyWindow(L2MerchantInstance.java:107)
at com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance.showBuyWindow(L2MerchantInstance.java:87)
at handlers.bypasshandlers.Buy.useBypass(Buy.java:54)
at com.l2jserver.gameserver.model.actor.L2Npc.onBypassFeedback(L2Npc.java:776)
at com.l2jserver.gameserver.model.actor.instance.L2PetManagerInstance.onBypassFeedback(L2PetManagerInstance.java:164)
at com.l2jserver.gameserver.network.clientpackets.RequestBypassToServer.runImpl(RequestBypassToServer.java:197)
at com.l2jserver.gameserver.network.clientpackets.L2GameClientPacket.run(L2GameClientPacket.java:68)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
6 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now