Hey there everybody!
I would like to get some help with my case since I tried to fix the problem myself numerous times but nothing seems to have any effect, not even with the help of a friend.
So here is the thing: Melee classes like daggers and tanks cannot hit/use skills on a running target. The attacker will chase/run after the target and when he reaches the minimum distance to hit/use skill, he does nothing, just stops and starts running again in a loop. Very rarely you can hit/ use a skill, VERY rarely.
For example, you try to kill a Mage with a Dagger> Mage is running from you, you try to backstab but you cant! Even with Dash, I rin to the mage but nothing happens, even from the front! When mage stop running I can use skills/hits.
I tried to increase attack range in AttackableAI.java:
int range = combinedCollision;
if (attackTarget.isMoving())
range += 15;
if (npc.isMoving())
range += 15;
15 is the original value, I tried with 50, 100, but didnt change anything.
Also,this problem also affects archers in some way, check it, that is not normal:
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hello everyone !
I need help with a l2script Rev H5-Salvation/Classic build. I compiled the project, installed everything but I can't log in to the server, it won't log me in. I tried a thousand ways without good results. I leave you the error when logging in either with the H5-Salvation Client.
ERROR ---> WARN: IPBANMANAGER ---> IP !!!!
I'm waiting for help! Thank you!
Hello !
I have a problem when connecting to the pack with the Salvation client, it blocks my IP, I see that the account is created in the database but it remains logged in.
Any idea what it could be? ALso with H5 CLient !
Thank you !
Question
tiguz
Hey there everybody!
I would like to get some help with my case since I tried to fix the problem myself numerous times but nothing seems to have any effect, not even with the help of a friend.
So here is the thing: Melee classes like daggers and tanks cannot hit/use skills on a running target. The attacker will chase/run after the target and when he reaches the minimum distance to hit/use skill, he does nothing, just stops and starts running again in a loop. Very rarely you can hit/ use a skill, VERY rarely.
For example, you try to kill a Mage with a Dagger> Mage is running from you, you try to backstab but you cant! Even with Dash, I rin to the mage but nothing happens, even from the front! When mage stop running I can use skills/hits.
I tried to increase attack range in AttackableAI.java:
int range = combinedCollision; if (attackTarget.isMoving()) range += 15; if (npc.isMoving()) range += 15;
15 is the original value, I tried with 50, 100, but didnt change anything.
Also,this problem also affects archers in some way, check it, that is not normal:
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