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L2jRoboto - A Fake Player Engine


Elfo

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8 minutes ago, .Elfocrash said:

I'm not supporting this anymore so you're on your own.

All right, my friend. Thanks for answering me.
Could someone besides him help me? aCis 374

 

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Edited by edusz93
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I know the elf is no longer supporting this mod, but would any friend of the forum know how to tell fake to receive pm and / invite normally?
Or how to put fake into a clan?
If someone knows or has the code could help?
Thankful.

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I too realize that Elf is no longer working on this project but I was looking to see if anyone would be able to assist in getting this set up with an aCis L2 Interlude server. I followed the instructions in that video to compile the l2acp api into a jar file. I am a little confused on what to do with that .jar file now that I have compiled it. I tried adding it into the gameserver folder that houses several other .jar files in the hope that it might run at the same time the server does. This resulted in nothing though and I am stumped on what to do next. If someone is willing to help or give tips I would greatly appreciate it. I will try to provide what I can from my side.

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  • 2 weeks later...
On 10/7/2018 at 12:24 AM, SweeTs said:

Add it to the lib folder, add the jar to the class path, add leftover code,compile, enjoy. 

all ok , its fun :)

Edited by sqt3eris
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  • 4 weeks later...
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On 1/14/2019 at 3:29 AM, Exiledvp said:

Has anyone implemented this code in l2jfrozen source?

One reason to adapt any code for source with last commit on 2016-01-14 ?
If you use Frozen and you can't adapt shared codes, that means you do not have the skill to fix and any bug that L2JFrozen have.

Edited by StinkyMadness
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